Mojangs new game announced: Scrolls

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mumakil

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Apr 15, 2009
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http://www.scrolls.com/

is the site of the new game. The announcement for this is here http://notch.tumblr.com/post/3597302583/ah-i-forgot

It seems to be a strategical card game/rts? :p Im tired and i cant really make any sense of the explanation lol
 

Simon Pettersson

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Apr 4, 2010
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So it is Magic The gathering? Huh i had thought it would be something more original O.O
Well I like MTG so this may be good :)
 

rabidmidget

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Apr 18, 2008
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By the looks of it, it blends elements of card games, with tactic/strategy games.

It seems like quite an intriguing idea and the artwork looks great, I'm already excited.
 

OniaPL

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Nov 9, 2010
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If it has a way to acquire new cards/booster packs which may be rare and awesome WITHOUT the constant milking for money, I'd say it could be fun.
 

Danceofmasks

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OniaPL said:
If it has a way to acquire new cards/booster packs which may be rare and awesome WITHOUT the constant milking for money, I'd say it could be fun.
From what I can tell, the game is more about collecting cards in-game ... maybe buying them or getting them as loot.

Damnit ... this is making me want to play games with card-based mechanics again.
*goes off to look for Yggdra Union*
 

Ghengis John

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Simon Pettersson said:
So it is Magic The gathering? Huh i had thought it would be something more original O.O
Well I like MTG so this may be good :)
You're asking for something original from the guy who combined infinite miner with dwarf fortress?
 

Dumbfish1

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I think it's a mix of card game and board game.
The game we envisioned had elements from the collectible card game genre as well as from traditional board games.
 

OniaPL

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Danceofmasks said:
From what I can tell, the game is more about collecting cards in-game ... maybe buying them or getting them as loot.

Damnit ... this is making me want to play games with card-based mechanics again.
*goes off to look for Yggdra Union*
Actually, I would enjoy it if they weren't treated like cards, but rather the cards were just the form the player sees. You know, you could get new cards by taming monsters, sort of Pokemon-style I guess (No, I am not a Pokemon fan).
 

Danceofmasks

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OniaPL said:
Danceofmasks said:
From what I can tell, the game is more about collecting cards in-game ... maybe buying them or getting them as loot.

Damnit ... this is making me want to play games with card-based mechanics again.
*goes off to look for Yggdra Union*
Actually, I would enjoy it if they weren't treated like cards, but rather the cards were just the form the player sees. You know, you could get new cards by taming monsters, sort of Pokemon-style I guess (No, I am not a Pokemon fan).
The picture I'm getting in my mind is that it's a tactical turn-based strategy, where you get troops or spells depending on what you draw from your deck.
Maybe drawing 1 card a turn, acquiring resources to use them based on what you do on the map?
 

Simon Pettersson

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Ghengis John said:
Simon Pettersson said:
So it is Magic The gathering? Huh i had thought it would be something more original O.O
Well I like MTG so this may be good :)
You're asking for something original from the guy who combined infinite miner with dwarf fortress?
Actually it is not Notch that develop this.
From his blog:
"I figure most people reading this blog cares mostly about Minecraft development, so let me just say that I won?t be involved in the day to day development of Scrolls. Jakob, one of the guys I started Mojang with, is developing it, and has been since we started the company."
 

Ghengis John

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Simon Pettersson said:
Ghengis John said:
Simon Pettersson said:
So it is Magic The gathering? Huh i had thought it would be something more original O.O
Well I like MTG so this may be good :)
You're asking for something original from the guy who combined infinite miner with dwarf fortress?
Actually it is not Notch that develop this.
From his blog:
"I figure most people reading this blog cares mostly about Minecraft development, so let me just say that I won?t be involved in the day to day development of Scrolls. Jakob, one of the guys I started Mojang with, is developing it, and has been since we started the company."
"I won?t be involved in the day to day development of Scrolls" Doesn't mean there's been no involvement at all nor that there never will be. In fact on the game's page there's this:
Five years ago, me and Markus "Notch" Persson started talking about a game we felt was missing in the gaming market. A game we desperately wanted to play
And this:
The game we envisioned had elements from the collectible card game genre as well as from traditional board games. It would be a strategic game with a strong foundation in tactical game play but with a touch of random and chance guaranteeing a never ending stream of curve balls.
So yeah, you're wrong. Even if this is Jakob's pet project.
 

Simon Pettersson

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Ghengis John said:
Simon Pettersson said:
Ghengis John said:
Simon Pettersson said:
So it is Magic The gathering? Huh i had thought it would be something more original O.O
Well I like MTG so this may be good :)
You're asking for something original from the guy who combined infinite miner with dwarf fortress?
Actually it is not Notch that develop this.
From his blog:
"I figure most people reading this blog cares mostly about Minecraft development, so let me just say that I won?t be involved in the day to day development of Scrolls. Jakob, one of the guys I started Mojang with, is developing it, and has been since we started the company."
"I won?t be involved in the day to day development of Scrolls" Doesn't mean there's been no involvement at all nor that there never will be. In fact on the game's page there's this:
Five years ago, me and Markus "Notch" Persson started talking about a game we felt was missing in the gaming market. A game we desperately wanted to play
And this:
The game we envisioned had elements from the collectible card game genre as well as from traditional board games. It would be a strategic game with a strong foundation in tactical game play but with a touch of random and chance guaranteeing a never ending stream of curve balls.
So yeah, you're wrong. Even if this is Jakob's pet project.
Ok my bad didn´t read that part.
 

Altorin

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May 16, 2008
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There actually is a game just like this premise, the cynical brit did a review of it. Don't know if they actual game will be anything like it though, and that game was a "real" modern war setting, rather then a fantasy setting, so it should be interesting. I just hope it doesn't turn into a micro-transaction laden bullshit factory like that other game is.

I don't think Notch's fans will stand for that, so we'll see.
 

mumakil

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Apr 15, 2009
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I sorta got the idea it would be like EA:s battleforge but probably in a turn based style.

As other i really hope it wont be using micro transactions.
 

SturmDolch

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May 17, 2009
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I clicked on the link and it immediately made me tired. First impression: Extremely generic fantasy game. Generic weak mage character, and brutishly strong warrior. Generic name. I'm bored already. Let's read the generic fantasy font text and see if it rouses my attention.

Oh, it's a quote from Libor Aeschylus! Wait, who the hell is that? Why should I care? Half of it doesn't even make sense.

Next, read some text about magical scrolls and using them as RTS units... Sounds dreadful to me. I'm not a fan of card based games. And hasn't this been done a million times already? Oh, wait, the guys said something about that at the end:

Five years ago, me and Markus "Notch" Persson started talking about a game we felt was missing in the gaming market. A game we desperately wanted to play, but was unable to as it had not yet been developed. The game we envisioned had elements from the collectible card game genre as well as from traditional board games.
That exists, though. BattleForge. Or Magic, or whatever it's called. Those games that always scream at me to buy them on the Steam front page, yet never fail to make me quickly push the "next" button as I stifle a yawn.

No thanks. Good luck to them, though. I mean them no ill will, and hope their game is a massive success. Considering how many people will buy it and say it's the best thing ever just because of Minecraft, I don't doubt it will be.
 

Ghengis John

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SturmDolch said:
I clicked on the link and it immediately made me tired. First impression: Extremely generic fantasy game. Generic weak mage character, and brutishly strong warrior. Generic name. I'm bored already. Let's read the generic fantasy font text and see if it rouses my attention.

Oh, it's a quote from Libor Aeschylus! Wait, who the hell is that? Why should I care? Half of it doesn't even make sense.

Next, read some text about magical scrolls and using them as RTS units... Sounds dreadful to me. I'm not a fan of card based games. And hasn't this been done a million times already? Oh, wait, the guys said something about that at the end:

Five years ago, me and Markus "Notch" Persson started talking about a game we felt was missing in the gaming market. A game we desperately wanted to play, but was unable to as it had not yet been developed. The game we envisioned had elements from the collectible card game genre as well as from traditional board games.
That exists, though. BattleForge. Or Magic, or whatever it's called. Those games that always scream at me to buy them on the Steam front page, yet never fail to make me quickly push the "next" button as I stifle a yawn.

No thanks. Good luck to them, though. I mean them no ill will, and hope their game is a massive success. Considering how many people will buy it and say it's the best thing ever just because of Minecraft, I don't doubt it will be.
Between the writing and the Leon avatar you seem so intelligent. I'm kind of surprised you seem so negative as to not even try these games out. Is it just no love for the strategy genre or the setting?
 

Zaik

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Jul 20, 2009
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ew card game.

Given the law that any video game primarily consisting of card based combat will catastrophically fail, i'm already not interested.
 

Simon Pettersson

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mumakil said:
I sorta got the idea it would be like EA:s battleforge but probably in a turn based style.

As other i really hope it wont be using micro transactions.
I think it will have Micro transactions.

"PC Gamer: Is the game free to play? If not, what kind of price range are you thinking?

Jakob Porser: You acquire scrolls by purchasing spell books which contains a set number of randomly inserted scrolls, but actually doing battle against other opponents is free. In single player you will be able to acquire items and scrolls without purchasing them, so its really up to the player how much they want to spend on the game.

As for the spell books we haven?t set a price yet, but expect it to be less then the cost of many other CCGs."

http://www.pcgamer.com/2011/03/02/minecraft-creators-next-project-is-a-strategy-game-scrolls/

You may also be able to play with cards you win in single campaign but im not sure.