So, Brian Fargo announced not long ago that a new Torment game is in the works(preproduction, anyway). I won't be set in the Planescape universe, but rather in a very similar universe, called Numenera, made by some of the same people who worked with the Planescape license.
The reason for just calling it a Torment game is, as Fargo himself puts it:
Other details include that i'll probably be RTwP, just like PS:T was and that it might be a Kickstarter game.
For the full interview: Source
The reason for just calling it a Torment game is, as Fargo himself puts it:
Should be very exciting, seeing as some(if not a lot) of the same people who worked on PS:T back in the day is working on this as well. From the sound of it though, Chris Avellone won't be working on it, at least not yet, which is a shame.Fargo said:We know it hasn't been done often in the game industry, but we're envisioning Torment as a thematic franchise with certain themes that can expand over different settings and stories. We will focus on the same things that made people appreciate PST so much: overturning RPG tropes; a fantastic, unconventional setting; memorable companions; deep thematic exploration of the human condition; heavy reactivity (i.e., choice and consequences); an intensely personal (rather than epic) story.
Other details include that i'll probably be RTwP, just like PS:T was and that it might be a Kickstarter game.
For the full interview: Source