On my 16th birthday, I wondered to Game and picked up Devil May Cry (just out that week..).
I stopped off on my way home to visit my grandparents, and was inevitably asked what I'd bought, to which I replied along the lines of 'well, you're this bloke, and you have big swords.. And I guess you probably kill stuff with them, like these glowing things.'
Thinking about it now, I can't help but wonder what on Earth my grandparents must have thought from this explanation. With no context, a 'bloke' killing 'glowing things' must be a bit of a mind-boggler.
Same grandparents, I tried to explain Pokemon. 'You catch little things in balls, then fight with them'.
What game on your shelf right now would be the most difficult to explain to a non-gamer? Give it a bash, see if you can make Okami, Zelda, Metal Gear (50 points to whoever pulls THAT one off..) make sense, in few enough words to not lose the interest/boggle the mind of your audience.
I stopped off on my way home to visit my grandparents, and was inevitably asked what I'd bought, to which I replied along the lines of 'well, you're this bloke, and you have big swords.. And I guess you probably kill stuff with them, like these glowing things.'
Thinking about it now, I can't help but wonder what on Earth my grandparents must have thought from this explanation. With no context, a 'bloke' killing 'glowing things' must be a bit of a mind-boggler.
Same grandparents, I tried to explain Pokemon. 'You catch little things in balls, then fight with them'.
What game on your shelf right now would be the most difficult to explain to a non-gamer? Give it a bash, see if you can make Okami, Zelda, Metal Gear (50 points to whoever pulls THAT one off..) make sense, in few enough words to not lose the interest/boggle the mind of your audience.