Simple question really: Do you create your own mini-games inside the video games that you play, and if so how?
I'll give you an example: My favorite example of this was GTA Vice City, where I made a promise to myself to sneak onto the second island, finish all the random mini-missions like Ambulance or Police missions, collect all 100 packages and unlock the Apache [http://www.youtube.com/watch?v=jI01sfYRIHo] before doing ANY story missions or using ANY cheats. For me it was worth it to bring the Apache back and to do the storyline missions such as "drop off the hooker" or "kill the pizza boy" using an over-powered military helicopter with unlimited ammo.
But no one knew if I used cheats, I didn't HAVE to do the police and ambulance missions before any mission, and nothing stopped me from just using a cheat and spawning an Apache but I made a mini-game, like a mini-challenge, to myself like I do for alot of games. Does anyone else do that and if so, in what way (examples please)?
I'll give you an example: My favorite example of this was GTA Vice City, where I made a promise to myself to sneak onto the second island, finish all the random mini-missions like Ambulance or Police missions, collect all 100 packages and unlock the Apache [http://www.youtube.com/watch?v=jI01sfYRIHo] before doing ANY story missions or using ANY cheats. For me it was worth it to bring the Apache back and to do the storyline missions such as "drop off the hooker" or "kill the pizza boy" using an over-powered military helicopter with unlimited ammo.
But no one knew if I used cheats, I didn't HAVE to do the police and ambulance missions before any mission, and nothing stopped me from just using a cheat and spawning an Apache but I made a mini-game, like a mini-challenge, to myself like I do for alot of games. Does anyone else do that and if so, in what way (examples please)?