I've noticed something lately with regards to the users of the arcane arts within games, which has started to puzzle me.
Why is this? What is this arbitrary law that forbids the Wizards of fantastical realms from wearing appropriate protection, like all other adventuring heroes? Now I know this is not true in all games, but the vast majority of games with a fantasy settingconform to the unwritten law that Wizards wear dresses. Sure, they may call them robes - I've even seen them jokingly labelled Muumuus [http://en.wikipedia.org/wiki/Muumuu] in the free MMO Dungeon Runners - but it's still a man in a dress. Now, here I must stress that I have nothing wrong with cross-dressing and I myself have been caught doing it for charity, so this isn't a rant saying "OMG It's wrong and ghey" before you all yell at me. I simply want to know why wizards must wear robes.
[img=inline_caption align='left' src='http://liberal-debutante.com/wp-content/uploads/2009/01/wow_mage_guide.jpg']While there are games that allow your magic using character(s) to protect themselves adequately with chainmail and platemail and the like, Dragon Age is one example I've noticed with my mage stomping around in his lovely bloodspattered chainmail. But this trend of robed wizards continues, even in the giants of the gaming nation. World of Warcraft refuses to let their Mages, Warlocks and Priests, generally the primary healer required for any group outing, wear anything more protective than a duvet. Sure some of these items may look pretty and have some "bitchin stats" but still, these brave adventurers are almost defenseless against physical assault.
So I guess my real question is this: Why do the magic users get the worst gear?
Everyone seems to be clamouring over "realism" in games and a more believable fantasy yet still restricts those zany mages to wearing something no more protective than a menacing stare. If we're to really connect with our hand-crafted elven Mini-Mes as all games truly aspire to then we can't let game developers force them to be cold and vulnerable. I say we let our mages dress as [sub]Sure, she may look hot, but it's really chilly out there.[/sub] Spacethey should in times of war and strife, especially if they're to be going on the battlefield.
So what say you? Should mages, wizards, warlocks and priests live forever in the cloth? Or should they break free of the
Manacles of Opression+1 and wear whatever they damn well please and whatever will serve them best in their adventures?
In fact, as a closing thought: Does anyone even know why our magicly gifted heroes have been shafted with robes throughout the ages? Is it tradition? Is it ceremonial? Or is it just everyone copying one another?
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An Addition.[footnote]This is posted in Page 2, I thought I'd put it here, too.[/footnote]
[small]Thank you to all who have replied and answered my question. And a special thanks to Neutral Drow [http://www.escapistmagazine.com/profiles/view/NeutralDrow] who explained the difference between robes and dresses.[/small]
It does seem the problem is sourced at good old Dungeons & Dragons and that magic being interfered with by iron as well as restrictive armour stopping the wizard from performing all the hand gestures required to cast their spells. It's also been suggested that robes are indeed ceremonial, having been uniforms from the great schools of magic another option is that it's for comfort and warmth, which is understandable since I've worn full plate armour and it is indeed a *****. While it may seem that was what I was implying that mages should protect themselves with, I really meant to say anything more protective than their robes, such as leather armour, the idea of which I noticed was thrown around briefly between some of you.
What my main issue with this lack of armor is, if the magical laws of the world in which you're playing don't state that iron or metal interferes with magical energies - which would imply that magic is, in fact, some sort of radiation, which is a whole new problem altogether - then why couldn't mages, in their great academies and universities, have been prepared for the outside world and the fact that they may need protecting. I mean an hour or two of physical exercise a day wouldn't go amiss, build up their strength and stamina, to allow for greater running out of danger and to allow them to wear (at the very least) a chainmail vest. The short sleeves can't affect hand gestures, it's not too uncomfortable and not even all that heavy when the weight is distributed evenly over a torso.
So in the end it seems that tradition is right, in a sense. It is the tradition of Fantasy writers first and then becomes the same within the worlds they create. Put simply, one guy did it and the others followed. It became a convention and no one wishes to deviate from it.
- Mages wear dresses.
Why is this? What is this arbitrary law that forbids the Wizards of fantastical realms from wearing appropriate protection, like all other adventuring heroes? Now I know this is not true in all games, but the vast majority of games with a fantasy settingconform to the unwritten law that Wizards wear dresses. Sure, they may call them robes - I've even seen them jokingly labelled Muumuus [http://en.wikipedia.org/wiki/Muumuu] in the free MMO Dungeon Runners - but it's still a man in a dress. Now, here I must stress that I have nothing wrong with cross-dressing and I myself have been caught doing it for charity, so this isn't a rant saying "OMG It's wrong and ghey" before you all yell at me. I simply want to know why wizards must wear robes.
[img=inline_caption align='left' src='http://liberal-debutante.com/wp-content/uploads/2009/01/wow_mage_guide.jpg']While there are games that allow your magic using character(s) to protect themselves adequately with chainmail and platemail and the like, Dragon Age is one example I've noticed with my mage stomping around in his lovely bloodspattered chainmail. But this trend of robed wizards continues, even in the giants of the gaming nation. World of Warcraft refuses to let their Mages, Warlocks and Priests, generally the primary healer required for any group outing, wear anything more protective than a duvet. Sure some of these items may look pretty and have some "bitchin stats" but still, these brave adventurers are almost defenseless against physical assault.
So I guess my real question is this: Why do the magic users get the worst gear?
Everyone seems to be clamouring over "realism" in games and a more believable fantasy yet still restricts those zany mages to wearing something no more protective than a menacing stare. If we're to really connect with our hand-crafted elven Mini-Mes as all games truly aspire to then we can't let game developers force them to be cold and vulnerable. I say we let our mages dress as [sub]Sure, she may look hot, but it's really chilly out there.[/sub] Spacethey should in times of war and strife, especially if they're to be going on the battlefield.
So what say you? Should mages, wizards, warlocks and priests live forever in the cloth? Or should they break free of the
Manacles of Opression+1 and wear whatever they damn well please and whatever will serve them best in their adventures?
In fact, as a closing thought: Does anyone even know why our magicly gifted heroes have been shafted with robes throughout the ages? Is it tradition? Is it ceremonial? Or is it just everyone copying one another?
----------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------
An Addition.[footnote]This is posted in Page 2, I thought I'd put it here, too.[/footnote]
[small]Thank you to all who have replied and answered my question. And a special thanks to Neutral Drow [http://www.escapistmagazine.com/profiles/view/NeutralDrow] who explained the difference between robes and dresses.[/small]
It does seem the problem is sourced at good old Dungeons & Dragons and that magic being interfered with by iron as well as restrictive armour stopping the wizard from performing all the hand gestures required to cast their spells. It's also been suggested that robes are indeed ceremonial, having been uniforms from the great schools of magic another option is that it's for comfort and warmth, which is understandable since I've worn full plate armour and it is indeed a *****. While it may seem that was what I was implying that mages should protect themselves with, I really meant to say anything more protective than their robes, such as leather armour, the idea of which I noticed was thrown around briefly between some of you.
What my main issue with this lack of armor is, if the magical laws of the world in which you're playing don't state that iron or metal interferes with magical energies - which would imply that magic is, in fact, some sort of radiation, which is a whole new problem altogether - then why couldn't mages, in their great academies and universities, have been prepared for the outside world and the fact that they may need protecting. I mean an hour or two of physical exercise a day wouldn't go amiss, build up their strength and stamina, to allow for greater running out of danger and to allow them to wear (at the very least) a chainmail vest. The short sleeves can't affect hand gestures, it's not too uncomfortable and not even all that heavy when the weight is distributed evenly over a torso.
So in the end it seems that tradition is right, in a sense. It is the tradition of Fantasy writers first and then becomes the same within the worlds they create. Put simply, one guy did it and the others followed. It became a convention and no one wishes to deviate from it.