LTTP has: a forest dungeon, a mountain tower, a lava dungeon, a swamp dungeon(with rising/lowering water levels to proceed), another swamp dungeon, a desert dungeon, an ice dungeon,an undertown dungeon dungeon(the thieves dungeon), hyrule castle and gannons tower.Hawki said:OoT does use the same template as LttP, but I disagree that LttP has "themed dungeons." It has items that come from dungeons, but there's little to distinguish one dungeon from another in terms of theme or aesthetic.Dalisclock said:OOT came along later and continued the process(3d world, actual vertical levels, some semblance of characterization which is 2 dimensional at best) but in many ways they're similar games(get 3 plot coupons to access master sword, the 2nd world opens up and more complex dungeons become available where specific objects gate progress and are required for bosses). And in both cases, themed dungeons where the item found in dungeon were needed to complete them were present in both(a hell of a lot more then LTTP then any game prior to that).
OOT has : A Forest Dungeon, a tree dungeon, a lava/fire dungeon, a inside whale dungeon, a water dungeon, an ice dungeon, a desert dungeon, a dungeon/torture chamber/tomb under the town dungeon, a mountain dungeon and gannons tower(which used to be hyrule castle).
Aside from the whale dungeon, there's a fair bit of overlap there.
I agree the sages are more fleshed out and distinct then the maidens, which as you said, are basically plot coupons and don't even have names. I disagree that outsides of the sages the dungeons contribute much to the plot as opposed to being there. There's a bit more implication in the temples(Dark Souls style), especially the Shadow Temple, but the most plot you get is basically meeting each sage, usually when they're going to tackle the temple alone and then bailing them out when they fail to beat the dungeon boss. And then you get the obligatory thanks, here's a medallion and then you're sent on your way. You don't get to chat up the sages in the temple of light and get more hints/worldbuilding(or if you could I never saw it), it's pretty much all by cutscene(which is pretty much how LTTP worked too).Now, that may seem like a lot of plot points, but if this was following OoT, every pendant would be its own plot point, every maiden would be its own plot point, and there's be numerous other plot points in-between (such as the time travel aspect). That's not even getting into OoT having better characters, better worldbuilding, and better themes. Even if we accept that the characters of OoT are two-dimensional, try comparing the sages to the maidens. In the case of the former, every sage makes an appearance in the child/adult eras, and has a connection with Link to some extent. In contrast, the maidens aren't just lacking in characterization, they're lacking in any names whatsoever.
The Time Travel Aspect to a bad future where gannon already won is interesting, but is never really played for what it's worth. What happened in those 7 years Link was Rip Van Winkle sleeping in the Temple? Well, apparently gannon took over the place, made everyone's lives miserable and has been hanging out in his doom fortress ever since. He taunts you once in the forest temple but otherwise waits until Link has more or less done all the hard work before dropping in and taking what he wants(The Triforce, Zelda). Zelda apparently has been living as a Ninja whose big role in the plot is to drop in, give you warp songs, give you a few words and then batman her way out of there, until she takes off the disguise and promptly gets kidnapped.
Sure, it's more then a LTTP but a LTTP also had the plot reason that Gannon was still confined to the Dark World so yeah, you wouldn't bump into him wondering about. Which goes back to the fact that the Dark World in LTTP is functional identical in almost every way to the Adult Link Bad future in OOT(it's a darker/twisted version of the first world, the harder dungeons are there, gannon runs the place, The final battle takes place where Hyrule castle would be). OOT mixes it up a little by only allowing certain equipment to be used in the child/adult eras though never really explains why this limitation is in place.
I will give OOT props for have a much better final boss battle and lead up. While the barrier mini-dungeons are rather meh, the tower ascent itself and confrontation with gannon(both times) is pretty epic.