After looking at some threads on scary games I noticed a lot of themes, and I think we should compile as many as we can and hope that one day some developer stumbles across it and finally makes it:
A perfect game to me would be as realistic as possible:
-Detailed character creation, because its scarier when its you in the game and not some boring protagonist.
-Realistic location, like some disheveled streets or school (Condemned). I'm sorry but no one here's going to space (Dead space).
-Very little weaponry like bricks, household items and a flashlight, and make the flashlight actual take up a hand so in order to fight with both you'd have to drop it, makes for some pants sh*tt*ng fights when all you can see is the guys feet. Even give it batteries so you have to conserve light.
-If you do find a gun then make it hard to use, I'm talking slow reload times and heavy recoil, because not all of us own a Magnum.
-Very little and optional HUD so you don't have any distractions.
-Healing like in Left4Dead, where you actually have to patch yourself up but this time don't include a completion bar, just leave us guessing if or when we've healed enough.
-Unexplainable and realistic enemies. Condemned 1 it perfectly, we don't know why bums are attacking they just are.
-Definitely NO quick-time events or big flashy indicators of what to do/pick up.
Anyone got any more??
A perfect game to me would be as realistic as possible:
-Detailed character creation, because its scarier when its you in the game and not some boring protagonist.
-Realistic location, like some disheveled streets or school (Condemned). I'm sorry but no one here's going to space (Dead space).
-Very little weaponry like bricks, household items and a flashlight, and make the flashlight actual take up a hand so in order to fight with both you'd have to drop it, makes for some pants sh*tt*ng fights when all you can see is the guys feet. Even give it batteries so you have to conserve light.
-If you do find a gun then make it hard to use, I'm talking slow reload times and heavy recoil, because not all of us own a Magnum.
-Very little and optional HUD so you don't have any distractions.
-Healing like in Left4Dead, where you actually have to patch yourself up but this time don't include a completion bar, just leave us guessing if or when we've healed enough.
-Unexplainable and realistic enemies. Condemned 1 it perfectly, we don't know why bums are attacking they just are.
-Definitely NO quick-time events or big flashy indicators of what to do/pick up.
Anyone got any more??