Last week I realized I typed something that I should have realized how stupid it was, but the typer's remorse came way too late. I said: "If the trailers are to be believed, [...]", which at this day and age is becoming a bit of a double-edge sword.
We all remember Dead Island and how misleading that trailer was, regardless of your opinion on the actual game, but in your opinion has things improved since them? BecauseI think the reason why people are not seeing the point of E3 anymore is that they're showing pre-rendered trailers that my not even be in the final game, and considering that we already see tons of them at YouTube and such, why go the extra step of putting a whole conference about this?
The gameplay booths are where is at and since VR really intends to take off, they need less showing and more experiencing, because you need to wear the headset to experience and trailers are not gonna do it justice.
I guess the solution would be gameplay-only trailers, but The Evil Within showed us that even gameplay trailers manage to mislead us in what the final product is going to be and the Nintendo Direct trailers take the opposite direction as they can be hindered by the dull voice-overs making the game more boring than it actually is. Even across the Xenoblade Chronicles X trailer campaign people could see the game having a bigger focus on mechanics instead of characters, a big selling point of the orginal Xenoblade.
To me, I think trailers are worth revisiting so you can make your own thoughts because the marketing team will try to make you buy it no matter what so spotting flaws on a trailer is important if I or you have high/low expectations.
We all remember Dead Island and how misleading that trailer was, regardless of your opinion on the actual game, but in your opinion has things improved since them? BecauseI think the reason why people are not seeing the point of E3 anymore is that they're showing pre-rendered trailers that my not even be in the final game, and considering that we already see tons of them at YouTube and such, why go the extra step of putting a whole conference about this?
The gameplay booths are where is at and since VR really intends to take off, they need less showing and more experiencing, because you need to wear the headset to experience and trailers are not gonna do it justice.
I guess the solution would be gameplay-only trailers, but The Evil Within showed us that even gameplay trailers manage to mislead us in what the final product is going to be and the Nintendo Direct trailers take the opposite direction as they can be hindered by the dull voice-overs making the game more boring than it actually is. Even across the Xenoblade Chronicles X trailer campaign people could see the game having a bigger focus on mechanics instead of characters, a big selling point of the orginal Xenoblade.
To me, I think trailers are worth revisiting so you can make your own thoughts because the marketing team will try to make you buy it no matter what so spotting flaws on a trailer is important if I or you have high/low expectations.