Moments in gaming that made you say "damn I feel good"

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Erttheking

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Oct 5, 2011
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Let's face it, many of us play video games for the satisfaction that we get when we win. A brief moment of glory when we come out on top that makes hours of frustration worthwhile. For example, today I was playing Halo Reach double teams and one of my opponents was an Inheritor (for those that don't play Reach it's the highest rank) and it was a brutal match, we were point for point and the Inheritor was the only one with a mike and I could catch snippets of trash talk when I was near him. We were all playing dirty, hoarding power weapons, with the Inheritor being a particularly bad offender. Finally, by the skin of my teeth, me and my partner won, 25 to 22. The second we got back into the lobby, the Inheritor started swearing like a sailor, throwing every insult he could think of at me and my teammate while I just sat on my couch with a smile on my face, content that I had beaten this trash talker. I then, of course, filed a complaint.

So, do you have any moments like that? Moments where you did something in a video game and then had to sit back and bask in the glory of the moment? Please share

Capacha: Lol cat...I think they're running out of ideas.
 
Dec 14, 2009
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I've had a number of them while playing Ultimate Marvel vs Capcom 3.

X-23 and Vergil are done for, my opponest still has all his guys, preferably containing characters I friggin' hate, i.e., Wesker.

It's just Ammy left, the plucky Sun Goddess, as she enters the field, this track plays.


I engage X-Factor and proceed to destroy my opponent, no better feeling in the world than dragging victory from the jaws of defeat.
 

Z of the Na'vi

Born with one kidney.
Apr 27, 2009
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Executing a flawless melee combo multiplier in any of the given Batman Arkham City combat challenges usually does that for me.

When the minimum score for 3 medals is somewhere around 60,000 and my score exceeds 100,000, I know I've done something Bruce Wayne would be proud of.
 

Kordie

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Oct 6, 2011
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As a general rule for me, any online game where you randomly face a trashtalker again. Beat them once and it makes em mad, beat em again and it makes me glad.

More specificly playing TF2. Playing a not so serious game, so I started to dick around as a spy. One player was named something along the lines of "I'm here to piss of scouts" and was walking around as a heavy. I happened to hit him in the same area a few times in a row, so he changed his name to "I'm here to piss off Kordie". I laughed at this at first, and made it a game of me sneaking across the map to find and get only him.

After a while he would hardly set foot outside of the spawn point. As the match got close to the end, he was hiding in spawn looking out a window waiting for me. I happened to be cloaked standing right outside the window looking back in. Right when the match ended, my team had won, I uncloaked right where he was looking and ran in to get him. It made my day.

We played a bit more on the same server, I stopped playing spy and had fun with some other classes, but he spent a lot of time sitting around spawn waiting for me. I know this because he did it a few times while we were on the same team, prompting others to think he was AFK.
 

SweetShark

Shark Girls are my Waifus
Jan 9, 2012
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One of the reasons why I love to play very difficult games. Because this is the moments you feel so damn good.
I still remember when I was younger I was literally screamming to my brother to come to see when I slayed Diablo from the first game. Thankfully our parents was away.
 

kyogen

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Feb 22, 2011
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I got stuck at Ornstein and Smough in Dark Souls. Really stuck. I wasted quite a bit of humanity on summons signs for Solaire (I usually play offline) and still couldn't work out how to handle the fight. It was getting dull as well as frustrating, so I put the game down for several months to play other things--and had a lot of fun, I should add.

Then, I went back to Dark Souls. I started a new character, played around for a few hours, realized there was no point in avoiding it, and switched to my save game. Feeling that even this small gesture might be enough of an accomplishment for the day, I ran all the way out of Anor Londo, through Sen's Fortress, and back down to Firelink Shrine to return Anastacia's soul and finally engage in dialogue with her just long enough for her to announce that she doesn't like to talk. Oh. There went my excuse for procrastinating--gone in the puff of breath it took to shoot down the entire art of conversation. I ran back up to Anor Londo, made quick stop at the local firekeeper's bonfire to refill the estus flasks and recharge my humanity one more time, and stumbled on to the boss fight. It was inelegant to say the least, but Solaire is nothing if not good at being irritating, and he kept Smough off me long enough to kill Ornstein. Great, down to one, but I'd been there before, and it wasn't pretty then, either. Solaire nobly sacrificed himself yet again--cheers, man--I was out of estus flasks, my stamina was gone, and Smough was on top of me with his hammer raised to deal the final blow...yet again. My hunter managed one last desperate swipe of her sword across his big, fat belly, and Smough exploded in a shower of white sparkles. I got the Lordvessel, a cool little cutscene, and was finally able to progress toward the game's conclusion.

Felt pretty damn good.
 

OldDirtyCrusty

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Mar 12, 2012
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For a single player experience Dragon`s Dogma is full of it (at least before you reach level 40-50). The dynamic fighting against goblin hordes and real big massive creatures is awesome. I had my first win over a dragon yesterday, this made me feel good and i`ll never forget my first griffin fight. You`re high over the ground and keep stabbing into this beast and it tries to shake you off, it`s sooo good.
 

Kordie

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Oct 6, 2011
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kyogen said:
I got stuck at Ornstein and Smough in Dark Souls. Really stuck. I wasted quite a bit of humanity on summons signs for Solaire (I usually play offline) and still couldn't work out how to handle the fight. It was getting dull as well as frustrating, so I put the game down for several months to play other things--and had a lot of fun, I should add.

Then, I went back to Dark Souls. I started a new character, played around for a few hours, realized there was no point in avoiding it, and switched to my save game. Feeling that even this small gesture might be enough of an accomplishment for the day, I ran all the way out of Anor Londo, through Sen's Fortress, and back down to Firelink Shrine to return Anastacia's soul and finally engage in dialogue with her just long enough for her to announce that she doesn't like to talk. Oh. There went my excuse for procrastinating--gone in the puff of breath it took to shoot down the entire art of conversation. I ran back up to Anor Londo, made quick stop at the local firekeeper's bonfire to refill the estus flasks and recharge my humanity one more time, and stumbled on to the boss fight. It was inelegant to say the least, but Solaire is nothing if not good at being irritating, and he kept Smough off me long enough to kill Ornstein. Great, down to one, but I'd been there before, and it wasn't pretty then, either. Solaire nobly sacrificed himself yet again--cheers, man--I was out of estus flasks, my stamina was gone, and Smough was on top of me with his hammer raised to deal the final blow...yet again. My hunter managed one last desperate swipe of her sword across his big, fat belly, and Smough exploded in a shower of white sparkles. I got the Lordvessel, a cool little cutscene, and was finally able to progress toward the game's conclusion.

Felt pretty damn good.
I remember my first fight against the wonder twins... Figured one would get strong when the other died so I tried to get them both down low before killing one. Seeing that health bar shoot back up to full, sucked the fun out of my day. That game has tons of feel good moments, though usually they are preceded by plenty of rage. My favourite feel good moment was finding the elevator in sens fortress that lets you skip through most of it... felt good not having to go the long way, also felt dumb for having missed it so easily before.
 

rob_simple

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Aug 8, 2010
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Pulling off a perfect solo in Guitar Hero, especially something lethal like Cliffs of Dover.

This experience is of course balanced by that of failing miserably at a ridiculously complex sections of chords I could easily play on a real guitar in songs like Before I Forget.
 

Wadders

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Aug 16, 2008
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Sprinting around on Battlefield 3 with the 870 MCS like a nut-case, popping up, blasting someone then disappearing again.

Or flanking the enemy and coming up about 3 meters behind them, then wiping out the whole squad from close range before they even turn round and know whats going on.

Only happens rarely for me, but god is that a good feeling, that gun just has such a good feel to it, and is so lethal :p
 

Smeggs

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Oct 21, 2008
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I think one of the most notable times I've ever felt that way was after beating Wind Waker for the first time. I just felt like I had accomplished something great. Still my favorite Zelda game of all time, as well. Killed Gannon, Hyrule once again vanishes below the sea, and then we set sail to discover a new Hyrule, with the awesome ending theme.

In Dark Souls, the first time I finally managed to take down a Dark Knight was grand. I actually felt like I finally had some control over the game rather than having to fear even the lowly zombie enemies. Also, killing the Gaping Dragon onm my first attempt with no prior knowledge of it even existing was cool.

Keeping a killing Spree going by beating people to death with the HILT of the Energy Sword in Reach is always a good one.

Beating Super Mario Sunshine.
 

krazykidd

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Mar 22, 2008
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Daystar Clarion said:
I've had a number of them while playing Ultimate Marvel vs Capcom 3.

X-23 and Vergil are done for, my opponest still has all his guys, preferably containing characters I friggin' hate, i.e., Wesker.

It's just Ammy left, the plucky Sun Goddess, as she enters the field, this track plays.


I engage X-Factor and proceed to destroy my opponent, no better feeling in the world than dragging victory from the jaws of defeat.
Dammit you stole my answer! Except it's x-23 and dormammu that dies and i am left with storm . I find storm is an AMAZING anchor whilst not being overpowered . Plus bnb+ hailstorm +x-factor+2nd hail storm will always kill a character with 1mil or less life .

But usually i don't get to that point , usually in games storm does even have a chance to come out . Making storm my worst character .
 

Luca72

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Dec 6, 2011
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Beating any level in Super Meat Boy. Especially in the replay when you get to watch a torrent of your failures meet spiky/salty doom, then one survivor pops out and flawlessly beats the level.
 

CrazyBlaze

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Jul 12, 2011
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That feeling when you are almost dead with all your party gone and you manage to pull off a victory. My latest one is that fight in Dragon Age on the mountain. My whole party was dead and my mage character was the only left against the Leader of the group. I used a combo of walking bomb and Arcane Bolt I managed to defeat him. It felt so good.
 

The Wykydtron

"Emotions are very important!"
Sep 23, 2010
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Playing well in League of Legends as Irelia is always awesome. Just the way her character is designed to to her best when she's at her worst is cool.

Like when two guys chased me from the destroyed top turret up to the next top turret just punching me in the face the whole way. I had to fire every stack of my ultimate behind me into them while running to regen enough health to continue living.

Then Jax in all his wisdom gets tunnel vision and jumps on a low health Irelia when she's in turret range. What an idiot. A 2 second stun in turret range is death for a Champion below half health, Flash out or no.

FYI Irelia's 2 second slow becomes a 2 second stun if she's on lower health than you. Lolz. That is why I offically despise all people who build Irelia with Warmogs. Why? Just... Why? Why would you do that to yourself?!

And escaping a gank with Shaco is so ridiculously easy it has to be on the LOL! list. Go into a bush, stealth jump in the opposite direction to the way you were originally running then boom, you're basically away. You can always stealth jump over a wall if that's more your thing. Or stealth jump twice if it's a bit prolonged.

So simple yet so hilarious...
 

Gitty101

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Jan 22, 2010
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Gaming has been filled with a lot of these moments for me recently.

Where to begin? Well, defeating any new boss/surviving an invasion in Dark Souls never fails to make me feel awesome. Beating my high-score in Batman: AC, especially if it's already quite high (can literally spend hours in those challenge rooms), setting the Nuke off in the original Half-Life multiplayer and chuckling as the shutters in the only safe place come down...

Oh yeah, every time I successfully riposte in Dark Souls. Not too hard to do, but the satisfaction never dissipates.
 

Reyold

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Jun 18, 2012
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I was fighting a miniboss in Red Steel 2, and soon got the fantastic idea of blowing up the nearby truck. BOOM! Went down in one shot.

I felt magnificent.