Hello chaps.
I say, here's a wizard thought, let's recount stories of being out of one's depth in games!
Partially inspired by two fairly recent acquisitions: Unity of Command and Skullgirls.
The first is a fairly niche (though you should all take a look) WW2 hex-based strategy game. Now, I'm mostly used to Civilization and the like - at which I admittedly lack skill - but I've hit the wall on the first bedamned 'easy' scenario. This only endears it further to me.
The second, well, it appears that I just don't have the reactions for it. So many colours so quickly, it's maddening; and therefore compelling.
So, go on then.
I say, here's a wizard thought, let's recount stories of being out of one's depth in games!
Partially inspired by two fairly recent acquisitions: Unity of Command and Skullgirls.
The first is a fairly niche (though you should all take a look) WW2 hex-based strategy game. Now, I'm mostly used to Civilization and the like - at which I admittedly lack skill - but I've hit the wall on the first bedamned 'easy' scenario. This only endears it further to me.
The second, well, it appears that I just don't have the reactions for it. So many colours so quickly, it's maddening; and therefore compelling.
So, go on then.