I wouldn't expect the playthroughs to be too different, but I do like how they didn't make the game strictly linear, and the on-the-fly decisions you have to make should prove interesting.x434343 said:Well, yeah, I know the linear gameplay part. But it has several options. Go left or right? over or around? And that could make all playthroughts different.
Crysis. It's fairly linear, but you choose your angle of attack. That's just an example.Rabid Toilet said:I wouldn't expect the playthroughs to be too different, but I do like how they didn't make the game strictly linear, and the on-the-fly decisions you have to make should prove interesting.x434343 said:Well, yeah, I know the linear gameplay part. But it has several options. Go left or right? over or around? And that could make all playthroughts different.
Assassins Creed did have a free roaming world. The early previews also made it out to be Prince of Persia with more space to run around in without the traps.Squarewave said:Not enough info is given about the game, remember assassins creed early videos showed it as a free form world ware you track down and kill the target, and what we got was uhh prince of persia with more space to run around in without the traps
What's wrong with that?sammyfreak said:I love to design, the city looks awesome (the main character not so much). But the story sounds like it will be another mindless "fight teh govormentz" tale and the movement itself will probably end up being Assassins Creed in first person.