I mean, why is it even called Deus Ex?
It does not share characters, story, or timeline continuity with Deus Ex - yet claims to be a 'reboot'.
It is a native console title, and will be released for three platforms "identical".
And it looks like a bloody action title.
I could get a Toyota Camry, paint it red and put a rampant horse badge on it, but a Ferarri it would not make.
Critics and Ion Storm both never seemed to understand why Invisible War wasn't good, and it seems that Square Enix (glad they dropped the EIDOS) have the same miscomprehension. It wasn't the subject matter, which I keep hearing. A gaming treatise on the Singularity is not a silly thing to attempt. Bioshock did a reasonable job with Objectivism, the original DX did a good job of exploring the merits and dangers of oligarchy, and System Shock 2 did fine with an exploration of collectivism.
You can do such things improperly - Bioshock 2 seemed to be a discussion of collectivism too, but the game was ass, so the message was not as effective.
The problem was Deus Ex was deep, free toolbox. Inventory management, fiddly world interactions, tonnes of reading material - nearly all of it optional - and dozens of competing and overlapping tools and skills worked because the world was designed to let it work.
Invisible War took out the immersion not because people talked too much, but because you no longer bypassed a security system by fiddling with a control box, picking a lock, EMPing a laser sensor and then hacking a computer - all in the same room. All while knowing you could have just thrown in a bomb and fought the guards instead.
Is Human Revolution going to be this kind of game? No?
Well then the developers are damn liars when they say they have respect for the Deus Ex universe, and their title is a cynical exploitation of the name of one of the greatest games ever made.
UPDATE: Hi everyone.
OP here.
I thought I'd let everyone know that I think now I was totally wrong.
I saw some interviews with the developers in the Australian PC Powerplay magazine, and also read up some some actual info on the game.
It looks to me like they have gone out of their way to capture the essence of the original Deus Ex but updated, not remade.
It doesn't look like another Bioshock 2, and I'm placing my pre-order - with the misgiving that some fool on their team stopped them using the original theme music.
It does not share characters, story, or timeline continuity with Deus Ex - yet claims to be a 'reboot'.
It is a native console title, and will be released for three platforms "identical".
And it looks like a bloody action title.
I could get a Toyota Camry, paint it red and put a rampant horse badge on it, but a Ferarri it would not make.
Critics and Ion Storm both never seemed to understand why Invisible War wasn't good, and it seems that Square Enix (glad they dropped the EIDOS) have the same miscomprehension. It wasn't the subject matter, which I keep hearing. A gaming treatise on the Singularity is not a silly thing to attempt. Bioshock did a reasonable job with Objectivism, the original DX did a good job of exploring the merits and dangers of oligarchy, and System Shock 2 did fine with an exploration of collectivism.
You can do such things improperly - Bioshock 2 seemed to be a discussion of collectivism too, but the game was ass, so the message was not as effective.
The problem was Deus Ex was deep, free toolbox. Inventory management, fiddly world interactions, tonnes of reading material - nearly all of it optional - and dozens of competing and overlapping tools and skills worked because the world was designed to let it work.
Invisible War took out the immersion not because people talked too much, but because you no longer bypassed a security system by fiddling with a control box, picking a lock, EMPing a laser sensor and then hacking a computer - all in the same room. All while knowing you could have just thrown in a bomb and fought the guards instead.
Is Human Revolution going to be this kind of game? No?
Well then the developers are damn liars when they say they have respect for the Deus Ex universe, and their title is a cynical exploitation of the name of one of the greatest games ever made.
UPDATE: Hi everyone.
OP here.
I thought I'd let everyone know that I think now I was totally wrong.
I saw some interviews with the developers in the Australian PC Powerplay magazine, and also read up some some actual info on the game.
It looks to me like they have gone out of their way to capture the essence of the original Deus Ex but updated, not remade.
It doesn't look like another Bioshock 2, and I'm placing my pre-order - with the misgiving that some fool on their team stopped them using the original theme music.