My Review of League of Legends

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Roel

New member
Apr 14, 2010
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I have been a huge fan of League of Legends since late 2009, and I can honestly say it is the single game that I?ve been able to play long enough to get genuinely good at. As a spiritual successor to DotA Allstars, it follows the same basic structure. Three lanes, five champions per team, have at it. However, because it is a successor of DotA, it has improved on many of the finer points. It is easier to learn but as hard to master.

It has many flaws, the largest of which are the balancing issues that appear when a new champion is made every two weeks, and the fact that there are only three maps after three years.

On the other hand, it has one of the largest online communities of any game, a way of judging whether someone was following the Summoner?s Code (a set of rules and guidelines on behaviour), and if necessary to punish them in a way reminiscent of the American justice system (found guilty by a jury of peers).

I haven?t even touched on the most important part of the experience. The game itself. The reason I keep coming back for more is that no game is remotely the same. I play pretty much solely with friends. I have never ?solo-queued?, but even with the same people playing with me time and time again, we never experience the same scenario?s twice. We?re constantly thinking of strategies, team compositions, builds that will help us win or make a difference in a game. And it never gets dull, not even if you lose.

This is my first review, and even though I didn?t really go into specifics, I hope I have convinced the few of you who have never heard of League of Legends to try your hand at it.
 

Marter

Elite Member
Legacy
Oct 27, 2009
14,276
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I took nothing from this review. Unless you have played/know a lot about "DotA" (whatever that is), or have already played League of Legends, you will have no idea about what the game is. Your points go into detail, but without the basics of the game previously established, they don't make sense unless you're already on the "inside." Sentences like "Three lanes, five champions per team, have at it," don't make any sense to someone like me, because it doesn't help me understand what it is I'm doing. I still don't even know what type of game this is. That part is crucial.

So, yeah, to improve, you should really give, at the very least, a brief summary of gameplay and just what it is you're doing, lest you target your review only at the people who have already played the game in question (and therefore don't need a review like this anyway).