This is a good piece, a decent length with fairly well argued points.
You really need to work on your spelling, grammar and punctuation, a few examples:
Killzone 2 is a bit of a let down here. It has a version of each character for both sides. That's not very imaginative, it will make the game feel more generic. Direct X10 techniques would be useful as they can easily create varied instances of enemies on the fly on the GPU.
Referring to Killzone 2, it is extremely cliche to substitute the Nazis for some opposing force. It's just too simplistic and unimaginative. By having such a clear cut between good and evil I doubt the story will be very refreshing.
Firstly, its reach is inhibited by being a Playstation 3 exclusive. It will be difficult to get unbiased opinions about the game because the PS3 community STILL believes it is necessary to overrate games to justify the platform.
Secondly, it doesn't seem do be doing anything new and exciting. Yes, it has very impressive graphics for a console. The effects used are very impressive but if they are restricted to gaudy and boring levels the aesthetics wont justify the graphical techniques employed.
Lastly, Call of Duty 4 is a fantastic game. It runs at a solid 60 fps. It's graphical techniques are certainly weaker than those employed in other current gen games but it uses them to such good effect that the game appears better.
One thing I think most people feltl in COD4 was that they were in a battle. It wasn't them only versus the enemy, the set pieces made it feel more like an actual battlefield.
I can say that Killzone 2 will NOT be better than Call of Duty 4, FACT. You can call me on that if I'm wrong.
You really need to work on your spelling, grammar and punctuation, a few examples:
Anyway, on to the rest of your piece:hippo24 said:I was utterly confused, because 98% of the timethea sequel is alwaysRELETIVLYrelatively worse than the original (WHAT???) (withacceptationsexceptions like COD4).
Lots of those shots in the Halo list are repeats. Halo uses different textures and small armour add-ons to create the illusion of more units. Not to say it isn't effective, just that there's not as much variation as might be perceived.hippo24 said:Character variations are much different... While one aspect of killzone was to have a large variation of troops, from what I see they are all fairly similar except for a few "heavy" enemies, or drone-like opponents. This is a farcry from the many vastly different opponents in halo, with each having many different variations on them. So while Killzone opts for realism, it strays further away from Halo.
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Killzone 2 is a bit of a let down here. It has a version of each character for both sides. That's not very imaginative, it will make the game feel more generic. Direct X10 techniques would be useful as they can easily create varied instances of enemies on the fly on the GPU.
That's not really Halo's story at all, just a small part of Halo 2 and 3.Story-wise they are incredibly different. One deals with odd looking aliens attacking earth with the intentions to destroy it, the other is sci-fi look at WW2 where the Germans are replaced with an outside evasion force, that can't breath air.
Referring to Killzone 2, it is extremely cliche to substitute the Nazis for some opposing force. It's just too simplistic and unimaginative. By having such a clear cut between good and evil I doubt the story will be very refreshing.
I sincerely doubt that Killzone 2 will 'kill' call of duty 4 in any way.See any similarities? I do. I propose that Killzone isn't going to kill halo, but Call of Duty.
Firstly, its reach is inhibited by being a Playstation 3 exclusive. It will be difficult to get unbiased opinions about the game because the PS3 community STILL believes it is necessary to overrate games to justify the platform.
Secondly, it doesn't seem do be doing anything new and exciting. Yes, it has very impressive graphics for a console. The effects used are very impressive but if they are restricted to gaudy and boring levels the aesthetics wont justify the graphical techniques employed.
Lastly, Call of Duty 4 is a fantastic game. It runs at a solid 60 fps. It's graphical techniques are certainly weaker than those employed in other current gen games but it uses them to such good effect that the game appears better.
One thing I think most people feltl in COD4 was that they were in a battle. It wasn't them only versus the enemy, the set pieces made it feel more like an actual battlefield.
I can say that Killzone 2 will NOT be better than Call of Duty 4, FACT. You can call me on that if I'm wrong.