Z of the Na said:
Silentpony said:
Wow man, I have no idea what happened to you, but your posts are getting more and more inflammatory as the days go on. Chill, we get it, you're not a fan of the recent Borderlands titles/announcements. You shouldn't put others down just for enjoying the franchise as it is. Let people like what they want.
Seriously, check yourself before you wreck yourself.
OT: I've been looking forward to
Tales from the Borderlands for some time now, having just got off of finishing
The Walking Dead: Season 2 as well as
The Wolf Among Us. I'm sort of new to the adventure game genre but I've enjoyed myself for the most part. It also helps that I'm a big fan of the Borderlands games, so everything I saw in that trailer looked to be right up my alley.
Also: Patrick Warburton.
I'm sorry, but the more I see of where Borderlands as an IP is going, the lazier it feels. I mean the jump between Borderlands and Borderlands 2 was shallow enough, but the PreSequel was even worse! At least Borderlands 2 has new characters. The PreSequel just cycled villains into playable characters and toned down the gravity a bit. They don't even feel like separate games anymore, just cut content sold at full cost.
Think back to Halo: ODST. It was basically Halo 2 with no shields or duel wielding, but they added new characters and plot. That is the equivalent of Borderlands 2.
But imagine if Bungie made a 'sequel' to Halo: Reach where instead of playing Noble 6, you played Noble 2. And its set six weeks before Reach. And that's it. All the game mechanics, characters, setting and weapons are the same. That's the full extent of the changes, and its still full price. To me, that's what the PreSequel was. Just such a hack job its almost insulting. I can totally see the moon and Hyperion ship being DLC from Borderlands 2, but it was cut in a cynical attempt to wring more money. If the PreSequel was say...a $5.99 DLC with a handful of new characters/weapons, that'd be pretty good. But its not. It's DLC at full game price.
As far as TellTale, I really don't picture them as hip young hipsters doing hip things and being all cool and hip. I see them as cold late-30s men whose only understanding of gaming/nerd culture is a biannual reading of the category list over at CheezBurger. Oh look, they added a Walking Dead meme category. Walking Dead must be popular with nerds. Make a Walking Dead game! Oh look, a Game of Thrones category! Game of Thrones must be popular with nerds. etc...
I'm waiting for a Legends of Korra or Dr. Who game. Won't be long. It was probably smart to not make a Big Bang Theory game. A game where the main joke is that gamers are weird? Smart to
not do that. Points there.
I get that people like those games. Really, I do. But I have a sinking feeling they like the games not because they're good games, but because of the setting. And that's an important distinction. GamerGear and TellTale aren't making games to be fun, they're making games to be
popular with the in-crowd. And I can't see anything but disaster with trying to always be the 'in' game.