KarmicToast said:
I think most will agree that Left 4 Dead is a fantastic game, and even though it's fun, it's easy to see what should definitely be included in the sequel or DC. Personally I would like to see characters turn instead of die (sometimes), the AI to use grenades, and more variety of levels and weapons.
Just want to point out (what I think are) their reasons for not doing those things.
The don't turn because the zombies are made from an infection which the 4 are immune to, in the church chapter the crazy guy says something about that I think.
AI using grenades sounds simple but molotoving in front of the player and making them wait would be common, and it would be difficult to make sure they throw them right without making it too easy for the player too as the AI knows where they are coming from and how many.
More levels are being made, at least by the modding community and there's not too many other weapons that are either needed or would fit while keeping the game as simplistic as it is.
You're right that the game could use tweaks and improvements though, maybe make it feel more realistic. Though that would change the game significantly.
Different types of level could be good. A retrieval or rescue maybe, they have the "get from A to B" and the defence style as the 5th chapter.
Even though there are 20 levels, and 10 in versus mode, it does feel a little unfinished.
Still love it.
*mmmuurrrgh*