Watch this.
http://au.youtube.com/watch?v=j1HkBFYfDFk
To be blunt, I want that to be playable. The spectrum-coloured explosions as he treads over the water, the bounding between stone columns, the running-sideways across vertical cliff-faces, the perching on top of mile-high towers with only a foot's width to stand on, AND the tossing of a small rock to destroy Eggman's ship from several yards away. All of it.
I also want to fight robots. Not with this shitty "homing dash" move Sonic's been sporting since Sonic Adventure, but with the leaping about and ripping off limbs that he was doing in that video.
That would be tricky, yes. That would need a great control system to intuitively and comfortably steer Sonic as he roams and jumps about. That would need a suitable camera system to properly follow him wherever he goes, and to gauge a good understanding of what you're making him do. But it's possible; with time and effort, it's possible.
And let's not stop there. Those long, empty, Dragon Ball Z-fight-scene plains - despite being a step up from the linear stage designs of the current games - would get boring. Let's visit neon-lit casinos and cities, and sprawling labyrinths, and ice-covered mountains, and other classic Sonic zones. Don't forget the Death Egg, either. And let's not just chop up robotic goons; how about titanic metal monsters and contraptions? Think the boss characters from 2D Sonic on an epic scale.
And then there's the other characters, and the plot. Well, here's an idea off the bat: let's make Sonic THE Hedgehog, not A Hedgehog. He's the only animal in the world who can run that fast, and it makes him sought after by characters both good and bad. So that means Shadow, Silver and Amy Rose are immediately trimmed out of the bloated franchise cast, and we've already got an interesting plot device.
So, whaddayareckon? Those are just a few ideas I wanted to share.
http://au.youtube.com/watch?v=j1HkBFYfDFk
To be blunt, I want that to be playable. The spectrum-coloured explosions as he treads over the water, the bounding between stone columns, the running-sideways across vertical cliff-faces, the perching on top of mile-high towers with only a foot's width to stand on, AND the tossing of a small rock to destroy Eggman's ship from several yards away. All of it.
I also want to fight robots. Not with this shitty "homing dash" move Sonic's been sporting since Sonic Adventure, but with the leaping about and ripping off limbs that he was doing in that video.
That would be tricky, yes. That would need a great control system to intuitively and comfortably steer Sonic as he roams and jumps about. That would need a suitable camera system to properly follow him wherever he goes, and to gauge a good understanding of what you're making him do. But it's possible; with time and effort, it's possible.
And let's not stop there. Those long, empty, Dragon Ball Z-fight-scene plains - despite being a step up from the linear stage designs of the current games - would get boring. Let's visit neon-lit casinos and cities, and sprawling labyrinths, and ice-covered mountains, and other classic Sonic zones. Don't forget the Death Egg, either. And let's not just chop up robotic goons; how about titanic metal monsters and contraptions? Think the boss characters from 2D Sonic on an epic scale.
And then there's the other characters, and the plot. Well, here's an idea off the bat: let's make Sonic THE Hedgehog, not A Hedgehog. He's the only animal in the world who can run that fast, and it makes him sought after by characters both good and bad. So that means Shadow, Silver and Amy Rose are immediately trimmed out of the bloated franchise cast, and we've already got an interesting plot device.
So, whaddayareckon? Those are just a few ideas I wanted to share.