Genres in video games tend to be named after a mechanic that is in them, which can sometimes lead to enormous confusion about the style of gameplay, But using traditional narrative forms of genre naming (comedy, mystery, action, documentary,etc.) is even worse.
Where do you put a game like the Batman Arkham series or Assassin's Creed? "Open world" doesn't tell you anything about the gameplay, and action/adventure is the most generic term to call a video game in the history of the universe. How would someone who has never played video games react when told that final fantasy, the elder scrolls, and WoW are all in the same genre? Or that WoW and EVE also share genres somehow.
Some of these are a little bit easier. Shooters tend to work fairly well. I can understand why Far Cry 3, Uncharted, Battlefield,and Ghost Recon are all in the same category. But then again where do you put a game like Dishonored?
Personally I think the naming conventions should be based around the primary mechanic in a game; shooter, brawler, RTS, and TBS are all good examples of mechanics taking on genre names. Some though, like RPG, are pretty terrible at telling you what the actual gameplay is going to be like.
Lets figure this out people, and then spread this new way to categorize video games to others so we can make sense of it all.
EDIT: I am not saying that I myself am confused or that the system isn't easy to work around for those of us who are pretty used to genres being totally useless to better understand what a game will be like. I'm saying that it would be much easier for the average consumer to have a more streamlined genre system based on core gameplay mechanics rather than just the obscenely broad strokes used today to categorize games.
Where do you put a game like the Batman Arkham series or Assassin's Creed? "Open world" doesn't tell you anything about the gameplay, and action/adventure is the most generic term to call a video game in the history of the universe. How would someone who has never played video games react when told that final fantasy, the elder scrolls, and WoW are all in the same genre? Or that WoW and EVE also share genres somehow.
Some of these are a little bit easier. Shooters tend to work fairly well. I can understand why Far Cry 3, Uncharted, Battlefield,and Ghost Recon are all in the same category. But then again where do you put a game like Dishonored?
Personally I think the naming conventions should be based around the primary mechanic in a game; shooter, brawler, RTS, and TBS are all good examples of mechanics taking on genre names. Some though, like RPG, are pretty terrible at telling you what the actual gameplay is going to be like.
Lets figure this out people, and then spread this new way to categorize video games to others so we can make sense of it all.
EDIT: I am not saying that I myself am confused or that the system isn't easy to work around for those of us who are pretty used to genres being totally useless to better understand what a game will be like. I'm saying that it would be much easier for the average consumer to have a more streamlined genre system based on core gameplay mechanics rather than just the obscenely broad strokes used today to categorize games.