Online passes and preowned debate.

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Goombanator

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Dec 2, 2009
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In the last month or so I have bought the following new games at full retail price.
Dragon age 2
Fight night
Crysis 2
Homefront
WWE All stars
NFS shift 2

Of those 6 new games every single one came with some kind of in-box code to get new content. Wether that's something simple like new characters/items to acctually in the case of Homefront, NFS and Fight night, completly disabling the online play unless i spend 800 points for a code. Now im all for supporting developers, I know games cost a lot to make and Pre-owned and piracy can hurt new IP. but ive watched this "Day one advantage" thing go from nothing to a huge part of the industry in only a few months. Honestly I think its one of the stupidest things publishers can do, adding content to entice preorders and such is not that new, but to completly lock out advertised features on preowned games is complete bullshit. I dont buy A lot of preowned stuff, luckily I can afford to buy most games I want at release, But I have used Lovefilm for a few years to rent games and thats becoming less value for money. So whats everyone think on this, Is it justified? Is there a better solution? Personally I think its less about punishing consumers for buying preowned and more about the retailers that admit a big chunk of thier profit is encouraging people to trade games in.
 

Radeonx

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Apr 26, 2009
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Considering that you get the codes for free if you buy the game new, that is perfectly fair.
Used games normally come at a discount which will equate to $5-10, and since the game companies see NO money from used game sales, it is only fair to require buyers of used products to have to pay SOMETHING to the companies in order to access all parts of the game.
 

PettingZOOPONY

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Dec 2, 2007
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Microsoft locks you out of the MP aspect of all games unless you give them $60 a year, so its nothing new at all in the industry.
 

Elamdri

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Nov 19, 2009
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Goombanator said:
In the last month or so I have bought the following new games at full retail price.
Dragon age 2
Fight night
Crysis 2
Homefront
WWE All stars
NFS shift 2

Of those 6 new games every single one came with some kind of in-box code to get new content. Wether that's something simple like new characters/items to acctually in the case of Homefront, NFS and Fight night, completly disabling the online play unless i spend 800 points for a code. Now im all for supporting developers, I know games cost a lot to make and Pre-owned and piracy can hurt new IP. but ive watched this "Day one advantage" thing go from nothing to a huge part of the industry in only a few months. Honestly I think its one of the stupidest things publishers can do, adding content to entice preorders and such is not that new, but to completly lock out advertised features on preowned games is complete bullshit. I dont buy A lot of preowned stuff, luckily I can afford to buy most games I want at release, But I have used Lovefilm for a few years to rent games and thats becoming less value for money. So whats everyone think on this, Is it justified? Is there a better solution? Personally I think its less about punishing consumers for buying preowned and more about the retailers that admit a big chunk of thier profit is encouraging people to trade games in.
PC games have been doing this for years, you can only use the CD key once, so no reselling. It was only a matter of time before it came to consoles, once their online platforms evolved to the point where they could manage such a system.

In reality, you're BETTER off on consoles than you are on PC. On PC, there is no such thing as a USED game, you can't go to the story, buy the game for half off, then pay 10 bucks to get a code to play the game. You gotta pay full price, every time.
 

Goombanator

New member
Dec 2, 2009
49
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Elamdri said:
Goombanator said:
In the last month or so I have bought the following new games at full retail price.
Dragon age 2
Fight night
Crysis 2
Homefront
WWE All stars
NFS shift 2

Of those 6 new games every single one came with some kind of in-box code to get new content. Wether that's something simple like new characters/items to acctually in the case of Homefront, NFS and Fight night, completly disabling the online play unless i spend 800 points for a code. Now im all for supporting developers, I know games cost a lot to make and Pre-owned and piracy can hurt new IP. but ive watched this "Day one advantage" thing go from nothing to a huge part of the industry in only a few months. Honestly I think its one of the stupidest things publishers can do, adding content to entice preorders and such is not that new, but to completly lock out advertised features on preowned games is complete bullshit. I dont buy A lot of preowned stuff, luckily I can afford to buy most games I want at release, But I have used Lovefilm for a few years to rent games and thats becoming less value for money. So whats everyone think on this, Is it justified? Is there a better solution? Personally I think its less about punishing consumers for buying preowned and more about the retailers that admit a big chunk of thier profit is encouraging people to trade games in.
PC games have been doing this for years, you can only use the CD key once, so no reselling. It was only a matter of time before it came to consoles, once their online platforms evolved to the point where they could manage such a system.

In reality, you're BETTER off on consoles than you are on PC. On PC, there is no such thing as a USED game, you can't go to the story, buy the game for half off, then pay 10 bucks to get a code to play the game. You gotta pay full price, every time.
A lot of people in the idustry would argue that if you play games on pc.. You didnt even pay anything for the game, but thats just perception i guess.