More Ubisoft Bullshots

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g7g7g7g7

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May 26, 2014
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http://www.psmania.net/2014/10/assassins-creed-unity-bullshots-vs-in-game-graphics-comparison/

A really nice little comparison between the AC Unity teaser and promo screens and the actual in game footage. I think Ubisoft needs a reality check, I mean first more 30 fps is cinematic nonsense, then the "nobody cares about 1080p", well if graphics aren't your big selling point then why is your publisher marketing your games with sexed up graphics?
 

Dirty Hipsters

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It looks like an upresed PS3 game, and therefore everything is exactly as expected. Seriously, does anyone actually trust any of Ubisoft's claims anymore?

Don't get me wrong, the game still looks good, but did anyone actually think it was ever going to look as good as those previews?
 

Rozalia1

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What horrible comparisons. Look at the "Rooftop view", how does that in any way mean anything? One has a view of the character's back and the people down below, the other has the reverse with the characters front which means predictably you don't see the people.

I swear these threads and those comparisons are just so everyone can gather around and start throwing gunk. Already started in the article with seemingly all the expected types already present, and the past has shown here will be no different (though I doubt it will have as much variety however). Its a "teaser", a game is more than the graphics, you should know how these things work.
 

Shadow-Phoenix

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Rozalia1 said:
I swear these threads and those comparisons are just so everyone can gather around and start throwing gunk. Already started in the article with seemingly all the expected types already present, and the past has shown here will be no different (though I doubt it will have as much variety however). Its a "teaser", a game is more than the graphics, you should know how these things work.
Seems that way these days, I'm not really fond of what ubisoft does and I did like the previous Assassin games but for the love of all that is gaming would it really kill people if they had the same exact shots side by side to actually show the difference than using one shot far away, a different camera angle and close up because it's really getting proper Monty Python levels of silly and stupid.

having the same exact shots side by side making them look like graphics sliders should be more than enough to show what's going on, having multiple shots each totally different from one another doesn't show the whole picture let alone the night/day differences people are already claiming.

I already know how much WD went to shit and how Ubi are generally bad at optimizing their games but really this "comparison" thing going around hardly seems like one when we're getting completely different slides.

Even if we can't get the same exact images at least we should wait to then show the same shots side by side.
 

Rayce Archer

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These aren't great. Maybe because the models and settings in the preview just don't exist in the final, but it's hard to tell the downgrades when they're so obviously different.

Except the ballroom. That's pretty bad.
 

Hazy992

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Aug 1, 2010
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They just can't help themselves can they? It's like they're going out of their way to get bad PR. Although it's not like it really matters, it'll sell gangbusters regardless.

And if the PC version looks like this then it just confirms it's another shitty Ubi port considering the requirements.
 

josemlopes

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Meh, a lot of those "Before" pictures were the typical "Everything so fucking to the max that we might as well call it pre-rendered", you know, the ones that arent taken using the actual real time settings.

Comparing with the original actual gameplay footage it doesnt seem that far off, did anyone compared Assassins Creed 2 with this
 

Therumancer

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Well, one thing to consider is that it seems nobody has really tried to go after the trade practices of the video game industry, so far it's small enough where nobody in position to do so really cares that much about them. As a general rule big business will do whatever it can get away with, until actual action is taken against them, and so far there haven't been many properly pursued legal actions against them, and few suits or campaigns waged by the government that weren't after video game content itself (sex, violence, etc...).

Honestly it surprises me a bit, after EA won "worst company" multiple times I figured some crusading politician was going to go after industry business practices for PR reasons, but it never seemed to happen. Short of something like that there is unlikely to be any change because as a general rule your average gamer can't afford to go after a major company over a point like this, especially seeing as they will gain nothing directly for their time and trouble.

That said I do expect industry reform on a lot of levels to be coming. I can't say for sure when it will happen, but a gut feeling is going to be when some popular FTP game a lot of people invested money in goes down, which is going to finally bring up the issue of what rights virtual property owners should have (compared to the total lack of rights the law currently allows). When enough people lose hundreds or possibly thousands of dollars invested in a game over a period of time, I suspect it will take on enough inertia to get someone's attention. When one thing like this happens, it oftentimes gets a snowball rolling. Of course in the meantime that possibility does not do us much good. Nor does people's complacent attitudes about how they don't care because they expect game companies to screw with us. It's truly sad when you know your being abused and taken advantage of, and you just don't care.

I'll also say that I wonder if a lot of this is because Ubisoft is a French company. When the subject of France comes up it ranges from discussions about what a beautiful country it is, to how horrible the business is, and how people down there will say charge you $8 for a cup of coffee the size of your thumb, and then another $10 for standing room while they make it, if you don't want to be made to wait outside. When you get your coffee finally it won't be what you ordered but they will insist it and comment about how French coffee requires a refined palate to appreciate. Now how true this is I have no idea, but I hear horror stories from travelers at times (along with good things) and apparently such stories have become well known enough that you even see comedy skits about this kind of thing. I mention this because Ubisoft's attitudes seem almost exactly like that. They charge us top dollar for games, force us onto their always online content platform, and then produce substandard products while basically it's literally what we want and obviously we can't appreciate how say 30 FPS is more "cinematic" than 60 FPS... which is sort of like telling someone complaining about their coffee not being what they ordered because they simply aren't refined enough to appreciate it. Something like Saturday Night Live might actually be able to do a skit putting the old café horror stories side by side with the corporate practices of companies like Ubisoft. That said maybe someone who is French can shed light on how bad things are down there, and if this way of doing business is actually common/expected. Does Ubisoft fit in with the rest of the crowd?
 

Gizmo1990

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If Ubisoft wants to make all there games 30fps and not make them run at 1080p that is there business. I just wish they would stop telling me what I do and don't care about. Who says I don't care about 60fps? If I have to choose between the 2 I will go 60fps. Who says I don't care about 1080p? If I have to choose I would take 1080p.

If a game is fun then I really don't have much of a problem with lower fps and res, I can replay PS1/PS2 games and have more fun than I have had with alot of games that have been released in the last few years but I am tired of Ubisoft trying to tell people what they care about instead of liserning to what we actually care about. And considering alot of people do care about 1080p and 60fps they need to start liserning themselves.
 

Adam Jensen_v1legacy

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It looks completely washed out and blurry. The crowds of people are still there, but it doesn't look nearly as good as the footage they've been feeding us for months.
 

Leoofmoon

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Dirty Hipsters said:
It looks like an upresed PS3 game, and therefore everything is exactly as expected. Seriously, does anyone actually trust any of Ubisoft's claims anymore?

Don't get me wrong, the game still looks good, but did anyone actually think it was ever going to look as good as those previews?
They are making a AC game for the last generation so you would think they will jump at the opportunity to go "hey look how shinny are fucking shit is! BUY IT PREORDER! PREORDER!"but this pussy footing around where they don't want the hardware of the Xbone to feel left behind smacks me that someone in there head PR department need that stick taken out of his ass already. Hell this company is already well know for fucking with PC players do they really want us (and yes I am in this) PS4 players to be pissed at them as well? 30 FPS is a debatable thing yes but you can not be so dense the faster reaction time in 60 and saying "no one cares for 1080p" is a crime so fitting I'm surprises the writers own ass didn't shove right up his throat and choke him to death I bought a fucking PS4 for 1080p that was the main reason for buying it I wanted shit to look nice.
 

g7g7g7g7

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Rozalia1 said:
What horrible comparisons. Look at the "Rooftop view", how does that in any way mean anything? One has a view of the character's back and the people down below, the other has the reverse with the characters front which means predictably you don't see the people.

I swear these threads and those comparisons are just so everyone can gather around and start throwing gunk. Already started in the article with seemingly all the expected types already present, and the past has shown here will be no different (though I doubt it will have as much variety however). Its a "teaser", a game is more than the graphics, you should know how these things work.
Actually from a technical viewpoint the "rooftop view" is really telling, no fog effects, no smoke pouring out of every chimney, really simple skyboxes. As far as getting "the same" shots for comparison, it's impossible it looks like those assets are not in the game.

I'm not whining about poor graphics, I'm complaining about a game being sold on graphics and then downgraded. Ubisoft keep telling us graphics aren't important, yet they are the ones using clearly fake graphics to sell their game.
 

tippy2k2

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I don't get how people haven't figured out that this is the gaming industry. Game companies have ALWAYS done this. Hell, it would probably be easier to find a game that DIDN'T look better at E3 or any number of trade events and promotional videos then the finished product.

From Final Fantasy 7 having the CGI movies are their trailers (when we all know what the gameplay of FF7 looks like) to Killzone 2 to the modern day Colonial Marines, this has always been in the game industry. Frankly, I don't see any possible way that you are ever going to be able to change that (unless the company chooses to lower expectations and promise small and deliver big rather than what 99% of game companies seem to do).

Maybe I should care. Maybe this is a practice that I should want taken away from gaming. Maybe I'm the problem letting companies get away with this stuff. But I don't care. I realize this happens and that is exactly why I really don't pay any attention to any of this stuff until the game itself is released. Maybe I'm the weird one...