Moments of complete immersion....

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Hwoof

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Jul 11, 2010
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"Well, well, well, what do we have here?" You may be asking, as you browse the abandoned sections of the escapist forums, and happen upon this thread.

Well let me explain something that happened to myself the other day.

You see, I had happened upon this game called Dishonoured three or so weeks ago, in which I dumped in excess of 17 hours in one week - ludicrous amounts of playing time considering the amount of uni work I had to do (if you haven't played dishonoured, please get it - there is a reason it is so highly praised).

However as I played the game I happened upon a situation which has permanently changed my perspective on how I view games, or how I am influenced when I play games. I made myself making a decision which I would not normally make in reality; I made a decision that had no positive practical outcome for me within the game, but rather was done out of a sense of duty/justice/mercy - and the realisation of how the game had manipulated me blew my mind.

Let me explain. For those of you who haven't played Dishonoured, you get an item fairly early on in the game called "The Heart". An item that is essentially useless or incredibly useful on how you play the game. If you choose to use supernatural powers, it helps you look for upgrades for them.

The item itself has an "alternate fire" right-click ability, that is, the heart will communicate things about your environment, or NPC's that you are highlighting with your crosshairs giving you extra optional expository/cryptic/harrowing dialogue about a situation or person. I found myself caring, empathising, sympathising, respecting and fearing more with these characters the more I found out about them.

I had been playing a low violence playthrough, avoiding killing people as much as possible, so if I had the opportunity to use a non violent means I would. I was on the either on mission 6 or 9 when it happened, but I decided to use the heart on a lone City Watch NPC. The heart told me "He will kill two more if he survives the night".

5 seconds later I had slit his throat and dumped his body into the ocean - and Dishonored had become one of my favourite games of all time. This is perhaps the first time where my predetermined goals for a game had been affected or changed because of the game itself, and because of how the game had immersed me in its world, amongst its characters and into the mind of Corvo Attano himself. Arkane studios, you have won me over.

So this makes me ask you guys, have you ever expereince a moment in your videogaming "careers" like this, where you were completely immersed?
 

Full

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Sep 3, 2012
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In Fallout 3, I remember I had a moment like that. I was in the middle of fighting super mutants with a hunting rifle in DC, I was going in and out of VATS a lot, but then I ran out of Action Points, and I had no Jet, so I decided to shoot a car with a rocket launcher to finish off the mutants. "That's why I've been saving that," I said. I felt relatively accomplished with my actions and quick thinking and I continued to stroll past the cars and mutant bodies looting away caps and assault rifle rounds, until I realized I walked psat a dismembered corpse of a random merchant. An innocent, elderly, med merchant. Vault Boy then immediately appeared over head with a notification, "Critical Strike on Doctor Whatever the hell his name was" and I felt kind of depressed.

That's what almost any good game can do, for me anyway. Immersion is the major thing that games have over other entertainment forms, which is why they're so awesome. I mean, you're able to lightly interact with things, people and make decisions that effect this world, no matter how little or odd they seem. Once you get immersed, the game can twist you emotionally.
 

FalloutJack

Bah weep grah nah neep ninny bom
Nov 20, 2008
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I get alot of those. I get 'em from Fallout and Rage and Extermination, and so on. I can put my eyes in the screen, so to speak, and keep my mindset in the game.
 

Pandalisk

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Jan 25, 2009
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Dark souls has been doing that to me a lot.

Solaris of Astora, Siegmeyer,Artorias, Sif, ect.

Their lives depress me, give me joy but usually both.

I'm doing New Game +. I won't fail Solaris and Sieg this time
 

Ishal

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Oct 30, 2012
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Skyrim in deep exploration and climbing up High Hrothgar when the orange/blue aurora was in the sky. That right there sold me on the game. Snow and winter on pine trees and winter sky is something I experience where I live IRL.

The other one that comes to mind is when you leave the canals in half life 2 and kill the hunter chopper chasing you. You proceed to the dam and to the safe area. While going there the sky is orange with a setting sun. It was beautiful. Also, it really made me feel the gravity of escaping city 17 and the fact that the combine really do control everything and are a serious threat.

This simple piece of music played in the background. It shows you just how something like this can help immerse you in the environment, and all it is is some ambient electronic sounds with guitar feedback.

http://www.youtube.com/watch?v=HNyHqvADtwU
 

Jedamethis

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Jul 24, 2009
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I remember a long time ago in Skyrim, I met that cannibal woman. Don't know why, but I was so horrified I killed her on the spot. I mean, I may be a despicable murdering thief, but...
Does that sort of count?