Hey everyone,
I was recently marveling at the product of Team Bondi's motion capture work on LA Noire and it had me wondering just how likely it would be that the industry as a whole would move in such a direction, or be able to afford said resources in the first place. Are we only a few years away from most game studios being able to afford this technology, or does LA Noire only exist because of the unparalleled funding and resources that Rockstar Studios possess?
Furthermore, where do you see the game industry heading if this technology becomes commonplace? Will we continue to desire the hyper-realism of titles like LA Noire that appear to have constructed a makeshift bridge over the "Uncanny Valley" or will gamers cease to find the escapism they desire (I don't mean this in a negative sense, mind you, just a transition from the everyday grind)in titles like this and demand something else?
Please note that this is not a dig at LA Noire; I'm buying it at launch, and strongly think it's a contender for Game of the Year. I'm just curious where fellow gamers think the technology of LA Noire will lead the gaming industry, especially considering its ability to blur the line of entertainment media between film and video games.
I was recently marveling at the product of Team Bondi's motion capture work on LA Noire and it had me wondering just how likely it would be that the industry as a whole would move in such a direction, or be able to afford said resources in the first place. Are we only a few years away from most game studios being able to afford this technology, or does LA Noire only exist because of the unparalleled funding and resources that Rockstar Studios possess?
Furthermore, where do you see the game industry heading if this technology becomes commonplace? Will we continue to desire the hyper-realism of titles like LA Noire that appear to have constructed a makeshift bridge over the "Uncanny Valley" or will gamers cease to find the escapism they desire (I don't mean this in a negative sense, mind you, just a transition from the everyday grind)in titles like this and demand something else?
Please note that this is not a dig at LA Noire; I'm buying it at launch, and strongly think it's a contender for Game of the Year. I'm just curious where fellow gamers think the technology of LA Noire will lead the gaming industry, especially considering its ability to blur the line of entertainment media between film and video games.