You know the Pummel Duel?, that aspect of Japanese media where two doods beat each other senseless by rapidly punching each other? I have a question regarding that iconic aspect of shounen-influenced works.
Arc System Works, if memory serves, has stated that, outside of countering the game's equivalent to Guilty Gear's Dust mechanic, there will be no Pummel Duels in Dragon Ball FighterZ. Their reasoning, from what I heard, being that button mashing doesn't require skill. While I can dig that, I'm sure there's a competitive way to put in Pummel Duels.
That said, can anyone give any ideas how it could be implemented? For example, maybe it can be started like the Clashes in Injustice (except from the players clashing their normals, or from a different input), and they do quick time events during the duel, and the one who succeeds in the most QTEs wins.
Any other ideas?
Arc System Works, if memory serves, has stated that, outside of countering the game's equivalent to Guilty Gear's Dust mechanic, there will be no Pummel Duels in Dragon Ball FighterZ. Their reasoning, from what I heard, being that button mashing doesn't require skill. While I can dig that, I'm sure there's a competitive way to put in Pummel Duels.
That said, can anyone give any ideas how it could be implemented? For example, maybe it can be started like the Clashes in Injustice (except from the players clashing their normals, or from a different input), and they do quick time events during the duel, and the one who succeeds in the most QTEs wins.
Any other ideas?