Its a great game don't get me wrong, but for a game that claims to be realistic SWAT operations, so many things don't add up:
Some of the missions are very dire so why would SWAT send a team of 5 men for some of them? One of the missions was a Hospital Raid by actual politically movtivated terrorists because a South Korean diplomat was in the hospital, the guys slaughtered most of the Hospital Staff going in. So why do they only send 5 men in, that situation would require 20 SWAT men at the least. And not only that why would they be penilized for use of force when they are dealing with very hostile terrorists? You think they would be allowed to go weapons free at that point, I mean I get at least apprehend one of them alive, but still its better them than the SWAT team and hostages right?
And alot of other missions are also like this, they end up dealing with a Militia Group who are in great numbers and held hostage of CEO of a company and plan to blow up a hotel in construction.
And again some of these suspects and hostiles refuse to submit to arrest and open fires. I am required to wait until they fire first so that I may have the authorization to return fire.
And lastly, the SWAT team in the game are way too vocal, actual SWAT teams would be more stealthy and using hand signels.
So much nitpicks that this game's claim to realism falls apart.
Some of the missions are very dire so why would SWAT send a team of 5 men for some of them? One of the missions was a Hospital Raid by actual politically movtivated terrorists because a South Korean diplomat was in the hospital, the guys slaughtered most of the Hospital Staff going in. So why do they only send 5 men in, that situation would require 20 SWAT men at the least. And not only that why would they be penilized for use of force when they are dealing with very hostile terrorists? You think they would be allowed to go weapons free at that point, I mean I get at least apprehend one of them alive, but still its better them than the SWAT team and hostages right?
And alot of other missions are also like this, they end up dealing with a Militia Group who are in great numbers and held hostage of CEO of a company and plan to blow up a hotel in construction.
And again some of these suspects and hostiles refuse to submit to arrest and open fires. I am required to wait until they fire first so that I may have the authorization to return fire.
And lastly, the SWAT team in the game are way too vocal, actual SWAT teams would be more stealthy and using hand signels.
So much nitpicks that this game's claim to realism falls apart.