I never realized more than now just how bloated this industry has become. Square-Enix is underwhelmed and disappointed with 3.4 million Tomb Raider sales in one month, not counting any digital sales. I wish I had more to add to this, but I'm really speechless. The source article has more to say about Hitman and Sleeping Dogs (which I thought did fucking great for a "new" IP). Is this cause for concern? I just figured more than a few of you would want to give this a read.
Source: http://www.eurogamer.net/articles/2...3-4-million-copies-failed-to-hit-expectations
Edit: I'm getting the impression that Steam sales are just "fluff" or bonus money that isn't counted on the books, as if retail is the end-all of a game's success. We're shifting to a digital future, at the very least it's a major chunk that shouldn't go ignored. I wonder if PC sales are counted at all in these situations, actually.
Source: http://www.eurogamer.net/articles/2...3-4-million-copies-failed-to-hit-expectations
Edit: I'm getting the impression that Steam sales are just "fluff" or bonus money that isn't counted on the books, as if retail is the end-all of a game's success. We're shifting to a digital future, at the very least it's a major chunk that shouldn't go ignored. I wonder if PC sales are counted at all in these situations, actually.