Most addicting level in video games.

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KazeAizen

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Ok I'm making this because another thread inspired me to do so.

http://www.escapistmagazine.com/forums/read/9.849958-What-was-the-worst-Level-You-played-in-a-game

Go check that one out before or after at the same time as you are checking this one out. :)

So that one asked what the worst level you've ever played in a game was. I want to ask something of the opposite persuasion. What is the most addicting level you've ever played in a video game? It doesn't even have to be the "best" level you've ever played when talking in terms of structure and all that jazz. What is the level in a game that you just had to keep playing over and over and over again.

For me honestly the most addicting level I've ever played in a game was actually from the Star Wars Episode III video game for the PS2. I believe it was level 11 or somewhere around there. After you fight Mace Windu it does the cutscene of Anakin becoming Darth Vader and given the mission to raze the Jedi temple. The level that follows is one of my favorite levels in gaming. You are just fighting your way through the Jedi temple, slaughtering Jedi, and basically burning it all to the ground. I kind of loved being a bastard and Anakin/Vader has always been one of my favorite fictional villains so this was a bit of a dream come true.

It was especially addicting when I discovered the Unlimited Force code. The O button was your stab and your execution style moves which ate up your force bar. So with the force code I could use those all I wanted and it was oh so satisfying.....I promise I'm not crazy. I'd always save the padawans in the room for last. I couldn't tell you how many times I played that mission just because I wanted everything to burn.

So then my fellow escapists what is the most addicting level, section, sequence, etc...in video games you've ever experienced.
 

Liquidprid3

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Speaking of Star Wars, Battlefront 1, Cloud City. Both stages of it. It's just so intense to play, and you could actually kill the Jedi/Sith! Great maps.
 

Johnny Novgorod

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Half-Life
-Unforseen Consequences
-We've Got Hostiles
-On a Rail (************!)
-Residue Processing
(the game is pretty much dead to me after Lambda Core)


Resident Evil 4
-The welcome committee at the village
-The gunfight at the cabin
-The fight against Mendez
(again, the game is pretty much dead to me after fighting Salazar)

Okami
-Sei'an City
-The haunted ship
-The N. Ryoshima Coast
(the game is pretty much dead to me once you clear Oni Island)

Maybe I should make a thread about "Games you love that stop mattering to you after a certain chapter/level".
 

Neverhoodian

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"Assault on the Control Room" for Halo: CE. That level had just about everything: standard running and gunning, tank rampages, stealth segments (the good type, where discovery doesn't equal failure) and squad sized battles. You could even snag a Banshee at one point if you were fast enough, adding air combat to the mix as well.

The demo level for Jedi Outcast deserves honorable mention as well. I must have played that level hundreds of times. Heck, I prefer it to most of the levels in the full game. It's like the developers took all of the game's best moments and condensed it down into ten minutes of undiluted awesome. There's no tedious key quests, no frustrating jump puzzles, no forced stealth segments with insta-fail lose states and no bosses with ridiculous amounts of health. It's just you, the Force and a bunch of Imperial lackeys to slice, dice, blast and toss around.
 

Sean Hollyman

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The Senator Armstrong fight from Metal Gear Rising:Revengeance. There's just soemething about it that I love and makes me replay it over and over. The music, the combat, agh it's all just so good!

STANDING HEEERE
I REALIIIIIZE
YOU WERE JUST LIKE ME
TRYING TO MAKE HISTORYYYY
 

MysticSlayer

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City Escape from Sonic Adventure 2. Sure, one of the primary reasons I kept playing it over and over again was because I wanted stuff for the Chao Garden, but I still found it enjoyable every time and continued playing it regardless of having numerous other levels to choose from.
 

Barbas

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Liquidprid3 said:
Speaking of Star Wars, Battlefront 1, Cloud City. Both stages of it. It's just so intense to play, and you could actually kill the Jedi/Sith! Great maps.
AHHHH, why wasn't that level in the second one?! You could even fly TIE fighters and bombers!

OT: I'd say the museum level from Fallout 3 was way up there for me; I loved mucking about with the security computers. The Dark Brotherhood Whodunit-style level from The Elder Scrolls IV: Oblivion was great as well; fooling with NPCs in Bethesda games is always a source of great entertainment.
 

KazeAizen

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MysticSlayer said:
City Escape from Sonic Adventure 2. Sure, one of the primary reasons I kept playing it over and over again was because I wanted stuff for the Chao Garden, but I still found it enjoyable every time and continued playing it regardless of having numerous other levels to choose from.
I agree with you on both counts. It was easy to farm stuff there. Next to the main theme it also had the best level music and one of the more memorable Sonic level tracks in my opinion.
 
Oct 10, 2011
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Would the MvM in TF2 count? Because Manhattan is probably the most addicting thing ever.

If it needs to be something with an actual campaign, I would have to say pretty much all of the Citadel dlc in Mass Effect 3. The new enemies are cool, the boss is interesting both as a character and in a fight, and the whole dlc was the funniest thing that ever came out of Bioware. Just great overall.

Another would be Lynchwood in Borderlands 2. I'm not sure why I like it so much, it is just another boring desert area with bandits, but I always get filled with joy at the prospect of going there.
 

iseko

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Kotor1. When you're playing the dark side. The cutscene after you defeat bastila. She joins you on your path to reclaim your mantle as sith lord. After which you land in the starforge and you lightsaber cut your way to darth malak. He sends all the starforge has to offer at you combined with all the dark jedi he has at his disposal. I love it all up to the point where you have to take down his three disciples. The subsequent fights and malak bossfight kind off suck. But that level where you ruthlessly cut down everything in your path. Love it!

Captcha: pizza topping.
 

Mister K

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Sean Hollyman said:
The Senator Armstrong fight from Metal Gear Rising:Revengeance. There's just soemething about it that I love and makes me replay it over and over. The music, the combat, agh it's all just so good!

STANDING HEEERE
I REALIIIIIZE
YOU WERE JUST LIKE ME
TRYING TO MAKE HISTORYYYY
Gosh dang it! I was ninja'd. Yeah, it really is a great bossfight.

As for my own example, well, I'll go with the same game, but different boss battle: Jetstream Sam. A battle of two higly skilled cybernetic swordsmen.
 

Easton Dark

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Terran Mission 6 in Starcraft: Brood War. Emperor's Flight.

My absolute favorite thing to do in games is to watch enemies go after each other while I scheme how to eliminate the survivors. This gives me that, and the best race to turtle with and watch things go down. Occasionally I drop a nuclear strike to even the odds or to give one side the edge.

This is the only mission in Starcraft that has enemies fighting each other, other than Terran 9 in the original, but that doesn't count since you're in the middle of them.

I consider it the best of the campaign, and can play it over and over.
 

Sigmund Av Volsung

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Recently, it'd have to be the Samuel Rodriguez bossfight in Metal Gear Rising: Revengeance.

The music and the Tarantino feel of the level makes it memorable, and very replayable.

I also love Onderon/Dxun in KoTOR II. They especially convey the feel that the universe is this large weird thing, and that you are mostly a spectator, pursuing your quest and observing events as they happen around you.

Onderon itself has this sort of "World on the brink of war" atmosphere to it, and the character is especially detached to the fate of the planet. It can be argued that things would've eventually resolved themselves, without the aid of the protagonist, which I thought was pretty cool.

The finality of your second visit also has this uncomfortable air that I really like too, the planet has to be the highlight of every single one of my KoTOR II playthroughs.
 

Fappy

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Liquidprid3 said:
Speaking of Star Wars, Battlefront 1, Cloud City. Both stages of it. It's just so intense to play, and you could actually kill the Jedi/Sith! Great maps.
Bespin Platforms was the shit. Rocketing Darth Vader off into oblivion with a frag grenade never got old.

OP: Facility from Goldeneye multiplayer. As a kid, I played this map more times than any other map/level in any game ever. That bathroom was a deathtrap.
 

TT Kairen

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The Suicide Mission in Mass Effect 2. The air of tension and excitement is just awesome. I still panic during certain scenes even if I KNOW I've done everything perfectly because the immersion is so good.

The opening areas of Act V in Diablo 2: Lord of Destruction. You really feel the weight of an entire demon army crashing down on you.
 

The Wykydtron

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Sean Hollyman said:
The Senator Armstrong fight from Metal Gear Rising:Revengeance. There's just soemething about it that I love and makes me replay it over and over. The music, the combat, agh it's all just so good!

STANDING HEEERE
I REALIIIIIZE
YOU WERE JUST LIKE ME
TRYING TO MAKE HISTORYYYY
Nah man, the real addicting boss fight has to be MGS Ray. RULES OF NATURE! Oh i've got to replay that right now actually. Best intro to a game ever.

I love how it's gotten onto the goes with everything list along with Before My Body is Dry, new Guile's themes confirmed. It's so hype. This particular match is even more amazing with them, the chorus kicking in with that cool shot of her face is great.



"Oh my goodness! Oh my goodness, is this gonna happen?! IT'S GONNA HAPPEN?!"
 

Sean Hollyman

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The Wykydtron said:
Sean Hollyman said:
The Senator Armstrong fight from Metal Gear Rising:Revengeance. There's just soemething about it that I love and makes me replay it over and over. The music, the combat, agh it's all just so good!

STANDING HEEERE
I REALIIIIIZE
YOU WERE JUST LIKE ME
TRYING TO MAKE HISTORYYYY
Nah man, the real addicting boss fight has to be MGS Ray. RULES OF NATURE! Oh i've got to replay that right now actually. Best intro to a game ever.

I love how it's gotten onto the goes with everything list along with Before My Body is Dry, new Guile's themes confirmed. It's so hype. This particular match is even more amazing with them, the chorus kicking in with that cool shot of her face is great.



"Oh my goodness! Oh my goodness, is this gonna happen?! IT'S GONNA HAPPEN?!"

LIFE FIBRES GIRL.


I prefer the Armstrong fight anyway. RAY is awesome due to the song but it's way too easy. The Armstrong fight I find more fun because it's more challenging and you have to stay on your toes.

Best boss theme of the game is Hot Wind Blowing though, without a doubt. The I AM A WIND OF DESTRUCTION! line is just too great.
 

ShinyCharizard

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Act 3-2 of Vanquish. The one where you fight two Argus Class robots at the same time. Holy fuck that is amazing fun.

Also not a level but a map in Titanfall. Angel City, I can play a whole match and never touch the ground in that map. So damn fun.
 

putowtin

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username sucks said:
If it needs to be something with an actual campaign, I would have to say pretty much all of the Citadel dlc in Mass Effect 3.
This

iseko said:
Kotor1. When you're playing the dark side. The cutscene after you defeat bastila. She joins you on your path to reclaim your mantle as sith lord.
This


Akichi Daikashima said:
I also love Onderon/Dxun in KoTOR II. They especially convey the feel that the universe is this large weird thing, and that you are mostly a spectator, pursuing your quest and observing events as they happen around you.
This

TT Kairen said:
The Suicide Mission in Mass Effect 2. The air of tension and excitement is just awesome.
And this

Ninja'd on my first four... humm oh I got it...

Assassin's Creed Revelations, Forum of the Ox. Your chasing some Templars as they travel along the underground course of the River Lycus. Your dodging through ancient structures as you try to keep up with their boat. I love it because this music
Kicks in, my heart races and I thoroughly enjoy the next 6 minutes