Heavy Rain Designer Calls for Revolution - Again

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Greg Tito

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Sep 29, 2005
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Heavy Rain Designer Calls for Revolution - Again



David Cage's Heavy Rain won accolades in 2010 and sold 2 million copies, but he wants more change in the industry.

From the beginning, when Cage made Nomad Soul in 1999 and 2005's Fahrenheit, he's wanted to take videogames in a different direction. Now that he's got some credibility with three BAFTA awards [http://www.escapistmagazine.com/news/view/108554-Heavy-Rain-Cleans-Up-at-BAFTAs], monetary and spiritual support from Sony, and decent sales, Cage makes it clear that he wants videogames to be about more than just shooting people.

"Look at Call Of Duty. How many copies does it sell every year? I'm fine with that. It's cool," Cage said. "I'm just saying that I'm not happy with an industry that is entirely limited to experiences where all you are doing is shooting. That's my problem. There is much more we can do with interactivity than just killing people."

Such subject matter is more suited to children than adults, Cage asserts. "That appeals very much to my son, who is 10 years old. He wants to explore the [real] world, but also fears it. Being in a video game where he can jump very far, have cool guns and shoot at people without getting hurt is something he feels very good about. It gives him exaggerated confidence, control.

"But as an adult, it doesn't work. When you think of non-gamers, very few people have an interest in that," he added.

Cage says that he's not alone and he feels there's a sea change about to happen in the videogame industry. "I think there is a slight disconnection between how the industry's most talented people see the future and maybe what some 'pure, hardcore' gamers think," he said. "Perhaps I say it loudest, but many big developers want this industry to change, to be more diverse - and there are more and more of them speaking out. That's a good thing."

I really enjoyed Heavy Rain for the most part and I thought that it pushed the boundaries of what I was comfortable playing farther than any other game. What I don't understand why Cage is so combative when it comes to other games that seem to be similarly pushing, like his comments on L.A. Noire [http://www.escapistmagazine.com/news/view/108932-Heavy-Rain-Dev-Calls-L-A-Noires-MotionScan-Tech-a-Dead-End].

If you were Cage, wouldn't you want to encourage games to be more about investigating and asking questions than just plugging bad guys? Why dismiss the technology publicly like that?

Source: CVG [http://www.computerandvideogames.com/296987/interviews/david-cage-revolutionary-thinking/]

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Quiet Stranger

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Feb 4, 2006
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He's right, look at how many COD games they sell, they must be doing something right. If it's not broken, don't fix it.
 

Woodsey

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Aug 9, 2009
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"What I don't understand why Cage is so combative when it comes to other games that seem to be similarly pushing, like his comments on L.A. Noire."

Because he's an arrogant, egotistical prick whose unable to muster even fake kind words towards other developers, that's why.

Why are we even paying attention to this guy? Alright, his games did something a little different, but they're also noted for turning into total messes.

I think your next headline should be: "Gamers Tell Heavy Rain Creator to Piss Off."

I'll start: David Cage, piss off.
 

Zhukov

The Laughing Arsehole
Dec 29, 2009
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The guy comes frequently comes across as a pretentious wanker.

That doesn't make him any less right.

I too would like to see more games that aren't based around shooting/stabbing/punching stuff.
 

NickCaligo42

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Oct 7, 2007
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Woodsey said:
I think your next headline should be: "Gamers Tell Heavy Rain Creator to Piss Off."

I'll start: David Cage, piss off.
Amen to that, brother. Cage, I might be able to tolerate you if you didn't open your mouth so often. I don't even disagree with him, but he's such a condescending, narrow-minded jerk and a hypocrite that I can't get over it.
 

Astalano

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Nov 24, 2009
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The hardcore gamers have been saying this for the past decade Mr Cage. I completely agree, but the industry's words are hollow. I don't see the trend of fun for the sake of fun stopping anytime soon and until developers other than indie devs start branching out then I can't take your comment seriously. We've been hearing the exact same thing for a long time and I'm tired of sitting here agreeing with it while the industry does nothing and then you come out and say that I'm holding the industry back.

If anyone is holding the industry back, it is you Mr Cage or rather you as a representative of mainstream gaming in general. There is a giant audience of people who would love to explore serious themes in games but publishers are just going with the safe option of casual gamers who play Call of Duty right now. THOSE AREN'T "PURE HARDCORE" GAMERS.

Oh, and turning games into movies isn't the way to go either.
 

Throwitawaynow

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Aug 29, 2010
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. "I'm just saying that I'm not happy with an industry that is entirely limited to experiences where all you are doing is shooting. That's my problem. There is much more we can do with interactivity than just killing people."
Yeah, we could like make a movie with QTE and cutscenes, and then pretend we're the best game creator in the world. We need more of those.
 

Dana22

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Sep 10, 2008
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"I'm just saying that I'm not happy with an industry that is entirely limited to experiences where all you are doing is shooting".

Seems like this guy doesn't even play games, thats why his last product was an interactive movie.
 

trooper6

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Jul 26, 2008
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I don't think you really create an industry-wide revolution when your games are exclusive to only one system.
 

MurderousToaster

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Aug 9, 2008
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This guy is beginning to get to me.

They make a game that's barely even a game with voice acting where they cast people of the entirely wrong nationality and suddenly he acts as though he is the [HEADING=3]BEST GAME CREATOR IN THE UNIVERSE[/HEADING] who must [HEADING=3]INCITE A REVOLUTION IN THE INDUSTRY![/HEADING]

In my opinion, Heavy Rain charmed people because of how unique it was. If they make another Heavy Rain sort of game, it won't be as well received because it's just more of the same quick time events.

Sorry Cage, you make one (maybe two if you include Fahrenheit) popular games. You can't start making such sweeping comments like he's been making right now.
 

Tsaba

reconnoiter
Oct 6, 2009
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On behalf of me and others, please sir...

And by terrorists we mean.. well honestly I just really like the picture, but, yea shut up dude, and go make a game for once.
EDIT: And for the record quick time events really don't warrant being called a game, if I wanted to do that I would go play "patty cake" with my youngest sister.
 

Assassin Xaero

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Jul 23, 2008
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I can understand the whole "more than just shooting" thing, but taking a movie and adding quick time events to it isn't much of a game.
 

Xanadu84

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Apr 9, 2008
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I think being a little bit pretentious frequently comes hand in hand with making truly revolutionary games. Go check out Tale of Tales: They made the genius, boundary smashing, "The Path", and go on to trash all the game elements that made the game beautiful as too much like a game, and start throwing around snarky, arrogant insults towards gamers as a whole. Then there is this guy (Though I thought that his comments on LA Noir were pretty mild and unoffensive.) Overall, I say that he is right, and makes innovative games. I can forgive a little douchebaggery. Besides, this comment is very reasonable: He seems to enjoy the existence of games like CoD, thinks they are perfectly fine, just wishes there was other kinds of games as well. That earns my respect.
 

RA92

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Jan 1, 2011
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trooper6 said:
I don't think you really create an industry-wide revolution when your games are exclusive to only one system.
Heh heh! Well played, Sir, well played.
 

StriderShinryu

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Dec 8, 2009
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You know what would really create a revolution in the industry, Mr. Cage? Creating a game that turns heads and makes everyone want to play it, instead of making a "game" that is basically a really long QTE with poor writing and terrible voice acting.

Honestly, I'm not saying Cage doesn't have a point, but he needs to fix his own output before he calls other developers out on theirs. If he himself made something really compelling both in a creative and gameplay sense then others would follow.
 

Kinokohatake

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Jul 11, 2010
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God forbid we play a game that isn't deep and barely playable. That's like saying we shouldn't watch movies that are funny and only watch those really boring movies that get nominated for Academy Awards. Would I rather play a game version of The Bourne Identity or The King's Speech.
 

gunner1905

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Jun 18, 2010
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Greg Tito said:
Such subject matter is more suited to children than adults, Cage asserts. "That appeals very much to my son, who is 10 years old. He wants to explore the [real] world, but also fears it. Being in a video game where he can jump very far, have cool guns and shoot at people without getting hurt is something he feels very good about. It gives him exaggerated confidence, control.
Before trying to revolutionize the industry try being a responsible parent.


Everybody knows that the gaming industry is filled with COD-clones cause that what makes money.
If you make something different and it sells well then that's great but it will just become another model to follow.
So just try to be creative and make your damn game. some people in the industry need to be creative, some need to keep the industry afloat by bringing in the cash.

And stop being a douche.


Also piss off.