Judging expansions as games

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Igor-Rowan

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Apr 12, 2016
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Judging and reviewing games is already hard because any kind of problem the reviewers might have can just be patched away, therefore making any review outdated by the time the patch comes out. Now to add an extra layer of confusion, expansions can be judged as new games and run for accolades and such.

Destiny: Taken King might have taken people by surprise by appearing on the Best Shooter of 2015 awards, like the other two expansions before it, it was tangentially related to the 2014 game Destiny, but unlike those it added a full single player campaign that made it stand out as a single game. It even got a "Legendary Edition", where it got a physical release along with the two previous expansions, but not Destiny itself.

The Witcher 3: Wild Hunt blew people away to say the least, since Blood and Wine, the second expansion, was released a different year, it ran for Best RPG and won, but there is something off about it, it's the name. It is called The Witcher 3: Wild Hunt ? Blood and Wine, not The Witcher 3: Blood and Wine, it's almost as if we're pitching the competitors to The Witcher 3 + its expansion and that is incredibly unfair, I guess the people behind it could be a little more specific. But then TW3 got a "Game of the Year" release, that includes both expansions, just to add an extra layer of confusion.

Just to be clear, I am not judging these on lenght or price, I'm judging them by physical/digital re-release and how they stand as games, which makes comfortable when I say I like Left Behind and Ground Zeroes more than The Last of Us and MGS: The Phantom Pain. I know this is a bunch technicalities and ifs, but the root of the problem lies in our definitions of what a game is and what a game isn't and when an expansion is just more of a game or a new game.
 

Aerosteam

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Sep 22, 2011
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What awards are you taking about by the way?

Anyway, I think it has to do with publications/award ceremonies not trying hard enough, mainly to do with laziness in that instead of putting in the effort to dig deep for sensible nominees, they just try to fill the category as best as they can with limited knowledge. In the Game Awards 2014 Smash Bros for Wii U and 3DS were two separate nominees in the Best Fighting Game category!
 

Here Comes Tomorrow

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Expansions should be judged based on what they add to the base game, not be judged as the game as a whole.

The assumption should be made that someone is buying the game at full price on launch day because THEY are the people who paid the most for it.

For expansions the assumption should be made that that same person has played it, exhausted the original content and now wants to play more. Does the expansion warrent spending another $30 or whatever to return to a game they've already grown bored with?
 

Igor-Rowan

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Aerosteam said:
I used the cases of 'The Game Awards' because that's the closest we have to a proper version of the Oscars. I don't find it representative of this industry, it's just the one that people happen to watch the most, excluding YouTube's top 10s.

Here Comes Tomorrow said:
Expansions should be judged based on what they add to the base game, not be judged as the game as a whole.
And that's where the confusion lies. I've talked about those two because Taken King got a physical release, meaning it doubles as an expansion if you have the base game and a standalone experience, yet Blood and Wine can't be acquired without the basis game. And they are judged as if they're standalone experiences, so judging them plus a game that didn't came out the same year is unfair because a game only releases once.