Need help picking a co-op game.

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Aeshi

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Was considering picking up a Co-Op game or two this Christmas, torn between that new 40k Deathwing game or Killing Floor 2. Might finally pick up Vermintide as well.


Anyone whose played some of these care to give any recommendations?
 
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I have a Steam friend who really loves Killing Floor 2. I bought it and put in some hours and have to say I didn't like it much at all. The weapons almost universally felt unenjoyable, ineffective, boring, uninspired, take your pick. The class system seems humdrum and the leveling system tacked on for the sake of having a leveling system. It feels tacked on since any player can take any level of any class and complete any difficulty of any map, rendering leveling meaningless.

Further it is a shooter without context. It is multiple players, in a map in a game engine shooting zombies that spawn in waves. That's it. No story, no reason other than to shoot zombies. It spawns one of two bosses on the final wave that are just bullet sponges with high damage attacks.

KF2 has absolutely nothing clever, nothing of depth, no context, no way to play other than the number of waves. If you are easily entertained, requiring nothing more than a functional shooter and a zombie model to shoot at, then maybe you'll like it.
 

sanquin

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It's not in the same theme as those games but maybe Divinity: Original Sin Enhanced edition? It's a top-down RPG with turn-based combat. 2 players can play it co-op. Another option maybe Diablo 3?

For a single player co-op shooter Borderlands can be a lot of fun.

And while not a co-op game but a pvp shooter: Overwatch can be a ton of fun to play with friends in arcade 6v6 no limits. Or there's a 3v3 option.
 

Foolery

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Vermintide, if you want a Left4Dead-style experience. Killing Floor 2, if you want a to play a giblet salsa-making simulator.
 

Dreiko_v1legacy

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Dragon's Crown has some of the best co-op experiences if you're looking for a nonshooter action game with beautiful art and epic monsters.
 

happyninja42

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Payday 2, Left 4 Dead 2 are my personal favorite coop games. You could also play Starcraft 2 coop, which is a lot of fun if you want an RTS. Content is free too if he doesn't own it. The coop part i mean.
 

Nuuu

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I haven't heard good things about Killing floor 2, at least in its staying power/replayability.

On the other hand, Vermintide seems like a pretty fun little L4D-esque game i'd love to one day get myself.

Other options I personally enjoy, not sure which ones you already know about:
Battleblock Theater: A very fun and very silly 2 player co-op puzzle platformer + Arena; by the guys that made Castle Crashers. A lot of fun to play with a friend, especially since theres friendly fire (with no real penalty). It's as fun to help eachother as it is to shove the other player into deadly water.

Magicka (not the sequel): A cheap and short little magic adventure game, also with friendly fire and arena modes, and a unique combat system. Up to 4 player co-op in this game too.

Serious Sam 3: A classic Quake-like fast-paced shooter. Tons of fun, and if you can find enough people, up to 16 player co-op (2 Players is still very fun).

Sven Co-op: Basically just a bunch of user-submitted Custom Half-Life maps made for co-op play. Like Garrysmod but not a sandbox.

Terraria/Starbound: Not technically a co-op game, but building, exploring, and surviving with a friend is nice.

Viscera Cleanup Detail: I grew up with Super Mario Sunshine so cleaning things in games is something I can't avoid. If for whatever reason you and a friend decide "You know what, I feel like mopping blood and incinerating gibs for an hour or 2", well here you go.
 

Frankster

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Mar 13, 2009
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Out of those 3?

Hum without knowing your tastes and preferences, i'd say go vermintide?

Mostly by process of elimination:
Deathwing: i simply aint played it and my trusted review sources were lukewarm about it at best
Killing Floor 2: for my tastes i had more fun with vermintide. Kingsgambit might be a too harsh in his verdict for my tastes, but i do agree with the general gist of it.
 

Benpasko

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KingsGambit said:
I have a stream friend who really loves Killing Floor 2. I bought it and put in some hours and have to say I didn't like it much at all. The weapons almost universally felt unenjoyable, ineffective, boring, uninspired, take your pick. The class system seems humdrum and the leveling system tacked on for the sake of having a leveling system. It feels tacked on since any player can take any level of any class and complete any difficulty of any map, rendering leveling meaningless.

Further it is a shooter without context. It is multiple players, in a map in a game engine shooting zombies that spawn in waves. That's it. No story, no reason other than to shoot zombies. It sounds one of two bosses on the final wave that are just bullet sponges with high damage attacks.

KF2 has absolutely nothing clever, nothing of depth, no context, no way to play other than the number of waves. If you are easily entertained, requiring nothing more than a functional shooter and a zombie model to shoot at, then maybe you'll like it.
I agree with this post. I loved KF1, bought KF2 when it first came out, and it just never came together.

The final nail in the coffin was when they gave up and booted it out the door to 1.0. They cancelled the highly anticipated Martial Artist class and adding a new "Survivalist" class (which, conveniently enough, let them make a new class without introducing a single new weapon).
Not to mention that there's an 'electric weapons' category which still doesn't have a single real entry in it (they reclassified a pre-existing weapon to electric, making it nigh-useless in the process).

It really is an inferior sequel in every way. Less character, less depth, less fun.
 

Dirty Hipsters

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KingsGambit said:
I have a stream friend who really loves Killing Floor 2. I bought it and put in some hours and have to say I didn't like it much at all. The weapons almost universally felt unenjoyable, ineffective, boring, uninspired, take your pick. The class system seems humdrum and the leveling system tacked on for the sake of having a leveling system. It feels tacked on since any player can take any level of any class and complete any difficulty of any map, rendering leveling meaningless.

Further it is a shooter without context. It is multiple players, in a map in a game engine shooting zombies that spawn in waves. That's it. No story, no reason other than to shoot zombies. It sounds one of two bosses on the final wave that are just bullet sponges with high damage attacks.

KF2 has absolutely nothing clever, nothing of depth, no context, no way to play other than the number of waves. If you are easily entertained, requiring nothing more than a functional shooter and a zombie model to shoot at, then maybe you'll like it.
Yeah, I can't say I disagree with this.

I have a few friends who have put a couple hundred hours into this game, and I really can't understand why. I bought it, played a few hours of it, and in those hours basically saw every piece of content that the game had...which is not much. It's repetitive, it's grindy, and I don't think there's a lot of learning or skill involved.

None of the classes or weapons are particularly exciting, and I didn't think the monster or level designs were particularly good either.

Maybe I just don't get the game and didn't give it enough time, but I just couldn't see anything special in it. This is coming from someone who loves coop shooters, and actually has a group of friends to play with, which tends to make even the most mediocre games pretty enjoyable.
 

Irwin126

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Portal 2

One of the only Puzzle games in the pass decade to make me think on how to solve the puzzles.

Battle block theater, Just for fun.

Sven Co-op Co-op, it's half-life, But co-op. That and workshop support.

Garry's Mod, Not entirely co-op, But you can play with friends together P2P [Finally] And just to dick around with ragdols and zombies.