I noticed this over on Reddit.
https://www.reddit.com/r/GameDeals/comments/3tow5l/amazon_syndicate_2012_fps_reboot_origin_or/cx8b5wf
Allegedly, the game was in development for four years, and EA continually micromanaged the thing. Somewhere along the line, someone at EA decided that Starbreeze's radiosity-based lighting system wasn't "future" enough, and they ordered Starbreeze to make everything blue. That's the reason, allegedly, Syndicate has that rather overbearing blue tint and shiny bloom going on. It was EA's mandate.
Now I really like Syndicate. It's a darn good FPS game that arguably laid the groundwork for FPS games like Wolfenstein: TNO and Call of Duty: Advanced Warfare, but it's a shame knowing that EA decided to screw around with Starbreeze instead of letting them do their job properly.
And of course, to add insult to injury, Starbreeze ended up a hollow shell with most of its talent leaving to work on Doom 4 and Battlefield and Mad Max and Wolfenstein.
https://www.reddit.com/r/GameDeals/comments/3tow5l/amazon_syndicate_2012_fps_reboot_origin_or/cx8b5wf
Allegedly, the game was in development for four years, and EA continually micromanaged the thing. Somewhere along the line, someone at EA decided that Starbreeze's radiosity-based lighting system wasn't "future" enough, and they ordered Starbreeze to make everything blue. That's the reason, allegedly, Syndicate has that rather overbearing blue tint and shiny bloom going on. It was EA's mandate.
Now I really like Syndicate. It's a darn good FPS game that arguably laid the groundwork for FPS games like Wolfenstein: TNO and Call of Duty: Advanced Warfare, but it's a shame knowing that EA decided to screw around with Starbreeze instead of letting them do their job properly.
And of course, to add insult to injury, Starbreeze ended up a hollow shell with most of its talent leaving to work on Doom 4 and Battlefield and Mad Max and Wolfenstein.