There was a thread a few days ago about the horrible armor choices mages get. I noticed on that thread so many people defending the armor choices of the mage. Arguments went much like this:
[ul]
[li]Mages use magic, not force. They are too weak to wear armor.[/li]
[li]Mages need to be able to move around to cast their spells, armor is too restrictive.[/li]
[li]And finally, the idea that metal somehow stops magic - which there was some discussion on, but I think this actually goes back to some old D&D classes that couldn't wear metal, like the Druid. So I can actually see where this argument comes from, even if it is a bit antiquated.[/li]
[/ul]
However, all these arguments seem moot to me. Why do fantasy games persist on using these old stereotypes of mages? I simply don't understand?
Armor is too heavy? You are a mage! Use a spell to lighten that shit up! And what, Kevlar can only exist in this universe? Why? Surely writers could find a way to include such a back story into their game.
Mages need to move around? Then why dresses? Do they need to store up excess energy in a tent of fabric? Really? Why not a reinforced set of heavy cloth pants? Why a freaking robe? Do mages get dirty fast? They need to take showers more often? Maybe their sense of smell is heightened by their magical abilities and the truth is, mages aren't weak, they are ranged because the warriors smell like week old sweaty leather.
I think it's time for a mage revolution. For me, I propose that from now on mages must wear pants. No more dresses allowed. Or for that matter, Lady Gaga inspired ensembles. Pants are wonderful. Long live the pants!
For discussion value, what would you change about character stereotypes?
[ul]
[li]Mages use magic, not force. They are too weak to wear armor.[/li]
[li]Mages need to be able to move around to cast their spells, armor is too restrictive.[/li]
[li]And finally, the idea that metal somehow stops magic - which there was some discussion on, but I think this actually goes back to some old D&D classes that couldn't wear metal, like the Druid. So I can actually see where this argument comes from, even if it is a bit antiquated.[/li]
[/ul]
However, all these arguments seem moot to me. Why do fantasy games persist on using these old stereotypes of mages? I simply don't understand?
Armor is too heavy? You are a mage! Use a spell to lighten that shit up! And what, Kevlar can only exist in this universe? Why? Surely writers could find a way to include such a back story into their game.
Mages need to move around? Then why dresses? Do they need to store up excess energy in a tent of fabric? Really? Why not a reinforced set of heavy cloth pants? Why a freaking robe? Do mages get dirty fast? They need to take showers more often? Maybe their sense of smell is heightened by their magical abilities and the truth is, mages aren't weak, they are ranged because the warriors smell like week old sweaty leather.
I think it's time for a mage revolution. For me, I propose that from now on mages must wear pants. No more dresses allowed. Or for that matter, Lady Gaga inspired ensembles. Pants are wonderful. Long live the pants!
For discussion value, what would you change about character stereotypes?