So I've just started reading Brandon Sanderson Mistborn series, which is reasonably enjoyable. In the series there are Allomancers or people who can derive powers from ingesting certain metals. People who have only one power are called Mistings.
Lets say in a hypothetical world 1% of the population gets one of the following powers and you are one of them. Which do you choose?
The eight "basic" metals (ignoring "higher" and "god" metals)
Personally I think I would go Pewter. Bursts of superstrength would be pretty useful.
EDIT: I had a poll...
Lets say in a hypothetical world 1% of the population gets one of the following powers and you are one of them. Which do you choose?
The eight "basic" metals (ignoring "higher" and "god" metals)
An Allomancer burning Iron is able to Pull on nearby metals. This can allow them to make metallic objects that weigh less than they do to fly through the air toward them. For metallic objects which weigh more than they do, this can cause them to be pulled toward the object.
A Misting who can only burn Iron is known as a "Lurcher".
A Misting who can only burn Iron is known as a "Lurcher".
An Allomancer burning Steel is able to "Push" on nearby metals. This can allow them to make metallic objects that weigh less than they do to fly through the air away from them (using coins, for instance, as weapons). For metallic objects which weigh more than they do, this can cause them to be pushed away from the object.
A Misting who can only burn Steel is known as a "Coinshot".
A Misting who can only burn Steel is known as a "Coinshot".
An Allomancer burning Tin is able to enhance all five of their senses. A major flaw of burning Tin is that if a sudden loud noise or bright light appears it can render an Allomancer stunned for a short time. Mistings burning Tin are often used as lookouts and scouts because they can see in near-darkness.
A Misting who can only burn Tin is known as a "Tineye".
A Misting who can only burn Tin is known as a "Tineye".
An Allomancer burning Pewter is able to greatly enhance their physical capabilities. While burning pewter, an Allomancer can fight or perform physical labor longer than any normal person, and is also many times stronger than his or her normal self; this applies not only to their muscle strength, but to the strength of their bones, skin, etc. This enhanced strength also allows an Allomancer to shrug off wounds that would kill or incapacitate a normal person. Pewter-burning also provides an Allomancer with an increased sense of balance and vastly increased speed and dexterity.
One danger for someone burning Pewter is when carrying something that they normally couldn't carry and they run out of the metal, the object they are carrying will crush them, causing serious injury. Another danger is that an Allomancer who shrugged off earlier wounds could succumb to said wounds when they run out of Pewter to burn.
A Misting who can only burn Pewter is known as a "Pewterarm" or "Thug".
One danger for someone burning Pewter is when carrying something that they normally couldn't carry and they run out of the metal, the object they are carrying will crush them, causing serious injury. Another danger is that an Allomancer who shrugged off earlier wounds could succumb to said wounds when they run out of Pewter to burn.
A Misting who can only burn Pewter is known as a "Pewterarm" or "Thug".
An Allomancer burning Zinc is able to inflame the emotions of those nearby. This can be used to incite riots (hence the name zinc Mistings go by) or to enhance any emotion of the target. An Allomancer can affect a single person or all the individuals in a particular area.
A Misting who can only burn Zinc is known as a "Rioter".
A Misting who can only burn Zinc is known as a "Rioter".
An Allomancer burning Brass is able to soothe or guide emotions in a particular direction. An Allomancer can affect a single person or all the individuals in a particular area.
A Misting who can only burn Brass is known as a "Soother".
A Misting who can only burn Brass is known as a "Soother".
An Allomancer burning copper is able to hide themselves and others from "Seekers" by hiding Allomantic vibrations caused by burning metals. The radius of effect around an Allomancer burning copper is known as a "coppercloud" (Hence the name copper Mistings go by) In addition, by burning copper, one is immune to emotional Allomancy (though this immunity is not shared by others within the coppercloud).
A Misting who can only burn Copper is known as a "Coppercloud" or "Smoker".
A Misting who can only burn Copper is known as a "Coppercloud" or "Smoker".
An Allomancer burning Bronze is able to determine if someone else is using Allomancy in the immediate area. With practice, an Allomancer can determine the location of the other Allomancer, which metal the other Allomancer is burning, and to what extent the other Allomancer is burning his or her metal.
A Misting who can only burn Bronze is known as a "Seeker".
A Misting who can only burn Bronze is known as a "Seeker".
Personally I think I would go Pewter. Bursts of superstrength would be pretty useful.
EDIT: I had a poll...