hanselthecaretaker said:
Saelune said:
hanselthecaretaker said:
Saelune said:
Fuck Hitman. Still haven't played it and still wont.
Any of them or just this one? Because of the episodic thing?
Have you also refused to play any Tell Tale games or Life is Strange?
Just curious.
To me as long as the game isn't bound to a network connection for the main single player (which is the case now for this), I can understand this model. It'll be released in full later for people who like it that way, but for everyone else who doesn't want to wait there are heaping portions of what I consider 6 course meals, possibly each year. Each distinct level released so far is loaded with more content than any episodic story-driven game can shake a stick at too.
You couldn't make a AAA story based game of any genre this way, because it would completely ruin the pacing and sense of place, progression, etc. It takes a certain type of game design to work well in, and with Hitman being very gameplay-driven with story only used as a backdrop to each hit, it makes sense.
Just this one. I love Blood Money. Was hoping this one would have made up for Absolution, but atleast that was a full game.
Ive played the first Walking Dead, but I didn't buy it myself, nor would I. And the Tell Tale games were never originally full games prior.
And the full version will never really be a full version, since it was broken up. Just as finishing a puzzle doesn't erase the lines. And there are those limited time missions anyways, they wont be in the full game, will they? Fuck Eidos, fuck Square Enix.
So you don't like puzzles. Fair enough, although we could really say the same thing about many other game releases that end up having GotY editions or Director's Cuts full of extra content a year later. While highly unlikely, it would be a nice concession to include all the previous elusive targets in the "full" version. But really, this is the world of modern gaming, and there are far worse examples of multiplayer than Hitman IMO. On the contrary, as long as servers are solid it makes me feel there's still hope for MP being creative and legitimately entertaining.
....What?
I was using puzzles as a metaphor. I'm fine with puzzles as...puzzles, but I wouldn't frame a picture full of cut lines.
DLC isn't the same, as long as the initial product is finished. Skyrim is finished, with or without the DLC. Dishonored is finished with or without the DLC. Destiny, not so much. Same with Hitman. Though if they gave us a full Hitman game, then decided to add some DLC levels, that would not have bothered me, not in this way anyways.
And..multiplayer? Hitman has multiplayer? I didn't even mention multiplayer.
And I don't care if there are worse examples. That doesn't excuse Hitman, AND I thought I was a fan of the series, so it certainly matters more to me when I was super hyped for this game when they said they were going to fix the linear issues of Absolution, only to heap a ton of other BS issues on us instead. But apparently I am just stuck with Blood Money.