Planetside 2, I think I love you.

Recommended Videos

Zhukov

The Laughing Arsehole
Dec 29, 2009
13,769
5
43
Yes, yes, I know I'm late to the party on this one. (Funny thing, for the longest time I thought people were talking about Lost Planet 2 - shut up, it sounds kind of similar - and kept wondering why they were bothering.)

In a nutshell, Planetside 2 is a free-to-play FPS-MMO with vehicles. Think Battlefield if you had persistent maps 20x as big with hundreds of players.

It's one of those games that's pretty dodgy when it doesn't work, but utterly glorious when it does. If you play on your own and just run around looking for things to shoot at you will find yourself in a rather mediocre FPS with unremarkable gameplay, a rather cluttered interface, some confusing mechanics and nothing much going for it except a cool sense of scale. However, if you join a player platoon/squad with active leaders and plenty of communication going on... well, then that's when the glorious happens.

I recently spent several hours as part of a platoon of 40-50 players intent on conquering an entire server. Some of the things I got to do in those few hours included:
- Loading up in a 12-seater transport plane, whereupon our pilot flew us over an enemy control point. We then dropped on them from above. Clad in a heavy exosuit, I landed right in the middle of a squad of very surprised enemies and proceeded to lay waste to them with a scattergun and grenade launcher.
- Participating in blitzkrieg-style penetrating attack as part of an armoured column. We then got cut off and had to spearhead our way out with help from an air support squad.
- When faced with capturing a heavily defended base that was making mincemeat of our attacking forces, me and several squadmates used light assault troopers with jetpacks to take the roof. The squad leader then planted a beacon on the roof, allowing infiltrators and heavy assault to land in orbital drop pods. The infiltrators hacked the bases defense turrets while the heavies led a surprise top-down assault to sandwich the defenders.

When this game clicks, it fucking clicks.

My one major complaint is the unlock/upgrade system. (If you've played Tribes: Ascend then I can just say, "Basically that.") The game is free to play and makes it's money by selling premium memberships, experience gain boosters and in-game currency with which to purchase unlocks. To it's credit, it manages to avoid the pay-to-win problem. Most (but not quite all) of the purchasable items are "side-grades" with trade-offs to be considered rather than strict upgrades and the default equipment is generally sufficient. Everything can also be purchases with XP earned in-game, the only things exclusive to the people who pay are the cosmetic items. Someone who drops a lot of cash on the game will have a lot more toys to play with, but they won't be be noticeably stronger. There are hard upgrades available for just about everything, but those are unlocked with XP only.

However, the prices are just plain ridiculous. Unlocking a single weapon works out to about $7.00 of hard, real-world currency or 5-10 hours worth of XP, depending on how good and/or lucky you are.

On the other hand, I've already started throwing cash at the game, so mission bloody accomplished on their part I guess.
 

hazabaza1

Want Skyrim. Want. Do want.
Nov 26, 2008
9,612
0
0
Eh.
Maybe it's just because my processor is bad, but I find that it's pretty much always 20 fps no matter the graphics setting that gradually gets smaller as shit starts going down.
Even when I do get into firefights the guns kind of feel like crap and it seems like people can take way too many shots.
Also the spawn system is kind of dick, meaning that I die in one place, set myself to spawn in one of the mobile spawn point things, and then find out that there's 2 tanks just sitting around killing anyone who comes along.
 

lRookiel

Lord of Infinite Grins
Jun 30, 2011
2,821
0
0
Sounds like a fucking blast! :D

Might get this once I've finished with the other gazillion games I'm playing right now.
 

momijirabbit

New member
Nov 2, 2012
242
0
0
I have it on steam but I can't play it, when I start it up it says something about my resolution and the computer crashes.
 

sanquin

New member
Jun 8, 2011
1,837
0
0
I love the game too. Granted it still needs better optimization, but at least I can run it pretty smoothly most of the time. You really need an outfit or at least a semi-coordinated squad for it to be fun in the long run though.
 

Zhukov

The Laughing Arsehole
Dec 29, 2009
13,769
5
43
hazabaza1 said:
Also the spawn system is kind of dick, meaning that I die in one place, set myself to spawn in one of the mobile spawn point things, and then find out that there's 2 tanks just sitting around killing anyone who comes along.
You really shouldn't be getting spawn-killed more than once in this game.

If it happens once, spawn somewhere else. Another sundy, a nearby base, a spawn beacon. Hell, if all else fails just hot drop straight into a battle. The spawn areas in bases are inaccessible to the enemy and protected by one-way forcefields. You can shoot out, but they can't shoot in.

If you're repeatedly spawning into enemy fire in the same place then you deserve what you get.

This is also one of the advantages of playing in a squad, since people will call it out if the sundy is under fire and there'll often be a few people defending it, usually in max suits.
 

hazabaza1

Want Skyrim. Want. Do want.
Nov 26, 2008
9,612
0
0
Zhukov said:
hazabaza1 said:
Also the spawn system is kind of dick, meaning that I die in one place, set myself to spawn in one of the mobile spawn point things, and then find out that there's 2 tanks just sitting around killing anyone who comes along.
You really shouldn't be getting spawn-killed more than once in this game.

If it happens once, spawn somewhere else. Another sundy, a nearby base, a spawn beacon. Hell, if all else fails just hot drop straight into a battle. The spawn areas in bases are inaccessible to the enemy and protected by one-way forcefields. You can shoot out, but they can't shoot in.

If you're repeatedly spawning into enemy fire in the same place then you deserve what you get.

This is also one of the advantages of playing in a squad, since people will call it out if the sundy is under fire and there'll often be a few people defending it, usually in max suits.
Nah, I don't do that, I'm not retarded or something.
I just seem to find that enemies stockpile tanks and soldiers at the spawn points so when the retard patrol is on full alert and do keep spawning at the Sunderer (that's the name, right>) they end up wasting half an hour whilst there's an important base assault going on about 10 meters away.
 

Ryank1908

New member
Oct 18, 2009
266
0
0
Yeah, I agree that the game is a lot of fun. It's not perfect though. While is is amazing when it does click, I have found myself spending hours just trying to find a decent fight or get back into the groove of playing. There's also not actually that much of a pay off if you're the kind of gamer that seeks a little bit of structure, because there is none to be found outside of 'go here and shoot guys up.'

My above complaints are pretty much neutered if you do what the game wants and join up with an outfit, because you'll always have a war to fight and you'll have at least some kind of structure.

The lack of pay off argument holds up though. What op said about the costs being way too high and currency gain being way too slow was spot on. If you don't like the game enough to pay money for it, like me (so far,) then you'll find yourself playing with the exact same guns for a very long time because you just can't afford anything to change your playstyle. In a game that, mechanically speaking, lacks structural rewards in any meaningful sense, particularly for the casual or solo player, that can really turn you off.

These are just counter points, though. The game is beautiful, lovingly crafted by developers that care, and can absorb you in for hours if you let it. I'm just still not entirely sure I actually like what the F2P model is doing to a lot of games.
 

Dandark

New member
Sep 2, 2011
1,706
0
0
I love that game. I haven't joined a squad yet since I don't like talking using my mic but I may try it just to see if it works alright in text chat but im just really put off by the pricing. Yeah you can unlock everything for free but the grind rate is just silly, I would have preferred just buying the game for a set price and owning it, the prices to unlock things for free are so high that you pretty much have to buy it with money.
 

Smooth Operator

New member
Oct 5, 2010
8,162
0
0
Well for anyone who likes Battlefield this is a complete no brainer, and you don't even haveto pay a cent to play the whole thing, also comes with it's own bloody menu system... amazing what we can do in this day and age.

Do be warned however you need a hefty machine to have this run smoothly, I can play any modern title without problems but PS2 in a big fight... makes my machine pee it's pants.
Also don't expect unlocking things like clockwork, this is set up as an MMO and you will be playing 50+ hours to earn enough for a single new gun.
 

Erttheking

Member
Legacy
Oct 5, 2011
10,845
1
3
Country
United States
Sounds pretty cool. I'd be more than happy to join your platoon when the Mac port comes out. If I join though, I think I'll just do whatever my commander tells me to, I'm not command material.
 

BloatedGuppy

New member
Feb 3, 2010
9,572
0
0
I had the unfortunate single player experience with Planetside 2, and as stated it felt big, boring, and bland. I'd huff around looking for a fight, and either find them 95% over or find them 95% hopeless. I was never entirely clear what was happening, or where I was meant to be going. The guns felt punchless and lacked any real sense of jolt or impact.

It is my understanding that the game takes off when you're in communicative squads, but I generally despise the quality of my entertainment being held hostage by the whims of strangers on the internet. If I can't jump in and have a little bit of fun by myself, it's difficult for me to make any kind of emotional investment in a game. That the game is almost punitively obtuse and seems badly in need of a detailed tutorial for stuff that SHOULD be intuitive does nothing to help matters.

I wish it well, but I fear it is not the game for me.
 

Sigmund Av Volsung

Hella noided
Dec 11, 2009
2,999
0
0
hazabaza1 said:
Eh.
Maybe it's just because my processor is bad, but I find that it's pretty much always 20 fps no matter the graphics setting that gradually gets smaller as shit starts going down.
Even when I do get into firefights the guns kind of feel like crap and it seems like people can take way too many shots.
Also the spawn system is kind of dick, meaning that I die in one place, set myself to spawn in one of the mobile spawn point things, and then find out that there's 2 tanks just sitting around killing anyone who comes along.
Turning down the shadows and the lighting worked for me, and I run a medium-end PC(though I do only play at 720p, but at 60FPS & medium-high-very high settings).

Personally, the game doesn't click for me, I usually play it short bursts, like an occasional cup of tea, as the bases seem a bit too samey for my likes, also base assaults can turn into a zerg rush where we catch the enemy completely off-balance and cap the facility in ~10 minutes, or absolutely goddamn boring stalemates where the enemy just hides behind the vehicle depot's shields, leading to boring hour long standoffs. Defense can also be tedious, as you feel more like a janitor, cleaning up clusters of enemy players, rather than a brave knight defending his castle.

Maybe its cause usually I'm the only one in a squad with a mic, or that the squad lacks organization and direction, but honestly, the game, as grandiose as it is, still leaves me a bit lukewarm.
 

fix-the-spade

New member
Feb 25, 2008
8,639
0
0
Ryank1908 said:
I'm just still not entirely sure I actually like what the F2P model is doing to a lot of games.
I expect the prices will go down or the XP gain will go up within the year as sales of content level off. Right now they're clearly farming it.

Alternatively, they're thinking like EA and they're going to make the prices even higher, so high that only investment bankers will be able to afford AA missiles!
 

Ryank1908

New member
Oct 18, 2009
266
0
0
fix-the-spade said:
Ryank1908 said:
I'm just still not entirely sure I actually like what the F2P model is doing to a lot of games.
I expect the prices will go down or the XP gain will go up within the year as sales of content level off. Right now they're clearly farming it.

Alternatively, they're thinking like EA and they're going to make the prices even higher, so high that only investment bankers will be able to afford AA missiles!
Yeah, pretty much. I think they will decrease prices, since most complaints have been levelled at the time it takes to unlock things, but if there are lots of people willing to pay for it -- and there are -- then more power to them. I just won't be one of them just yet, and the time it takes to gain any unlocks without cash means I probably won't be playing the game much at all.