New Tomb Raider Raider Reboot Details Emerge

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Logan Westbrook

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Feb 21, 2008
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New Tomb Raider Raider Reboot Details Emerge

What is Crystal Dynamics changing for the new and improved Tomb Raider? An awful lot, it turns out.

The latest issue of Game Informer [http://www.gameinformer.com/] has given us a glimpse into what to expect from the new Tomb Raider. The reboot of the franchise - which is said to be a reboot of the whole franchise, not just the games - was formally revealed [http://www.escapistmagazine.com/news/view/105868-Tomb-Raider-Reboot-Origin-Story-On-Its-Way] earlier this week.

Story-wise, the new Lara is 21, and is eager to prove herself after leaving university. She signs up with Conrad Roth, a former British marine who now captains a salvage ship, and goes off in search of treasure on an island near Japan. The ship is torn apart by a terrible storm, and Lara is knocked unconscious. When she wakes, she finds herself tied up upside-down in front of a strange altar and has to burn her restraints - and herself - in order to escape. These exertions, and others besides, will take their toll on Lara, who will quickly find herself caked in grime and blood - quite a lot of it her own.

Crystal Dynamics has gone back to the drawing board when designing its new Lara. Certain elements of the old Lara had been retained, like her ponytail or the shape of her lips, but her improbable curves and enormous chest are gone. Her wardrobe too, has received an update, consisting of sturdy boots, cargo pants, and layered tanks tops - in other words, attire more suited to exploration than tight shirts and hot pants. Brian Horton, Crystal Dynamics' senior art director, says that the new Lara will still be attractive, but that the reboot wouldn't play up sexuality for its own sake. A lot of the new Lara's sex appeal, he says, will come from the mixture of toughness and vulnerability that Crystal Dynamics was infusing the character with.

The gameplay is getting tweaked, too, with the linear progression of previous games ditched in favor of a "Metroidvania" style of play, where new equipment allows Lara to explore more of the island. There will be a survival mechanic, although experience director Noah Hughes says that the game won't be dipping into simulation territory. The game will also have base camps, where players can upgrade Lara's skills and tinker with salvaged equipment to make new gear. Players will be able to fast travel between base camps, which Crystal Dynamics says will minimize the amount of backtracking required.

The reboot will see Lara lose her trademark twin pistols, in favor of scavenged weaponry. While Crystal Dynamics are tight lipped about the actual weapons, concept art shows her with a bow, a pistol a climbing axe, and what could be a shotgun. The lock-on system is also gone, with a free aim combat system taking its place. Brand director Karl Stewart says that combat will be a matter of survival for Lara, and while she'll be capable of handling anything that comes at her, she's won't necessarily be prepared for it psychologically.

I have to admit, the new Tomb Raider sounds like a lot of fun. Whether it will actually end up being fun is anyone's guess, but there's plenty there to be cautiously optimistic about. You can find out more from the December issue of Game Informer, which will be available later this month.

Source: via 1up [http://www.1up.com/news/details-emerge-tomb-raider-reboot]




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scotth266

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Jan 10, 2009
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Anyone got a picture of a salt mountain that I can borrow? Still, it's something we haven't seen before, and at least they're confessing that they're not going to play up the sexuality too much.
 
Dec 14, 2009
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This may be the Tomb Raider that actually gets me to like the franchise...

Sounds interesting enough anyway.
 

jamesworkshop

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Sep 3, 2008
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I'd rather they got rid of the combat altogether, less risk that way of doing it badly but then again it could payoff in the same way it did for PoP warrior within.

Sounds like they won't try to find people to take zip and alistars place either.
 

Flying-Emu

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Oct 30, 2008
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I read this article yesterday.

So excited. Any game with survival aspects equals an autobuy for me.
 

teh_Canape

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May 18, 2010
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I know I'd sound like a shallow jackass here, but, uh, Lara without dem beach balls is like, idk, not-so-lara

it's like removing the "blue" of sonic, or mario's red and blue overall

but yeah, I will still buy the game
 

NickCaligo42

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Oct 7, 2007
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The gameplay sounds fascinating to me. I'll be interested in seeing it. The aesthetic revisions would sound interesting ... if I didn't see the scowling ***** on the cover of that magazine standing in front of what appears to be a cookie-cutter greyscale post-apocalypse from every other video game in the last five years. Meanwhile they say that she's "not as confident" as in the other games, which reeks to me of Metroid: Other M's wussy, co-dependent, insecure portrayal of Samus.

Not gonna judge until I see the game, but I'm damn skeptical. Interested, but skeptical. Honestly, I think these reboots really need to stop. If they're going to completely re-imagine everything about a series from the ground up, they should really just re-title it and make something original instead. Yeah, I know, all that garbage about how risky it is to start a new IP, but come on, if you heard this description attached to a game OTHER than Tomb Raider it'd sound really cool, you just wouldn't have the baggage that Lara Croft's image and name brings with it. If the new Devil May Cry was just a new game it'd just have the stigma of being another crappy Ninja Theory game in the making rather than both that AND the baggage that comes with the name of the series being attached to it.

I dunno. If I had to name game series that need reboots, Tomb Raider would be at the top of the list as a game that has NO credibility to begin with and that hasn't been relevant in YEARS and desperately needs some new ideas and a better focus, but all the same, we just saw a female gaming icon's image ROYALLY screwed and we really don't need another one to follow suit. Difficult as Croft makes herself to like, you can make her more offensive. You can do far worse things than hyper-sexualize her. We'll see, though. We'll see.
 
Apr 28, 2008
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Wow, I'm actually rather interested now. So long as she still has her English accent, I may just buy this.
 

voetballeeuw

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May 3, 2010
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Does anyone think she kind of looks like Jessica Alba? Other than that, seems like an interesting game.
 

IamSofaKingRaw

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Jun 28, 2010
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Commander Breetai said:
Aw no, not again...
About to post the same thing. This series is the most milked (no pun intended) franchise in the history of gaming. Every year or so there is a new "reboot" and they all reange from mediocre to pretty good. Why don't they just let Lara RIP?
 

IamSofaKingRaw

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Jun 28, 2010
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voetballeeuw said:
Does anyone think she kind of looks like Jessica Alba? Other than that, seems like an interesting game.
I do, maybe there is going to be a tie in movie to go with this game.
 

sluggyfreelancer

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Apr 16, 2009
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This has got me interested...i'm not really a fan of Tomb Raider but these changes seem like a good idea. No more melons on a pole! In a tight shirt! And hot pants! Yay! Wait...
 
Aug 25, 2009
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Please please please be good.

I've liked almost all the Tomb Raider games up until now, and I really don't want this one to be the next Angel of Darkness.

Sounds like they have big ideas though.

Oh, and if you don't like Lara Croft anymore, why do you come onto these threads and post things like 'Oh no not again?' Why do you even care?