More Blackrock Mountain Hearthstone Cards Revealed

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Steven Bogos

The Taco Man
Jan 17, 2013
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More Blackrock Mountain Hearthstone Cards Revealed

Blizzard has now revealed nine cards for the upcoming Blackrock Mountain singleplayer Hearthstone adventure.

Back at PAX East, Blizzard announced that the newest content to come to its competitive card battler Curse of Naxxramas [http://www.escapistmagazine.com/tag/view/hearthstone]. At the time, we were shown just five cards from the new set, but now, Blizzard has revealed four more.

First, check them out below:

[gallery=3937]

The Dragon Egg, as many Warcraft fans will know, is the bane of everyone's favorite/tired World of Warcraft personality, Leeroy Jenkins. True to their appearance in the game, foolishly attacking the eggs will spawn an endless army of dragon whelps.

The Dragonkin Sorcerer thrives on magic, both yours and your opponent's, and attacking it with spells will only make it stronger.

Lava Shock is the first Shaman specific card from the set - and finally brings the often requested "underload" ability to the Shaman class. At just 2 mana, it's sure to become a staple in most decks.

Similarly, Axe Flinger is a Warrior specific card that is all about punishing your poor minions.

Source: Blizzard [http://us.battle.net/hearthstone/en/blog/18314311/blackrock-mountain-the-towering-heights-of-blackrock-spire-3-17-2015]

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Chronos_Sk

Hypergeometric Squirrel
Jan 25, 2011
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According to Ben Brode, Dragonkin Sorcerer won't trigger off of enemy spells:

https://twitter.com/bdbrode/status/577943933142986752
 

RedDeadFred

Illusions, Michael!
May 13, 2009
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Dragon Egg seems like it could be broken in the right deck. Hard to say until it has been seen in action.

Dragonkin Sorcerer might work, but it'll probably be hard to set up a situation where you buff it unless you're saving your play for a couple turns. However, when you use multiple cards on something, you set yourself up for a 2 for 1. It's also worth mentioning though, that if it gets targeted with burn, it means that burn spell will need to be a 6 dmg spell instead of 5 to kill it outright. Might be worth playing just as a sticky minion.

Lava Shock looks good, but I think it would be hard to slot into a deck since you already have so much good removal as Shaman.
 

shintakie10

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Sep 3, 2008
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RedDeadFred said:
Dragonkin Sorcerer might work, but it'll probably be hard to set up a situation where you buff it unless you're saving your play for a couple turns. However, when you use multiple cards on something, you set yourself up for a 2 for 1. It's also worth mentioning though, that if it gets targeted with burn, it means that burn spell will need to be a 6 dmg spell instead of 5 to kill it outright. Might be worth playing just as a sticky minion.
I could see Dragonkin bein great in a Priest deck. A simple Power Word: Shield would turn it into a 5/8 for 5 mana. That's pretty beefy. At that point the only thing killin it off is hard removal, which is still 2 for 1, but you're makin your opponent waste a very strong card to get rid of a simple minion.
 
Sep 14, 2009
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ehh...

these have the potential to be OP, I'm sure there are going to be some nasty combinations out there for all of them. That lava shock is really going to be a pain in the ass mid/late game since people will have no worries using overload cards.

I'll still have to see all the cards before I judge these though, there might be even better ones and/or good removals against dragon type cards.
 

Lightspeaker

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Dec 31, 2011
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RedDeadFred said:
Dragon Egg seems like it could be broken in the right deck. Hard to say until it has been seen in action.
Priest turn 1 Dragon Egg, Coin, PWS. Suddenly 0/4 Dragon Egg. Turn 2 PWS Inner Fire. Or just Inner Fire. Gets you a 6/6 or 4/4 Dragon Egg that spawns 2/1s on every bit of damage.

On a slightly less cheesy idea: Warrior turn 1 Dragon Egg, turn 2 Cruel Taskmaster. Two 2/1s and a 2/2 on turn 2, one of those 2/1s being ready to attack and spawning another 2/1 if it dies.


I can see that being a fun card to play about with. Don't think its likely to be gamebreaking though unless I'm missing a trick somewhere. Sure its likely to be really annoying to deal with but it has no attack itself and it only spawns 2/1s after all; which aren't THAT likely to become a terrifying force to deal with (unlike Muster for Battle + Quartermaster). I mean...there's a reason Onyxia isn't a popular pick in constructed.
 

RedDeadFred

Illusions, Michael!
May 13, 2009
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Lightspeaker said:
RedDeadFred said:
Dragon Egg seems like it could be broken in the right deck. Hard to say until it has been seen in action.
Priest turn 1 Dragon Egg, Coin, PWS. Suddenly 0/4 Dragon Egg. Turn 2 PWS Inner Fire. Or just Inner Fire. Gets you a 6/6 or 4/4 Dragon Egg that spawns 2/1s on every bit of damage.

On a slightly less cheesy idea: Warrior turn 1 Dragon Egg, turn 2 Cruel Taskmaster. Two 2/1s and a 2/2 on turn 2, one of those 2/1s being ready to attack and spawning another 2/1 if it dies.


I can see that being a fun card to play about with. Don't think its likely to be gamebreaking though unless I'm missing a trick somewhere. Sure its likely to be really annoying to deal with but it has no attack itself and it only spawns 2/1s after all; which aren't THAT likely to become a terrifying force to deal with (unlike Muster for Battle + Quartermaster). I mean...there's a reason Onyxia isn't a popular pick in constructed.
Onyxia isn't popular because she's 9 mana. With 9 mana, there are so many better options. I was thinking that it would be used in aggro warrior where it does potentially insane things with Warsong Commander, Inner Rage, Taskmaster, and rampage. I'm sure it could also see use in Zoo. You're probably right about it not being gamebreaking though.
 

Pikeperch

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May 3, 2010
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Chronos_Sk said:
According to Ben Brode, Dragonkin Sorcerer won't trigger off of enemy spells:

https://twitter.com/bdbrode/status/577943933142986752
Makes sense. The text is "whenever you target..." after all.
 

Jandau

Smug Platypus
Dec 19, 2008
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The egg is mostly a Warrior card, let's be honest. You want to get at least two Whelps off it, and Warrior is the only deck with reliable ways of damaging his own minions. MAYBE a warlock. As for a Priest, it would take too much card investment to make it work for a simple gimmick.

The Dragonkin is a Priest and Paladin card through and through. The availability of cheap buffs pretty much settles it. Maybe some use to a Druid.

Lava Shock will likely become a must have in most Shaman decks, since it's essentially free damage if you have at least 2 Overload going.

The Axe Flinger looks lame. Not many scenarios where I'd rather drop him down than a Yeti. Maybe if he damaged minions, even if it were just 1 damage...
 

Lightspeaker

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Dec 31, 2011
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RedDeadFred said:
Lightspeaker said:
RedDeadFred said:
Dragon Egg seems like it could be broken in the right deck. Hard to say until it has been seen in action.
Priest turn 1 Dragon Egg, Coin, PWS. Suddenly 0/4 Dragon Egg. Turn 2 PWS Inner Fire. Or just Inner Fire. Gets you a 6/6 or 4/4 Dragon Egg that spawns 2/1s on every bit of damage.

On a slightly less cheesy idea: Warrior turn 1 Dragon Egg, turn 2 Cruel Taskmaster. Two 2/1s and a 2/2 on turn 2, one of those 2/1s being ready to attack and spawning another 2/1 if it dies.


I can see that being a fun card to play about with. Don't think its likely to be gamebreaking though unless I'm missing a trick somewhere. Sure its likely to be really annoying to deal with but it has no attack itself and it only spawns 2/1s after all; which aren't THAT likely to become a terrifying force to deal with (unlike Muster for Battle + Quartermaster). I mean...there's a reason Onyxia isn't a popular pick in constructed.
Onyxia isn't popular because she's 9 mana. With 9 mana, there are so many better options. I was thinking that it would be used in aggro warrior where it does potentially insane things with Warsong Commander, Inner Rage, Taskmaster, and rampage. I'm sure it could also see use in Zoo. You're probably right about it not being gamebreaking though.
My point is kinda that she's 9 mana and her special effect is too easily countered because anything with 1 health dies too easily at any point in the game, so frequently she's just an 8/8 for 9 which isn't great value. Anything summoned at 1 health, however it is summoned, is fairly unlikely to be gamebreaking.

Although they can be strong (see Harvest Golem).
 

RedDeadFred

Illusions, Michael!
May 13, 2009
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Lightspeaker said:
RedDeadFred said:
Lightspeaker said:
RedDeadFred said:
Dragon Egg seems like it could be broken in the right deck. Hard to say until it has been seen in action.
Priest turn 1 Dragon Egg, Coin, PWS. Suddenly 0/4 Dragon Egg. Turn 2 PWS Inner Fire. Or just Inner Fire. Gets you a 6/6 or 4/4 Dragon Egg that spawns 2/1s on every bit of damage.

On a slightly less cheesy idea: Warrior turn 1 Dragon Egg, turn 2 Cruel Taskmaster. Two 2/1s and a 2/2 on turn 2, one of those 2/1s being ready to attack and spawning another 2/1 if it dies.


I can see that being a fun card to play about with. Don't think its likely to be gamebreaking though unless I'm missing a trick somewhere. Sure its likely to be really annoying to deal with but it has no attack itself and it only spawns 2/1s after all; which aren't THAT likely to become a terrifying force to deal with (unlike Muster for Battle + Quartermaster). I mean...there's a reason Onyxia isn't a popular pick in constructed.
Onyxia isn't popular because she's 9 mana. With 9 mana, there are so many better options. I was thinking that it would be used in aggro warrior where it does potentially insane things with Warsong Commander, Inner Rage, Taskmaster, and rampage. I'm sure it could also see use in Zoo. You're probably right about it not being gamebreaking though.
My point is kinda that she's 9 mana and her special effect is too easily countered because anything with 1 health dies too easily at any point in the game, so frequently she's just an 8/8 for 9 which isn't great value. Anything summoned at 1 health, however it is summoned, is fairly unlikely to be gamebreaking.

Although they can be strong (see Harvest Golem).
I'm just seeing it in pure aggro decks where it's like Nerubian Egg in that it discourages AOE, but it's much cheaper. Unless you're facing a warrior, they're most likely going to over kill the 2/1's unless they hero power. In that case, you gain tempo and unless it's a mage, you also do damage. However, the more I think about it, the more I think it's going to be difficult to even reliably get 2 welps out of it (unless you're warrior), so I'm starting to think that it might not even see very much play at all.

Also, I didn't notice the 4th card. Axe Flinger looks pretty terrible. Those stats are abysmal and if you are trying to make a weird warrior enrage/aggro deck, I don't know if you'd even be able to find room for this. I bet on average you get 4 damage. So you have to ask, if a 2/5 for 4 mana with an effect of do 4 damage to your opponent's face is worth it. I don't think so.
 

Jeremy Dawkins

New member
Oct 17, 2011
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RedDeadFred said:
Lightspeaker said:
RedDeadFred said:
Lightspeaker said:
RedDeadFred said:
Dragon Egg seems like it could be broken in the right deck. Hard to say until it has been seen in action.
Priest turn 1 Dragon Egg, Coin, PWS. Suddenly 0/4 Dragon Egg. Turn 2 PWS Inner Fire. Or just Inner Fire. Gets you a 6/6 or 4/4 Dragon Egg that spawns 2/1s on every bit of damage.

On a slightly less cheesy idea: Warrior turn 1 Dragon Egg, turn 2 Cruel Taskmaster. Two 2/1s and a 2/2 on turn 2, one of those 2/1s being ready to attack and spawning another 2/1 if it dies.


I can see that being a fun card to play about with. Don't think its likely to be gamebreaking though unless I'm missing a trick somewhere. Sure its likely to be really annoying to deal with but it has no attack itself and it only spawns 2/1s after all; which aren't THAT likely to become a terrifying force to deal with (unlike Muster for Battle + Quartermaster). I mean...there's a reason Onyxia isn't a popular pick in constructed.
Onyxia isn't popular because she's 9 mana. With 9 mana, there are so many better options. I was thinking that it would be used in aggro warrior where it does potentially insane things with Warsong Commander, Inner Rage, Taskmaster, and rampage. I'm sure it could also see use in Zoo. You're probably right about it not being gamebreaking though.
My point is kinda that she's 9 mana and her special effect is too easily countered because anything with 1 health dies too easily at any point in the game, so frequently she's just an 8/8 for 9 which isn't great value. Anything summoned at 1 health, however it is summoned, is fairly unlikely to be gamebreaking.

Although they can be strong (see Harvest Golem).
I'm just seeing it in pure aggro decks where it's like Nerubian Egg in that it discourages AOE, but it's much cheaper. Unless you're facing a warrior, they're most likely going to over kill the 2/1's unless they hero power. In that case, you gain tempo and unless it's a mage, you also do damage. However, the more I think about it, the more I think it's going to be difficult to even reliably get 2 welps out of it (unless you're warrior), so I'm starting to think that it might not even see very much play at all.

Also, I didn't notice the 4th card. Axe Flinger looks pretty terrible. Those stats are abysmal and if you are trying to make a weird warrior enrage/aggro deck, I don't know if you'd even be able to find room for this. I bet on average you get 4 damage. So you have to ask, if a 2/5 for 4 mana with an effect of do 4 damage to your opponent's face is worth it. I don't think so.
I imagine the dream would be to Commanding Shout, Bouncing Blade the Axe Flinger for tons of damage.
 

Slycne

Tank Ninja
Feb 19, 2006
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shintakie10 said:
I could see Dragonkin bein great in a Priest deck. A simple Power Word: Shield would turn it into a 5/8 for 5 mana. That's pretty beefy. At that point the only thing killin it off is hard removal, which is still 2 for 1, but you're makin your opponent waste a very strong card to get rid of a simple minion.
Power Word: Shield replaces itself. It's still an even exchange, at least in this case.
 

rembrandtqeinstein

New member
Sep 4, 2009
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Jeremy Dawkins said:
Also, I didn't notice the 4th card. Axe Flinger looks pretty terrible. Those stats are abysmal and if you are trying to make a weird warrior enrage/aggro deck, I don't know if you'd even be able to find room for this. I bet on average you get 4 damage. So you have to ask, if a 2/5 for 4 mana with an effect of do 4 damage to your opponent's face is worth it. I don't think so.
I imagine the dream would be to Commanding Shout, Bouncing Blade the Axe Flinger for tons of damage.[/quote]

If you have commanding shout up bouncing blade stops whenever a minion would normally die.

But on an open board axeflinger + bouncing blades = pyroblast for 7

The egg is going to be super obnoxious though, love it.

One funny thing... all of the revealed cards look like they are terrible in arena...except hungry dragon and maybe teh dragon priest and maybe unleash the backstabs.
 

Duskflamer

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Nov 8, 2009
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rembrandtqeinstein said:
One funny thing... all of the revealed cards look like they are terrible in arena...except hungry dragon and maybe teh dragon priest and maybe unleash the backstabs.
The cards they're showcasing for now are the ones with interesting new synergy opportunities for constructed play, cards that rely on specific synergies are generally not good for arena yea. the Shaman spell seems like it would be good for Shamans though, and I do know some people who like playing Shaman in arena.