Now one could argue what the first MOBA was. Some say it was AOS, but it just had the absolute core basic concept though (moving a slightly better unit to the enemy base together with a group of computer controlled ones).
eul dota introduced the fantasy theme, the items, the iconic layout etc.
One could say, in RTS terms, AOS was like Herzog Zwei, while eul dota was Dune.
Herzog Zwei is considered to have pioneered the absolute basic RTS concepts, while Dune is considered to be the first true proper RTS game where most elements of modern RTSes can still be found.
Well, anyway, I am sure this could interest lots of MOBA players who are curious about the beginnings of the genre:
I was hard at work lately and I have ported the original eul 3.76d Warcraft 3 map to Dota 2! One of the very first Dota maps ever, the original eul-versions from which everything started. Before Allstars, before Guinsoo, before Icefrog, before Dota 2, before LOL, before HON! Before HOTS.
All the orginal mechanics are there:
------
*All items fully shareable
*Killing a barracks stops the respective production
*Secret river shop
*Morbazan (secret quest)
*Special exclusive items tied to scourge/sentinel
*Warcraft 3-like corpse system to make the undead-spells work
*Hero-selection tied to factions
*Gold-transfer between players
------
All original heroes ported, with the exception of four (they will get ported too, just a bit later)
With the exception of the infravision-dog (coming soon) all items ported, all spells and the old layout.
Some things not completely aligned with the original yet:
-----
*mega-creeps still there (weren't in the original), working on it to remove them
*Leshrac is not a 100% copy, as is Luna's ultimate (working on that)
*Some stats of the neutral creeps and their respawn-timers
*Some damage types could be wrong (magic instead of pure etc. - that's just because so many of them got ported, 28 * 4! Some mistakes are inevitable)
--------
It's not going to be 100% replica in all areas, that's simply impossible given the engine differences, but it's very close. The experience is pretty authentic.
So, if you always wanted to experience how it all started, you have the chance now. Search for "Dota Classic" in the Dota 2 Arcade to see it.
Screenshots:
Original/Replica:
eul dota introduced the fantasy theme, the items, the iconic layout etc.
One could say, in RTS terms, AOS was like Herzog Zwei, while eul dota was Dune.
Herzog Zwei is considered to have pioneered the absolute basic RTS concepts, while Dune is considered to be the first true proper RTS game where most elements of modern RTSes can still be found.
Well, anyway, I am sure this could interest lots of MOBA players who are curious about the beginnings of the genre:
I was hard at work lately and I have ported the original eul 3.76d Warcraft 3 map to Dota 2! One of the very first Dota maps ever, the original eul-versions from which everything started. Before Allstars, before Guinsoo, before Icefrog, before Dota 2, before LOL, before HON! Before HOTS.
All the orginal mechanics are there:
------
*All items fully shareable
*Killing a barracks stops the respective production
*Secret river shop
*Morbazan (secret quest)
*Special exclusive items tied to scourge/sentinel
*Warcraft 3-like corpse system to make the undead-spells work
*Hero-selection tied to factions
*Gold-transfer between players
------
All original heroes ported, with the exception of four (they will get ported too, just a bit later)
With the exception of the infravision-dog (coming soon) all items ported, all spells and the old layout.
Some things not completely aligned with the original yet:
-----
*mega-creeps still there (weren't in the original), working on it to remove them
*Leshrac is not a 100% copy, as is Luna's ultimate (working on that)
*Some stats of the neutral creeps and their respawn-timers
*Some damage types could be wrong (magic instead of pure etc. - that's just because so many of them got ported, 28 * 4! Some mistakes are inevitable)
--------
It's not going to be 100% replica in all areas, that's simply impossible given the engine differences, but it's very close. The experience is pretty authentic.
So, if you always wanted to experience how it all started, you have the chance now. Search for "Dota Classic" in the Dota 2 Arcade to see it.
Screenshots:
Original/Replica:



