I've been playing this for about 10-11 hours now since the weekend and one thing that grabs me is that the game is in desperate need of a hard mode patching in or offered as free dlc. It is very easy to become overpowered very quickly to the point where combat is in no way, shape or form a challenge. A few times now, I've come across what is supposed to be a intimidating boss fight, only to have said boss die when I gave it a dirty look. As a JRPG fan, I like level grinding, it gives me purpose and great pleasure to go from weak, to unstoppable killing machine. When the default setting is unstoppable killing machine and getting stronger, it kind of defeats the point. This is not helped by the fact that the game is constantly vomiting loot at you, you are constantly changing out your weapons and gear for better stuff. Its like the game developers thought they were making a Borderlands game.
Other than that, the game is alright, I'm hoping it gets more challenging now I've got to the Kingdom building bit. The story, considering it starts with a nuclear blast and a violent coup, is pretty twee, generic JRPG fair (though I did like the obviously Game of Thrones influenced Black Knight). It kind of reminded me a bit of Skies of Arcadia with the whole Sky Pirates bit. The combat, for as long as it lasts, is pretty fun and building up the "zing" in your weapons to power up you special attacks is fun too.
Yeah, just some of my thoughts. I'll play it a bit more and see if it gets any harder, but so far this game is vastly better than Lost Spear.