Killing Floor, innit.

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GoldCrow

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Aug 23, 2008
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I'm sure you'll all agree, and if you don't, you're an infidel, that Left 4 Dead was brilliant...albeit short. And, as all great things do, it got improved, made into sequels and...'used for inspiration'. And this was the case, when Killing Floor was released. Now I have to say, I actually saw it in the shop and thought 'This looks good, I'll probably buy it'. Now, luckily enough for me, I happened to get a free trial on Steam and played it for...an hour or so.

So the game is set in England, where the waste hits the wind generator after a biological experiment to create super-soldiers goes wrong. Or something. Who cares, anyway? It's basically 'Zombies, gun, sadism, squishy heads. Need I say more?'. However, rather unlike L4D, there is no 'Get to da choppa' objective. Rather, it's the opposite. Here, your job is to go to a location swarming with 'Specimens' and well, do what feels natural. But they don't send the army in, no, God forbid. Instead, it's you and up to 5 other people fighting the bastards off in waves, and in between each, you can visit a trader with a funny accent (I'm serious).

Gameplay is simple enough. You have a gun, you have some bullets and you've a variety of zombies ranging from 'the freaky spider hybrid' to 'the Patriarch (a guy with a rocket launcher on his hand who can turn INVISBLE, for Christ's sake). Before you actually GET to the whole business of zombie killing, however, you've to pick one of 6 'perks'. These basically mean that whichever perk you choose, you are better at the combat intended for that class. So, for example, Berserkers get a bonus to melee weapons (yes, there still ARE 'tards who take on an apocalypse with a chainsaw). You then have to kill the first wave armed with only a pistol and proceed to the trader with the funny voice. The thing, however, is this. After the wave ends, you only have a minute and a half to get to the trader and buy everything. Along with that, her location resets during every wave, so you're in for a bit of exploration. So, this is repeated until you get to the last wave wherein you kill that Patriarch guy.

So, sound? Best part of it: the trader. Yes, I will keep mentioning that. However, other than your guns 'n axes, along with the sound of zombies, there really is nothing else. It may, of course, be to mirror the 'loneliness' and 'hopelessness' like our English teacher would have us believe, but to hell with that, we're here to pwn zombies and save London...ok, maybe only the first one.

Graphically, the game gives what's expected. http://ve3dmedia.ign.com/images/04/64/46489_KillingFloor-05_normal.jpg like that, for example. Unfortunately, I couldn't get a picture of the trader. So, really, along with some ruined buildings and bloodstains everywhere, there's nothing we haven't seen before. There isn't even the insane L4D safehouse graffiti, unfortunately. Now, possibly the only thing going for Killing Floor in this section is the 'Zed time'. That is, however, if you enjoy seeing heads fly off in slow motion. If you are, you're in for a bit of a treat as...well, that's basically what it is. If you're more mature, you may just find that it gives you more time to turn your nose up at this sort of thing.

So, the verdict? I personally wouldn't buy it. However, if you enjoy...well, all that and hearing the trader's not-particularly-sexy-but-funny-English voice, go ahaed. Just so you know, it's 18 euro on Steam, if that helps your decision.
 

BonsaiK

Music Industry Corporate Whore
Nov 14, 2007
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Killing Floor is ruined by its immature online community. For a game that's supposed to be co-op, no-one actually co-operates. People tend to spend most of their time on there arguing. Also, map exploits (there's a few places in some maps where you can stay in one corner and the zombies only come from one direction) and lameness (like dickheads standing in the doorway to the trader so no-one can get in and buy things) are incredibly common. It's probably okay at a LAN or something, but playing online is horrible, and playing solo is boring.
 

RanD00M

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Oct 26, 2008
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It's reviews like this that make me want to punch myself.

1.Stop comparing it to Left4Dead.L4D had a bigger budget and stuff so just stop it.

2.You said that there was almost nothing to the sounds of the game,and you did not mention one thing about the music in this game.

3.And last of all.
GoldCrow said:
After the wave ends, you only have a minute and a half to get to the trader and buy everything
Were you fucking playing on easy?.
 

ThePirateMan

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Jul 15, 2009
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I had no problem with the trader, at all. I always got to her in time and mostly managed to buy everything I needed unless I had to loan some cash from team mates.
On the immature community part, I played with a clan and killing wave after wave of zombies with those guys was shit loads of fun. I only played the 3(2 for me) day trial but I spent more then 12 hours on it.
If you have some friends to play it with it's an awful lot of fun.