Been looking forward to this for months (and weirdly timed due to the announcement of the Dark Souls III DLC). For those who don't know, Nioh is a game by Koei-Tecmo that is essentially Dark Souls but set in the Warring States Era of Japan full of samurai and freaky Japanese monsters. An alpha was released back in April that allowed players to check out two stages and get a free DLC for the retail release.
The demo will stay up for two weeks starting today and will not only retread the Alpha stages, but also new areas. This is also a new chance for the DLC should you get all the way to the end, including a new DLC not previously offered. You have to be signed into PSN and KT wants more feedback.
Currently to the third shrine (that's the Bonfire, using Souls lingo) and so far it's even better than before. There are a lot of big changes such as:
-A full tutorial going through the basics of combat.
-Durability is GONE, relieving one of the biggest frustrations with the Alpha build. However, Whetstones are still around and those increase a mechanic called Familiarity
-Familiarity is a bonus in all weapons that increases their potency the more you use them. This was admittedly in the Alpha, but it was only used for better chances of getting items when selling old equipment at shrines.
-An expanded skill tree allowing for more unique moves for weapons, magic, and ninjutsu
-New weapons, which include dual swords (VERY fast, but lack power and are pretty mediocre from a defensive standpoint, at least from what I've played), and guns.
-Two quick item tabs instead of just one from the Alpha
The demo will stay up for two weeks starting today and will not only retread the Alpha stages, but also new areas. This is also a new chance for the DLC should you get all the way to the end, including a new DLC not previously offered. You have to be signed into PSN and KT wants more feedback.
Currently to the third shrine (that's the Bonfire, using Souls lingo) and so far it's even better than before. There are a lot of big changes such as:
-A full tutorial going through the basics of combat.
-Durability is GONE, relieving one of the biggest frustrations with the Alpha build. However, Whetstones are still around and those increase a mechanic called Familiarity
-Familiarity is a bonus in all weapons that increases their potency the more you use them. This was admittedly in the Alpha, but it was only used for better chances of getting items when selling old equipment at shrines.
-An expanded skill tree allowing for more unique moves for weapons, magic, and ninjutsu
-New weapons, which include dual swords (VERY fast, but lack power and are pretty mediocre from a defensive standpoint, at least from what I've played), and guns.
-Two quick item tabs instead of just one from the Alpha