How is that even possible? It's not really a small difference either. Characters in FO4 are butt ugly and every asset look cut&pasted into that empty brown void they call an open world(Bethesda even admitted this at a GDC conference). Skyrim had lush forests and atleast quite a few details that look handcrafted while in Fallout 4 everything, absolutely everything, not only looks but actually is interchangeable b/c of that shitty minecraft mode. It's peculiar that FO4 not only looks like trash but the gameplay also revolves around collecting trash to make more pre-made trash assets with the minecraft mode. You could say yeah FO4 is post-apocalyptic but even FO3 had more of a visual identity then this barren shit. It's like Todd-ler deliberately stripped down FO4 to enable Fallout Minecraft which is pointless anyway as those braindead potato NPCs will just stand in front of a wall all day no matter what you build.
In Skyrim the lighting effects actually look quite nice and the mountains have a sense of grandeur few games match. Sure, gameplay is not that great but the world is still a lot of fun to explore. I wouldn't be able to name one landmark in FO4. Espescially the glowing sea is the laziest of the laziest. That entire area looks like they stretched out one singular brown mesh. Even the potato super mutant takes the cake in a game full of potato NPCs. It looks like he was made in MS Paint. Again, in Skyrim it atleast looks like they put an effort in rendering NPCs.
I find it surprising how a new game can regress so much in terms of not just graphics but also quest design. FO4 just seems to have one quest that branches off rather than the more emergent quests in Skyrim that gave the game flavor and made you want to keep exploring those mountain peaks. The 'dialogue options' is another atrocious aspect of FO4. Not just that but having a 'dynamic' camera during conversations make the game look even worse.
FO4 has poor art design but again you could iterate another gamebryo game on a quantum computer and it will still look like shit. In Skyrim SE they were atleast able to compensate for this with some pretty effects and the game world being way prettier to begin with. FO4 not only has the detriment of the gamebryo/creation engine but also poor art design, butt ugly environmental assets/NPCs everything and a simple flat structure that extrapolates the ugliness of the game's graphics even further. It really is ugly piled on top of ugly. Kinda like the love child of meth parents who weren't lookers to begin with.
In Skyrim the lighting effects actually look quite nice and the mountains have a sense of grandeur few games match. Sure, gameplay is not that great but the world is still a lot of fun to explore. I wouldn't be able to name one landmark in FO4. Espescially the glowing sea is the laziest of the laziest. That entire area looks like they stretched out one singular brown mesh. Even the potato super mutant takes the cake in a game full of potato NPCs. It looks like he was made in MS Paint. Again, in Skyrim it atleast looks like they put an effort in rendering NPCs.
I find it surprising how a new game can regress so much in terms of not just graphics but also quest design. FO4 just seems to have one quest that branches off rather than the more emergent quests in Skyrim that gave the game flavor and made you want to keep exploring those mountain peaks. The 'dialogue options' is another atrocious aspect of FO4. Not just that but having a 'dynamic' camera during conversations make the game look even worse.
FO4 has poor art design but again you could iterate another gamebryo game on a quantum computer and it will still look like shit. In Skyrim SE they were atleast able to compensate for this with some pretty effects and the game world being way prettier to begin with. FO4 not only has the detriment of the gamebryo/creation engine but also poor art design, butt ugly environmental assets/NPCs everything and a simple flat structure that extrapolates the ugliness of the game's graphics even further. It really is ugly piled on top of ugly. Kinda like the love child of meth parents who weren't lookers to begin with.