completely agree that portal 2 was a let down ... too much looking around for the one white space in an incredibly detailed room but that's why i think they should make an other one to say goodbye in a nice way with out ****ing it up.baddude1337 said:Huge outdoor enviroments? Enemies? I'm not really sure to be honest. I loved Portal 1, but can't get into Portal 2. It's already lost that awesome factor for me.
Maybe not guns, but other users of Portal guns, like creating portals to drop boxes on you and stuff. It's a pretty dumb idea I know, but they can't do much else in terms of puzzles and stuff IMO.Vitale said:completely agree that portal 2 was a let down ... too much looking around for the one white space in an incredibly detailed room but that's why i think they should make an other one to say goodbye in a nice way with out ****ing it up.baddude1337 said:Huge outdoor enviroments? Enemies? I'm not really sure to be honest. I loved Portal 1, but can't get into Portal 2. It's already lost that awesome factor for me.
don't think they should use enimes... last think we need is it turning into a fps.
should be like portal 1 simple little test chambers without the whole thing just being escaping.
baddude1337 said:Maybe not guns, but other users of Portal guns, like creating portals to drop boxes on you and stuff. It's a pretty dumb idea I know, but they can't do much else in terms of puzzles and stuff IMO.Vitale said:completely agree that portal 2 was a let down ... too much looking around for the one white space in an incredibly detailed room but that's why i think they should make an other one to say goodbye in a nice way with out ****ing it up.baddude1337 said:Huge outdoor enviroments? Enemies? I'm not really sure to be honest. I loved Portal 1, but can't get into Portal 2. It's already lost that awesome factor for me.
don't think they should use enimes... last think we need is it turning into a fps.
should be like portal 1 simple little test chambers without the whole thing just being escaping.