Imaaaginaaation

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RoseCoveredCadaver

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Dec 24, 2010
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Why did we stop using imagination? When did games become less about opening that part of our mind, and more about force-feeding us whatever narrative the writers thought of? It's difficult to imagine a game like Skyrim playing out like Fallout: New Vegas, in which your actions are given meaning.

I've become accustomed to making everything up as I go along. My brain reads out the story as I travel, fight, and discover. Granted, the characters are hard to get attached to, what with their stoic animations and two facial expressions ranging from "conversation face", to "battle face." I know, however, that I'm not the only one who felt a penetrating sadness when I looked upon the burning Whiterun after the battle for it. How could I not? It was the first house I bought. I knew the merchants names, I knew of the feud in the town...I had inserted myself into the culture of the village, only to be the one to strike down those who once called it home.

I lost myself in my character, because I gave him a different personality from mine. A different name, face, and philosophy. I even caught myself responding out loud to questions or comments people made as I passed by, especially those I had helped, or making faces in response to words or actions.

Yes, you can say that the game doesn't provide much meaning for the side-quests beyond new loot or a new comrade, but it can also be said that it does provide a basis for you to build upon. It gives you a skeleton story of sorts, and you add all the fluff.

I want to know how YOU handle the games story mechanics and world, Escapist. Not necessarily to prove any point, but because I'm just curious. Do you play different music when you play? Do you play any music at all? Do you give histories to the people you meet? Do you go as far as to live a separate life in-game?
 

Space Spoons

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Aug 21, 2008
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I don't generally play video games for the story because frankly, storytelling in gaming hasn't progressed to the point where it's anything worth paying attention to (with a very small number of exceptions). I play video games solely for the fun they provide. They're a welcome distraction from the stress of my daily life. That's really all I want out of them. When I'm looking for a good story, I read a book or something.
 

krazykidd

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Mar 22, 2008
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I have no imagination seriously, i have never roleplayed in my life . To be honest this is why i can't get into skyrim . It's a great game and all ,i can see why people love it . I'm not bashing it in any way . That being said , i'm more or a Jrpg guy for this exact reason , i prefer jrpgs , because they are like interactive stories , i get to see the story play out , like watching a play but where i aqlk around as the main character that isnalready predefines .

I can however put myself in the protagonists shoes , feel sorrow , hppyness or anger when something happens to him , which is why i wish there were more option in a jrpg for how something playes out , just be a tad bit less linear . Like the choice to leave certain characters to a terrible fate if they crossed me instead of always helping them out.
 

Vault101

I'm in your mind fuzz
Sep 26, 2010
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some people prefer different things (I like storys in games, otherwise i have little motivation)

anyway I probably wouldnt like skyrim all that much because I dont want to screw around endlessly, I want a world and story I can get into, and a likeable protagonist

Fallout 3 was where I REALLY got attachted to my protagonist..partly due to the circumstance in whcih she found herself in and due to the fact I could "really" get behined the Idea of a girl searching for her father, New Vegas...a little less but I did give the courer a personality

anyway those examples I had somthing to work with

but generally I want what I decide to have some effect on the world..which is why "go roleplay!" can somtimes fall flat for me

EDIT: and personallly I dont like the implication that "your way" is the best way to enjoy things