mavkiel said:
It's not that I am beholden to steam, I just have over 100 games with steam. I have 4 games I bought that have to use EAs service (and half of those I loathed). Where do you draw the line for installing yet another software service?
214 games in my Steam Library at the present time. Far more than Origin, UPlay, and GoG combined.
I am not anti-Steam. I think it is a well designed piece of software and indeed I add non Steam games to it in order to make use of the screenshot functionality. I just find it odd that on such an open platform as the PC that people are willing to lock themselves into a Valve only eco-system.
Where do I draw the line on yet another piece of software being installed? When it can't justify its existence for me would be it. Steam is useful, Origin and UPlay have given away free games, and GoG Galaxy (the only optional client) because it's handy to be able to update all my GoG games in one place.
Of course it would be nice if all these companies could get along and use a single frontend, I just wouldn't want that to be a frontend for the purpose of making a single company money. Because let's face it that is what Steam is to Valve.
Ezekiel said:
1. No. I quit Mass Effect 1 shortly after getting to the Citadel.
To be honest that's a more than fair shake to give the game. I've always said that if you don't like the game by the end of Eden Prime, then chances are you aren't going to like the game at all. That opening section is the game in microcosm, a lot of talking punctuated with hectic moments of action.
Ezekiel said:
2. I like good stories. I don't like bland worlds and mundane role-playing, especially with it taking up SO MUCH time and me having more interesting things to do. Knights of the Old Republic managed to grab me early on, though I don't find it as good as everybody else.
The main story in ME2 is bad and so far in the background that it may as well not exist. I find that it is only the well structured final Suicide mission that makes me give a damn about it at all.
The strength of ME2 for me is in the characters and their recruitment and loyalty missions. If they fail to grab you then there really isn't that much else to pull you into the game.
Even the best DLC of the game, Lair of the Shadow Broker, really does rely on how much interest you have in the character of Liara. If you don't like her then it becomes a selection of shooting galleries that swiftly outstay their welcome.
Ezekiel said:
3. I'm a soldier. I'm already four hours in, way too deep to start over. This is why I don't like classes with exclusive abilities. Playing as a soldier should be as fun as playing a good third-person shooter. The mechanics are mediocre.
The problem with the combat in the second and third games, for me at any rate, is that Bioware tried to make it a third person shooter and did a pretty poor job of it compared to the Gears of War titles (both series used the Unreal Engine 3, Gears 4 and Andromeda moving to new engines.)
Another issue is that the Soldier is by far the most effective class, one that always had a counter for the situation you find yourself in, as well as the best health and shields. This is especially apparent at the higher difficulty levels where all the enemies have some form of shields or armour, as other classes you can find yourself reduced to spamming the same handful of moves over and over again.
Sorry, I could rant about the combat changes for the last two games in the trilogy all day and have to force myself to stop.