Mafia series: Why 3 wasn?t as good as it could have been

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hanselthecaretaker

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Nov 18, 2010
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So the common perception is that the Mafia series has been on a steady decline over three games, which could be objectively considered true. I?m playing 3 now, so was curious to find out more about its development and found this article. [https://kotaku.com/how-the-makers-of-mafia-iii-lost-their-way-1825242177]

I know, I know...it?s Kotaku, but the content of the story is what matters for fans of the series who might not have understood why the game turned out excessively flawed.
 

B-Cell_v1legacy

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They turn into GTA clone. instead of semi linear chapter driven. they choose fully open world
Realism car physics and driving with speed limit gone in a favor of fast arcade driving.
Wall Cover peak shoot instead of original style crouch shoot.
No more Hats and suit which make Mafia iconic instead protagonist wear jeans and jacket and looks generic.
etc etc

lot of reason why Mafia 3 is not true Mafia game. only Daniel Vavra and czech developers can make. not this new developer hanger 13.
 

Squilookle

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Nov 6, 2008
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A fascinating article. I think one way in which the first Mafia still stands tall above its sequels is that the focus was on the story first, and absolutely everything else was secondary to that. As a result, things you might not usually see in a game, such as slow, period correct car handling, and a lack of gamey assists with shooting and movement kept the focus on immersion within the story. This may have proved jarring for some at first, but in time allowed the game to shine as the focused, polished masterpiece it was. Sequels made more and more concessions to gameplay trends of the times, preventing the sequels from standing out of the sea of other sandboxes as much as the original did.
 

JohnnyDelRay

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I just did a post about this game, I think someone was playing it free on PSN or something.

I think on its own it stands as a great game. Not superb, but a lot of fun, and polished. The gunplay has a good pace, controls are responsive, soundtrack is awesome and everything came together well. It really feels like the period and location it's set in. The swamps look like hot and sweaty places to be.

Progression was not as grindy as what people made it out to be, relative to other open world games these days. As long as you're not a completionist, you'll get the things you want quick enough. It is much more repetitive compared to the first 2 games though. In fact, the game feels more like a sequel to the Godfather games rather than the Mafia games.

So, you have a sequel with less variation, but a vastly quicker pace overall. And you have the first 2 games, which were much more story-driven. More memorable things occurred, and stayed with you, whereas in Mafia III, the twist happens near the beginning, and that's pretty much it - the rest is predictable. Mafia 1 and 2, in more typical Mafia movie fashion, had their twists or big moments at the very end, I think even after the credits in the case of the first one. Being built around the whole typical Mafia "crime does not pay" vibe, they each bring you up, and then also come crashing down towards the end. But Mafia 3 is just too much of an outlier - it's a good game overall, but doesn't do any of these gameplay elements particularly well.

I only played through each game once, though I can remember more about the city, the people, and the story in the first two games than the last one, even though they are quite a few years earlier.
 

Chewster

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Apr 24, 2008
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I've been playing it for free a bit and so far I've noticed a couple things.

A) it's a bit inconsistent and sloppy. Like, if I steal a car, drive erratically or shoot my gun off in an alley, the cops are on my ass like like spice on kimchi and yet, if I go shoot up a redneck hotel and murder fifty guys, nada.

B) The racism seems heavy-handed as fuck. Like, I get it. People were and still are extremely shitty but the intro mission was supremely ridiculous. It could have been handled better and seemed a bit like creating controversy for it's own sake.

So far it's not awful just...unrefined I guess.
 

hanselthecaretaker

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Chewster said:
I've been playing it for free a bit and so far I've noticed a couple things.

A) it's a bit inconsistent and sloppy. Like, if I steal a car, drive erratically or shoot my gun off in an alley, the cops are on my ass like like spice on kimchi and yet, if I go shoot up a redneck hotel and murder fifty guys, nada.

B) The racism seems heavy-handed as fuck. Like, I get it. People were and still are extremely shitty but the intro mission was supremely ridiculous. It could have been handled better and seemed a bit like creating controversy for it's own sake.

So far it's not awful just...unrefined I guess.
I think different locations are treated with varying levels of interest by cops (richer districts given priority over poorer for example), although on Normal difficulty I?ve noticed being able to get away from cops pretty easily. As for the intro, apparently it was supposed to be much more controversial. [https://www.eurogamer.net/articles/2018-07-11-mafia-3-cut-opening-so-controversial-all-trace-of-it-had-to-be-erased]

It was intentional from the beginning, but I was aware of that going in so didn?t think much of it.