Now that Drake's in the can, I've finally gotten round to starting Arkham City. At present, I'm only about 2 hours in and
Now, I know it's still very early in the game and I probably shouldn't be fretting about such things, but having watched Yahtzee's review I understand that some of the side quests become unavailable when the game is completed. I'm just a little OCD about doing as many side missions as possible, so I'd like to know if there are any particular points of no return I should be aware of. In other words, is it only in the final act of the game that I should be careful about leaving things undone? Does the game helpfully warn you about quests becoming unavailable when you pass a certain point like DX:HR did?
If anyone could field these questions in a non-spoilerish way, I'd be very grateful.
about to pay Mr. Freeze a visit
Now, I know it's still very early in the game and I probably shouldn't be fretting about such things, but having watched Yahtzee's review I understand that some of the side quests become unavailable when the game is completed. I'm just a little OCD about doing as many side missions as possible, so I'd like to know if there are any particular points of no return I should be aware of. In other words, is it only in the final act of the game that I should be careful about leaving things undone? Does the game helpfully warn you about quests becoming unavailable when you pass a certain point like DX:HR did?
If anyone could field these questions in a non-spoilerish way, I'd be very grateful.