Medieval Total War 2 - Taking the war to Europe...and America!

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Nifefiend

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Apr 16, 2008
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First review so looking for plenty of comments if youve got any :)

Most people on here will know the basic form of a Total War game, youve got a map or an area, here Europe. On this map are lots of towns and geographical features and its your job to control as much if not all of this map as possible with your chosen faction.

Unfortunetly i cant name the starting factions because i unlocked all factions by going into the right file (lock the file?), so i will talk about them in general. There are a good 15 playable factions in the game. There are 3 main sections; West Europe (highly skilled technology driven nations)Central Europe (relying on powerful infanctry), Eastern Europe (mass units as well as more exotic units and more cavalry based). Although each one is very different, they are very well balanced. Each nation plays very differently and theres somthing for every type of commander so you wont feel lost playing it.

The gameplay remains very much the same, bar one big difference, Cities and Castle. The basics, build, train and invade are all still there however a new tacical swing has been introduced withthe choice of making settlements either cities or castle, giving u vastly different options between income and building units and how well you organise this will define how well you do in the campaign mode. The battles are similar as before, with formations and a variety of units being needed to sieze the day. A new addition to castle is multiple defenses which adds a whole new dimmension to sieging and defending a castle, making it more realistic and also making it very frustrating if you loose all your siefe equipment at the first level.

The graphics are very good. Although the world map doesnt look much better the in battle graphics are very detailed and nowyou can even see each soldier fight their own battle as you watch their sword go through an enemy.

The game is accessible to experienced Total War players however i dont know about people who arent and how steep the learning curve is however the tutorial gives you enough to get the gist of the game.

The flaws in this game stand out more for stronger players. On easy the AI is decent and will pose a threat but not enough to stop you enjoying the game. Further up the difficult and youll see the armies are cleverly brought together. On hardest setting, it all goes down the pan. The armies arent though over, they act bizarly (once i had a whole army try and run past me to get to the higher ground) and their only saving feature is some of the tactics used. Also a number of bugs, even with the patch have made some of the factions impossible to play (i couldnt get past turn 38 with the turks).

All in all it was a well rounded game. It was Total war as we love it. Without the AI issues it would be a perfect game, epart from one thing. It came out after the very very strong Rome Total War, my favourite of the series. The campaign had meaning to it (you were trying to get as big as rome really was) and the AI was better. I have put away my Medieval and am now playin Rome to conquer those pesky gauls...

p.s. Yes you can go to America. Does the game/manual let you know how? ill let you firgure it out.

8.5/10
 

ImperialPyromancer

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Jan 3, 2008
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Thought the review was quite good technically (a few spelling mistakes though), but I would prefer a chuckle or two to a wholly serious game review. Also, I don't see how the Medieval campaign has any less meaning than the Rome one :~S
 

Nifefiend

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Apr 16, 2008
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thanks
yea i didnt have time to re-read it but yea ok will add some laughs next time round

I thought that the Rome one felt more like you were part of Europe and felt like you were striving to achieve the same power Rome... its more a gut feeling then based on any facts or anything. Could also be i love ancient history :p but yea thats how i felt.

O and i forgot to mention they make such a big thing of religion in the game however you can either ignore religion completely and have no consequences at all or abuse it and take davantage of it, doesnt play a realistic part in the Europe that was then.
 

Natural Hazard

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Mar 5, 2008
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Introduction would be nice, spelling, also a few assumptions like "The gameplay remains very much the same" even though you sort of explained it later most readers would be like.. Invade how? Build what? The basics? Bit short and perhaps less of "We" "I" and "You" as its to informal, instead use third person like "They and their"

Since this isn't ment to be professional (I assume?) its not bad, just giving a few tips if you wanted to make it to a good magazine review standard.
 

Mirika_the_warrior

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Apr 9, 2008
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I disliked the combat in Medieval 2 compared to Rome, due primarily to the fact that it was glitchy, i.e. gunmen (hand cannoneers, musketeers) would not fire, troops would blatantly ignore orders (even the very disciplined ones) and the combat was more realistically timed, even though the timing was good it was annoying to have to wait 30 minutes (not sped up) to have two sizable forces fight it out.