Is creating a PC version after console exclusivity a practical solution to said exclusivity?

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computeteen5

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Jul 10, 2014
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I enjoy playing games on a dedicated gaming rig more than a console for many reasons. When a well-crafted exclusive is released on a console I don't own, it gives me the sensation of having something I would enjoy playing held hostage. If exclusivity is broken, I have to cross my fingers and hope that the eventual PC release has good optimization, which is becoming increasingly uncommon. I guess the overall question I'm getting at here is if it's a good thing for a PC release to come out with poor optimization over a nonexistent release for the platform. Opinions?
 

Morgoth780

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Well if a PC port releases with awful optimization modders are usually able to do the devs' job and fix it. Whereas if there is no PC release, you have to hope for an emulator. Which as far as I'm aware there still aren't emulators for the Xbox 360 and PS3.
 

Rozalia1

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computeteen5 said:
I enjoy playing games on a dedicated gaming rig more than a console for many reasons. When a well-crafted exclusive is released on a console I don't own, it gives me the sensation of having something I would enjoy playing held hostage. If exclusivity is broken, I have to cross my fingers and hope that the eventual PC release has good optimization, which is becoming increasingly uncommon. I guess the overall question I'm getting at here is if it's a good thing for a PC release to come out with poor optimization over a nonexistent release for the platform. Opinions?
If you can afford a dedicated gaming rig than a console should be chump change surely (you're listed as USA).
So do you get a sensation of abusing a hostage when you play a PC exclusive or something? This hostage bunkum is pretty much only said by PC...well I can't quite say as you might take it as being direct to you, and apparently wrestling lingo is offensive to the supposed supremacists[footnote]Which is just ridiculous as there are good things to mark for, and bad ones. Marking for a performer is fine, marking for a piece of metal and plastic isn't [/footnote]. Just calm down and buy a console if you want those exclusives as most of them you'll just not be getting otherwise. Plus if you don't get all you need than it'll funk up your tastes in the long run. For example today survival horror exists more on PC but to someone who played them in their golden age they are simple substandard to me. Had I not a console way back when than I'd either not play SH at all, or I'd god forbid think today's meager offerings as actually being *gasp* excellent.

Your question is odd. In what world would not getting the game at all be in any way superior than a diminished version?
Additionally you have an xbox tag so... why are you even bringing this up?
 

Verlander

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Exclusives exist to sell consoles. From a business sense, releasing an exclusive on PC only makes sense once the potential for audiences to buy the console on the back of the exclusive has greatly diminished.

It would be better for YOU to have it on PC, but it's not an obvious thing to do.
 

CannibalCorpses

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Aug 21, 2011
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If you could convince more of your supreme master race to spend money on games rather than piracy then you might start getting the lions share of good games again...and get back all the old exclusives that now shun the PC in favour of making money. You are holding yourself hostage by expecting companies to make games for the system that makes them the least money and gets them the most bad press because they can't be arsed optimizing a game for pc when they have already done all that for the console and made a shit load of dosh to fund their next game.
 

Spanglish Guy

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The way I see it, if a company wants to port their game over to the pc market then they better make sure their game can run on a pc to the standard most pc gamers are used to. This includes basic features like a decent selection of graphical options, HD resolutions of at least 1080p and should be able to run at 60fps at the least.

When a console game is ported poorly onto the pc it just makes anyone who went and bought it feel hard done by, like whoever put the game out doesn't really care much for pc gamers and only put released their port as they assumed it would sell anyway due to popularity. In my opinion, if a company isn't going to put the effort into the pc port then they don't really deserve to make money off of it.
 

veloper

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Patience. Just have patience.

Many so-called "exclusives" did already make it to PC after a period. We've seen this with the xbox360, when porting to PC was still a bit of hurdle and we will see it again with the current gen consoles.

A PS4 is basicly a jailed PC based on a relatively slow x86 AMD CPU and a decent AMD GPU.
The Xbone is components from the same hardware vendor, only even a bit slower still.
Porting has never been so simple and cheap. So games like Destiny will come to PC eventually.

You get a game out on console first, make a decent profit on that and then you port it to PC to sell half as many copies again after a negligible investment.

Optimization should be the least of the problems, since mainstream PC CPUs (intel) are much faster. Throwing a couple extra dollars on creating a decent interface for mouse and keyboard, is the biggest hurdle here.

There will probably always be poor ports, but the overal quality should improve now that the innards of the boxes come from the PC.
 

layne

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Jun 14, 2013
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If a game releases to console and then later to PC, then it wouldn't be classified as exclusive any more. Unless what you mean by "solution" is the end of console exclusives overall. I don't see that happening, personally, and I also don't support the idea of games being held hostage. It's your choice to game on PC and, from what's been said on these very forums, PC has the most exclusives of all (far exceeding consoles). Does the hostage analogy work both ways, then?

In response to your last question, though, I would think that a poorly optimized release (although not desirable or acceptable) is better than no release at all. If you really want to play a game, there are always work-arounds and mods to help make that a better experience.
 

El Comandante

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Jul 31, 2013
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There should only be games made for PC´s and no ports to consols at all!
Now that I have your anger let me explain ;).
Well to me a consol is totaly obsolet, because it is a PC. In a perfect world we would not have consols! Not because of arian PC-Msterrace, but because a console is just a PC with less functions. I can understand why someone would want that, it´s easy and most of the time it just works. I like that myself, but it´s easy to make a normal PC like that!
But what stops a good port most of the time is just the software. In my eyes it´s just an artificial barrier to secure a part of the market. A PC has all the ports to use yout beloved gaming gear, and it can be small and cheap just like a consol, a still have the same power. If you just want to watch films and play some Games, buy a small PC for less than an Xbone.
Development would take longer of course, a lot more different hardware-options. But that is not the reason why there are consols. I realy hope for the death of consols, that will sadly most likely not happen.
Till that glorious day I will also take a bad port, sometimse mods will fix it.
 

happyninja42

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Well, technically yes, opening up an exclusive title to any other platform would be a practical solution to said exclusivity. Seeing as it wouldn't be exclusive anymore. xD

As to this being a good thing, I think so. There are a few games for the PS 4 that I really want to play, but I'm not going to buy a PS 4 any time soon, if ever. So having those eventually released on PC would be nice so I could enjoy the story of them.
 

MrFalconfly

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Rozalia1 said:
So do you get a sensation of abusing a hostage when you play a PC exclusive or something?
Alright.

I've seen this "PC Exclusive" thing pop up a few times, and now I have to ask.

How many games that were actually exclusive to PC's were viable on consoles?

Most of these "PC Exclusives" are on PC, because PC is the only platform with the flexibility of control-input required (like DCS A-10C Warthog, which is a 100% simulation, buttons and all of the actual A-10 aircraft. Do you think a console, any console could play DCS on any degree of realism?).

All games on consoles can in theory be played on a PC (now more than ever because you can easily hook up a controller to the PC). I've yet to see a Proper flightsim, or a large scale RTS being played on a Console.

PC exclusives, are mostly exclusive because of hardware, not a business deal.
 

Pink Gregory

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Are we talking about exclusives that aren't first party?

Because if we are I find that to be an odd argument.

Those particular games wouldn't exist without first party funding, and naturally they have to hold up their end of the deal. No, it's not ideal for the consumer who wants to play them (that being said it's never bothered me personally, there are enough games to choose from), but if that's how some developers want to obtain financial support for their game, and possibly obtain a secure job as a first party developer; then that's a legitimate option.
 

Pheo1386

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Dec 30, 2009
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I'm sorry, but I'm afraid I disagree there El Comandante (also, do you hate the letter "e" or something? "Obsolete" and "Console" doesn't take much more effort.....)

I looked into getting a gaming PC instead of a next gen console last November and found the following;
1) no. It isn't cheaper. Not by a long shot. Not if you want the same capabilities as a modern next gen console. (That's what I found anyway. I can already hear the furious protestors looking up specs and equivalent parts)
2) it's waaaaay more hassle. PS3; disc in, press start. PC. Start up, install software, calibrate settings, run antivirus, windows 8 hates me again so have to reboot, the list goes on.
3) constant upgrades. With PC, you have to eventually upgrade your PC to run the newer games, as a lot of games have different and constantly increasing running requirements. With consoles the game has been optimised for the machine, not the other way around. Of course, until the next one comes out, but I would be surprised if a PC owner hasn't upgraded his PC at least twice in the time it takes for a new console generation.

granted, PC has nicer graphics, sound and smoother running with games being cheaper, especially thanks to the likes of steam. But for my (rather limited) money, I'm going for the simpler, cheaper low effort option. If I had the money then sure, I'd love to play some dark souls 2 or sonic generations on a high powered gaming PC, but I'd be lying if I said I wouldn't go back to console for the sheer simplicity of it all.

Oh, and I love my sega mega drive. Emulators be damned you can't get the same feeling when you don't have to blow into the cartridge to get it working :)
 
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Pheo1386 said:
1) no. It isn't cheaper. Not by a long shot. Not if you want the same capabilities as a modern next gen console. (That's what I found anyway. I can already hear the furious protestors looking up specs and equivalent parts)
Console parts are custom designed, mass produced in China and mostly come on a single motherboard. Often, consoles are sold at a loss too, since the majority of money made by the manf. is from the cut they take of each game disc sold. Saying that, it would be entirely possible to build a comparable PC to a current gen console (equiv 8GB DDR3, approx. HD7870, Quad-Core i5) for about the same money.

The benefit however is that additions and cuts can be made where hardware is or is not needed. Further, you do not need a monthly subscription to play online ($40/annum) and boxed games are $10/£10 cheaper.

Pheo1386 said:
2) it's waaaaay more hassle. PS3; disc in, press start. PC. Start up, install software, calibrate settings, run antivirus, windows 8 hates me again so have to reboot, the list goes on.
That is all completely untrue. First, current gen consoles all require installations now before a game can be played so that "insert disc" no longer holds true for the current gen. Second, I don't know what PC you're using, but either it has an issue or you aren't using it right. The process for playing a game on PC for the last few years is: Turn on, install game, double click icon. To play it subsequently, the process is: double click icon. Unlike with the console, a Steam game requires no disc at any point. If the player wished to mod the game, tweak performance, use cheats/trainers or anything else, they can but it is not necessary to do anything of the sort.

Pheo1386 said:
3) constant upgrades. With PC, you have to eventually upgrade your PC to run the newer games, as a lot of games have different and constantly increasing running requirements. With consoles the game has been optimised for the machine, not the other way around. Of course, until the next one comes out, but I would be surprised if a PC owner hasn't upgraded his PC at least twice in the time it takes for a new console generation.
That's not true and has not been the case since the 360/PS3 and cross platform development becoming the norm. The same generation of games continue to work on the same machine bought 5-7 years ago. The "benefit" of PC however, is that the user *can* if they choose, upgrade various parts such as memory, larger hard drive from any source. Further, the games catalogue stretches back two decades, unlike MS/Sony consoles that do not support backwards compatibility. Further, software and media can be played from any source imaginable without restrictions imposed by the manf.

You can make excuses but your points have been untrue for almost a decade now. A PC built or purchased today will last as long as a console does if not longer, do 20x as many things, do those things faster and without restriction *and* give the user the *choice* of making changes to software or hardware as they like.

The *only* remaining advantage consoles still have over PCs today is local co-cop. And looking at games like Forza Horizon which only offer online MP and not local, even that advantage is questionable.
 

Forrestfield

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Sep 10, 2014
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I expect to see a lot more console exclusive titles as this generation moves forward*. Since that type of exclusivity is (nearly) as effective as complete exclusivity, but is cheaper to purchase. So for the few titles that do end up having complete exclusivity:

veloper said:
Patience.
It's almost guaranteed that these titles are completely exclusive for only a little while.

*First party titles excluded.
 

Rastrelly

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Mar 19, 2011
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Pheo1386 said:
1) no. It isn't cheaper. Not by a long shot. Not if you want the same capabilities as a modern next gen console. (That's what I found anyway. I can already hear the furious protestors looking up specs and equivalent parts)
You can indeed. Because you can build a rig of comparable specs of not that higher price then console.
CPU ~200
MBoard ~150
HDD ~100
RAM ~30
Video ~200
So, around 600-700 bucjks and you play everything for next 4 years, then you'll need to raise RAM and change GPU. If you are not an idiot who buys everything on PC for 60 bucks, you can easily get a library of about 100 classic games for 300-400 bucks more within a couple of months. That's 6 (six) console games, or 18 casual games from electronic shop of console.

Pheo1386 said:
2) it's waaaaay more hassle. PS3; disc in, press start. PC. Start up, install software, calibrate settings, run antivirus, windows 8 hates me again so have to reboot, the list goes on.
Why the fuck did you STOP antivirus? Why the fuck did you install Windows 8?

Pheo1386 said:
3) constant upgrades. With PC, you have to eventually upgrade your PC to run the newer games, as a lot of games have different and constantly increasing running requirements. With consoles the game has been optimised for the machine, not the other way around. Of course, until the next one comes out, but I would be surprised if a PC owner hasn't upgraded his PC at least twice in the time it takes for a new console generation.
Once per 2 or 3 years. Considering lower game prices, it'll still be cheaper then consoles.

Also, consoles:
- no other software
- no mods
- no flexibility
- no possibility to switch platform
- no backwards compatibility