Original Comment by: Jared Cash
http://web.mac.com/jaredcash/
I absolutely loved this article! As someone who (semi-)actively participated in the deciphering of the Marathon Story at the Story page, and a veteran of the Great Potatoanus War (a rather entertaining joke between friends on the alt.games.marathon newsgroup), it reminded me that I was a part of something so large that it took more than a decade to play out. And, although I was a member of the "team" that felt bitter at Bungie's eventual sale to Microsoft, I've continued to have faith in the one game company that could tell a story so involved, so detailed, and so riddled with symbolism and historical, mythological, theological, & literary references that it has yet to be met with any competition. Even their own "Halo" has been unable to compete depth-wise (although, that is in no small part due to the fact that to tell such a story through cinematic and audio commentary would be virtually impossible).
Perhaps it is a shame that technology has advanced to the point wherein NOT having to read has actually had an inverse effect on the effectiveness of storytelling. I cannot wait to see where Bungie will take us when they finish the story of "Halo" and move on to their next big thing. My one hope is that those that made Bungie's "Marathon" so incredible (Alexander "The Man" Seropian, and Jason Jones) will one day work together again and bring us the final chapter in great storytelling through a medium oft-times too focused on twitch-action and raw horsepower to remember that it is the stories that bring us back for more.