Is it just me or has there been a surprising lack of originality in the Zelda bosses lately? I know it must be hard for the designers to have to come up with all of them for each game, but still after finishing Twilight Princess I really have to say this. Arent there any other ways to kill these things besides going after a conviniently placed eye or crystal or some similarly dimensioned part that just about screams attack me to kill the boss. For example, the first, second, third, and sixth bosses of Twilight princess. I will definetely admit that the final boss battle was fantastic and was given Nintendo's extremely high standard for final battles as I have come to expect but lately I'm really starting to miss the invisible voice in my head that I used to get at the begining of every boss battle saying,"Well how the hell am I supposed to kill this guy?"